2018-03-14 Wuzzy Drawn map page: Move save and load buttons, fix points label overlap
2018-03-14 Wuzzy Drawn map page: Enable antialiasing, turn eraser cursor red
2018-03-14 Wuzzy Fix cursor circle being too large in drawn map editor
2018-03-14 Wuzzy Backed out changeset 3a110dcb6e87 (Qt color chooser)
2018-03-14 nemo While the intent was good, saving column width/sort was unfortunately not handling the addition of new columns and old configs were losing columns. If this is restored, it should have some check on column with invalidation of config.
2018-03-14 Wuzzy Add voicepack: Russian_pl (by mtg90pl)
2018-03-14 antonc27 - Fix missions path, still needs refactoring... ios-develop
2018-03-14 Wuzzy Fix frontend from messing with legacy schemes.ini, just read it, never write
2018-03-14 Wuzzy Rename the misleadingly-named AmmoSchemeModel to GameSchemeModel
2018-03-14 Wuzzy Game scheme handling: Use QFile instead of QSettings for increased efficiency
2018-03-14 Wuzzy Fix bad import of old ammo schemes, improve debug output when importing schemes from old .ini files
2018-03-14 Wuzzy Remove old Qt4 workaround for missing language name of Scottish Gaelic
2018-03-14 Wuzzy Force color dialog to use Qt style. Fixes some issues
2018-03-13 antonc27 - Fix missions regression: presentation of list is good, still problem with path during launching ios-develop
2018-03-13 antonc27 - Fix missions regression: refactoring, WIP ios-develop
2018-03-13 Wuzzy Update German Lua translation
2018-03-13 Wuzzy Movement Training: Revert ice girder color for consistency with TechRacer and HedgeEditor
2018-03-13 unc0rr Merge qt5transition into default
2018-03-13 Wuzzy Movement training: Tweak some sprite visuals
2018-03-13 unc0rr Workaround for the weird new qgraphicsview/qgraphicsscene fitInView behavior qt5transition
2018-03-13 Wuzzy Movement Training: Make the use of the mission panel clearer and harder to overlook
2018-03-13 Wuzzy Basic Bazooka Training: Add one more target, make limited ammo section easier, add more hints
2018-03-13 Wuzzy Rope Training: Place the second-last target at a more reasonable position
2018-03-13 Wuzzy Frontend: Fix built-in Qt translations not loaded properly qt5transition
2018-03-13 Wuzzy Update INSTALL.md about new Qt5 dependency qt5transition
2018-03-13 Wuzzy Fix buggy Qt5 style detection causing segfault on Arch Linux w/ qt5-style-plugins qt5transition
2018-03-13 nemo try plastique with fallback to windows - we should find a way to alert the user that qt5-style-plugins would improve rendering qt5transition
2018-03-13 nemo seems to help styling some - some CSS tweaks may still be needed - lobby for example qt5transition
2018-03-13 Wuzzy Update .hgignore to ignore new Qt's moc_ and qrc_ files qt5transition
2018-03-12 Wuzzy Also update default binds for SDL2 keypad names qt5transition
2018-03-12 nemo these changed, presumably in SDL2 - might want to review all the others qt5transition
2018-03-12 Wuzzy Use visible team count instead of total team count to determine rendered team bar height
2018-03-12 Wuzzy Remove rubber duck from BRW, RW and most weapon schemes for now
2018-03-12 Wuzzy Use onSkipTurn in scripts to detect turn skips
2018-03-12 Wuzzy Lua API: Add onSkipTurn callback, called when hog skips
2018-03-12 Wuzzy Lua API: Add SkipTurn() to replace ParseCommand("skip")
2018-03-12 Wuzzy ACF7: Add one pick hammer in crate
2018-03-11 alfadur Fix minigun bullets sometimes failing to hit when shooting same thing twice in row
