Tue, 27 Nov 2018 17:33:02 +0300 |
Grigory Ustinov |
sed -i 's/комманд/команд/' *
|
changeset |
files
|
Tue, 27 Nov 2018 17:28:23 +0300 |
Grigory Ustinov |
Update russian frontend translation
|
changeset |
files
|
Tue, 27 Nov 2018 17:27:27 +0300 |
Grigory Ustinov |
Slightly correct russian translations in ru.txt
|
changeset |
files
|
Tue, 27 Nov 2018 15:17:32 +0100 |
Wuzzy |
Update appdata file
|
changeset |
files
|
Tue, 27 Nov 2018 14:38:27 +0100 |
Wuzzy |
Update locale files in HedgewarsMobile
|
changeset |
files
|
Tue, 27 Nov 2018 03:08:06 +0100 |
Wuzzy |
Swap a few weapons in ammo menu to get a nice 6×10 grid
|
changeset |
files
|
Mon, 26 Nov 2018 22:48:27 +0100 |
Wuzzy |
Remove dead code in uTouch
|
changeset |
files
|
Mon, 26 Nov 2018 21:13:49 +0100 |
Wuzzy |
Touch: Parse pause command when tapping pause button instead of toggling pause directly
|
changeset |
files
|
Mon, 26 Nov 2018 21:10:33 +0100 |
Wuzzy |
Backed out changeset 8d2983ff939b
|
changeset |
files
|
Mon, 26 Nov 2018 20:40:25 +0100 |
Wuzzy |
Touch: Remove pause button in net games
|
changeset |
files
|
Mon, 26 Nov 2018 19:10:08 +0100 |
Wuzzy |
Tweak Construction Mode, HedgeEditor, Space Invasion and Tumbler to support touch interface
|
changeset |
files
|
Mon, 26 Nov 2018 18:03:39 +0100 |
Wuzzy |
Touch: Fix chat rendered on top of turn timer
|
changeset |
files
|
Mon, 26 Nov 2018 17:59:27 +0100 |
Wuzzy |
Add status indicators (low grav / extra dmg) in touch interface
|
changeset |
files
|
Mon, 26 Nov 2018 14:48:38 +0100 |
unC0Rr |
Pass opengl context to engine
|
changeset |
files
|
Mon, 26 Nov 2018 14:31:36 +0100 |
Wuzzy |
Lua API: Change PLATFORM to INTERFACE
|
changeset |
files
|
Mon, 26 Nov 2018 01:13:10 +0100 |
Wuzzy |
Highlander: Fix hogs receiving air strikes in maps with border
|
changeset |
files
|
Mon, 26 Nov 2018 02:50:54 +0300 |
alfadur |
add hwphysics to engine
|
changeset |
files
|
Sun, 25 Nov 2018 22:32:49 +0100 |
unc0rr |
Add advance_simulation() function to engine lib, some WIP on frontend
|
changeset |
files
|
Sun, 25 Nov 2018 05:52:06 +0300 |
alfadur |
add gfx setup ffi
|
changeset |
files
|
Sun, 25 Nov 2018 00:23:32 +0100 |
Wuzzy |
Clear gstHHJumping and gstHHHJump when hog was hurt by explosion
|
changeset |
files
|
Sat, 24 Nov 2018 23:54:32 +0100 |
unc0rr |
Format team.* code
|
changeset |
files
|
Sat, 24 Nov 2018 23:51:45 +0100 |
unc0rr |
Prepare to have possibility to pass opengl context to engine
|
changeset |
files
|
Sat, 24 Nov 2018 21:57:01 +0100 |
Wuzzy |
Remove OFFICIAL_SERVER-only dependencies from INSTALL.md
|
changeset |
files
|
Sat, 24 Nov 2018 19:08:52 +0100 |
unc0rr |
Fix build
|
changeset |
files
|
Sat, 24 Nov 2018 20:55:42 +0300 |
unC0Rr |
Cut dependency on yaml for non-official server builds
|
changeset |
files
|
Fri, 23 Nov 2018 21:38:34 -0500 |
nemo |
topY too
|
changeset |
files
|
Fri, 23 Nov 2018 16:38:47 -0500 |
nemo |
these need casting too, but overall switching type is a win.
|
changeset |
files
|
Fri, 23 Nov 2018 16:20:55 -0500 |
nemo |
more uninitialised values
|
changeset |
files
|
Fri, 23 Nov 2018 16:03:10 -0500 |
nemo |
uninitialised values
|
changeset |
files
|
Fri, 23 Nov 2018 15:54:23 -0500 |
nemo |
overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
|
changeset |
files
|