2018-03-11 antonc27 - Remember user settings on app update ios-develop
2018-03-11 antonc27 - Some not-so-important pretty formatting ios-develop
2018-03-11 Wuzzy Bazooka/Grenade Training: Make weapon selection detection future-proof
2018-03-11 antonc27 Merge from 0.9.23 ios-develop
2018-03-11 alfadur Change minigun sound once again, lower pitch
2018-03-11 Wuzzy ASA_cosmos: Fix game not ending when hero dies after being seen by Guards
2018-03-11 alfadur Add new minigun sound
2018-03-10 Wuzzy Update Qt and Lua translation files
2018-03-10 unc0rr Fix disabled button rendering qt5transition
2018-03-10 unc0rr - Fix insane width of lines in health graphic qt5transition
2018-03-10 Wuzzy uLocale: Fix broken Format function
2018-03-10 Wuzzy Make a few more engine strings translatable
2018-03-10 Wuzzy ClimeHome: Show messages when cake is nearby and when reaching home
2018-03-10 Wuzzy Minigun: Move attack timer to Karma to make gear type more Lua-friendly
2018-03-10 Wuzzy Reduce number of minigun bullets from 71 to 70
2018-03-09 alfadur Fix minigun not pausing the turn timer properly
2018-03-09 alfadur Improve appearance of bullet trails, slight fade out at beginning
2018-03-09 Wuzzy When using seduction, only show “CENSORED” text in English locale
2018-03-09 Wuzzy Nerf minigun in Default ammo scheme
2018-03-09 alfadur Fix minigun bullet impact image being drawn over hog sometimes
2018-03-09 alfadur Fix direction of dispensed bullet shells from shotgun/sniper/minigun
2018-03-09 Wuzzy ACF8: Fix invisible cyborg sometimes blocking the way
2018-03-09 Wuzzy A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values
2018-03-09 Wuzzy ACF9: Fix cannibal talking to himself in cut scene if playing with 3 natives instead of 4
2018-03-09 Wuzzy ACF6: Change mines, remove mines placed at unfair positions
2018-03-09 Wuzzy ACF3: Fix cannibals sometimes doing nothing for a full turn
2018-03-09 Wuzzy ACF1: Hide Cannibals team before it appears
2018-03-09 Wuzzy Hide team bar if all hedgehogs in it are hidden or dead
2018-03-09 Wuzzy ACF: Only use standard team colors
2018-03-09 Wuzzy ACF7: Fix incorrect hog name used in speech bubble
2018-03-09 Wuzzy Update German Lua translation
2018-03-08 Wuzzy Merge unC0Rr's control fixes
2018-03-08 Wuzzy ACF7: Make hogs talk when you complete a part of the second mission goal (reach princess / free friends)
2018-03-08 Wuzzy ACF7: Fix incorrect hog name mentioned in 2nd mission text
2018-03-08 Wuzzy AI: Don't use tardis when in multishoot and not inf attack
2018-03-08 unc0rr Fix new binds system for real
2018-03-08 unc0rr This should fix crash with custom bindings
2018-03-08 jose1711 Update Slovak translation
2018-03-08 Wuzzy Racer: Draw waypoint outline around cursor while in placement phase
2018-03-08 Wuzzy Merge server stuff from alfadur
2018-03-08 Wuzzy HedgeEditor: Show waypoint preview
2018-03-08 Wuzzy HedgeEditor: Fix sndIncoming playing for placing stuff, add many sound effects
2018-03-08 Wuzzy HedgeEditor: Clean up messy HWP overwrites
2018-03-08 Wuzzy Racer: No longer play Incoming or Missed sound
2018-03-08 Wuzzy Construction Mode: Fix annoying Incoming voice and other sound issues
2018-03-08 Wuzzy Lua API: PlaySound: Add 3rd parameter instaVoice to instantly play voice
2018-03-08 Wuzzy Lua API: Add SetSoundMask to disable playing certain sounds
2018-03-08 Wuzzy ACF2: Make all Weaklings on worst CPU level
2018-03-08 alfadur separated the server logic from all the async io mess.
2018-03-08 Wuzzy ACF: Reduce computer hog levels in missions 2 and 6.
2018-03-08 Wuzzy CTF_Blizzard: Force clan limit of 2. Auto-remove excess hogs
2018-03-08 Wuzzy CTF_Blizzard: Dump dead code / out-commented code
2018-03-08 Wuzzy CTF: Write hog with most captures in stats screen
2018-03-08 Wuzzy CTF: Say "clan" instead of "team" in mission panel
2018-03-08 Wuzzy CTF: Show team scores and score graph in stats screen
2018-03-08 Wuzzy CTF: Don't disable home flag after capture
2018-03-08 Wuzzy CTF: Allow to be played with more than 2 clans
2018-03-08 Wuzzy CTF: Drop flag when carrier uses piano strike
2018-03-08 Wuzzy Capture the Flag: Fix many Lua errors when playing with >2 clans
2018-03-08 Wuzzy Mutant: Faster excess hog removal
2018-03-08 Wuzzy uCommandHandlers: Remove unused variable
2018-03-08 Wuzzy CTF: Dumb out-commented code
2018-03-08 Wuzzy Slightly simplify Mutant mission panel
2018-03-08 Wuzzy CTF: Fix Lua errors when using kamikaze or tardis
2018-03-08 Wuzzy CTF: Remove tardis and resurrector
2018-03-08 Wuzzy Control: Remove tardis and resurrector
2018-03-07 Wuzzy German translation: “Grundlagentraining” → “Grundausbildung”
2018-03-07 Wuzzy SimpleMission: Set GameFlags more cleanly
2018-03-07 Wuzzy Fix artillery being broken in some missions
2018-03-07 Wuzzy Target Practice: Re-center camera to hog after projectiles get destroyed or drown
2018-03-07 Wuzzy ACF6: Fix cyborgs sometimes idling forever in their turns (fixes bug 521)
2018-03-07 Wuzzy Add hedgehog effect heArtillery, allows to set per-hedgehog artillery mode
2018-03-07 Wuzzy Update German frontend and Minigun translation
2018-03-07 Wuzzy Rope training: Fix confused order of retract/extend controls
2018-03-07 Wuzzy Rope Knock Challenge: Remove trailing space of name "doomy "
2018-03-07 Wuzzy Death02: Add Delay=600
2018-03-07 Wuzzy Update German Lua translation
2018-03-07 Wuzzy Use mktemp in update_lua_locale_files.sh
2018-03-07 Wuzzy Stop SplitByChar also lowercasing the entire string. Fixes bug 581.
2018-03-07 Wuzzy Lua: Rename global variable “L” to “LOCALE”
2018-03-07 Wuzzy Sort all core missions in training menu more logically
2018-03-07 Wuzzy Frontend: Lead first-time player to training page on start
2018-03-06 nemo the clipping was just due to remote abuse anyway - this addresses a couple of the concerns from the bug
2018-03-06 Wuzzy Update README about the Hedgewars training
2018-03-06 Wuzzy Remove unused, unfinished and outdated boot camp mission
2018-03-06 Wuzzy Complete overhaul of Basic Rope Training
2018-03-05 Wuzzy Change misleading server error message about nicknames
2018-03-05 Wuzzy Capitalize default hog names and server name
2018-03-05 Wuzzy More user-friendly server messages
2018-03-05 Wuzzy Fix frontend error dialog always displaying "failed" as last engine message after engine crash
2018-03-03 unc0rr Having chat mode as game state was a mistake
2018-03-02 Wuzzy Remove dead code from basic bazooka training
2018-03-02 Wuzzy Completely redo Basic Grenade Training
2018-03-02 Wuzzy Basic Movement Training: Fix inconsistent help texts when switching Cappy a 2nd time
2018-02-28 Wuzzy Complete redo of Basic Bazooka Training
2018-02-26 Wuzzy Add "Turning Around" to movement training
2018-02-26 Wuzzy Some minor convenience improvements in Basic Flying Saucer Training
2018-02-26 Wuzzy Add Basic Movement Training
2018-02-25 nemo falling hogs using rope were ignoring a few things (for example taking damage from rubber)
2018-02-25 unc0rr Much smaller TBinds type
2018-02-24 Wuzzy Change team colors in rope knock challenge to standard color scheme
2018-02-24 Wuzzy RC Plane Challenge: Switch to using fake crates only
2018-02-24 Wuzzy Display score next to team bar in singleplayer challenges
2018-02-23 Wuzzy Remove false credit of hwmap2lua.sh
2018-02-23 Wuzzy Add szczur's script to convert .hwmap to Lua code
2018-02-23 Wuzzy Lua API: Fix SetWind not updating flake direction
2018-02-23 Wuzzy Fix incorrect wind bar in some missions
2018-02-23 Wuzzy Convert The Great Escape to SimpleMission format
2018-02-23 Wuzzy Convert Nobody Laugh to SimpleMission format
2018-02-23 nemo Enemy hogs should at least try to get to you in low gravity
2018-02-22 Wuzzy Convert Newton and the Hammock to SimpleMission format
2018-02-22 Wuzzy Convert Big Armory mission to SimpleMission format
2018-02-22 Wuzzy SimpleMission: Check regular victory at turn and or start
2018-02-22 Wuzzy SimpleMission: Add support for failure texts in the stats screen
2018-02-21 Wuzzy SimpleMission: Check regular victory before anything else
2018-02-21 Wuzzy New SD flakes for Bath: skull and bones in bubble
2018-02-21 Wuzzy Rewrite most mission texts to actually *explain* the goal
2018-02-21 Wuzzy 2 new scenarios: Bazooka Battlefield, Tentacle Terror
2018-02-21 Wuzzy Add SimpleMission lua library for easier mission creation
2018-02-21 Wuzzy Fix SD flakes attributes not set properly when SD flake count = normal flake count
2018-02-21 Wuzzy Improve/fix messaging when multiple teams win
2018-02-21 Wuzzy Remove "Click to resume" from quit menu as visual clutter
2018-02-21 Wuzzy InputHandler: Shorten "Escape" to "Esc"
2018-02-21 Wuzzy Fix quit menu showing incorrect key when using non-default bindings
2018-02-21 Wuzzy Engine: Allow to use up to 9 placeholders in Format and FormatA
2018-02-20 Wuzzy uInputManager: Add functions to get SDL key name
2018-02-20 Wuzzy Fix a few German typos of main menu
2018-02-20 Wuzzy VideoRec: Fix many effects not being recorded
2018-02-20 Wuzzy Fix volume caption not being shown when hitting mute key
2018-02-20 Wuzzy Lua API: Remove empty functions CampaignLock and CampaignUnlock
2018-02-20 Wuzzy Expose 5 land flags to Lua for use with SetGearCollisionMask
2018-02-20 Wuzzy Fix inconsistent name of SetGearAIHints
2018-02-19 Wuzzy Portal mission: Fix health crate spawning inside land
2018-02-19 Wuzzy Make hog invulnerable after winning SpeedShoppa or TargetPractice mission
2018-02-19 Wuzzy Display cursor coordinates in HedgeEditor
2018-02-19 Wuzzy Lua library Animate: StoppedGear now returns true if gear does not exist
2018-02-17 Wuzzy Fix onEndTurn being called in multishoot
2018-02-17 Wuzzy Battalion, Points Mode: Show points next to team bars
2018-02-17 Wuzzy Battalion: Use AmmoTypeMax for ammo type iterations
2018-02-17 Wuzzy Play a few more taunts in Space Invasion
2018-02-17 Wuzzy Racer/TechRacer: Show best times next to team bars
2018-02-16 Wuzzy Construction Mode, Space Invasion: Add example script param in default schems to make editing more convenient
2018-02-16 Wuzzy Add Space Invasion game scheme with sane default configuration
2018-02-16 Wuzzy Racer and TechRacer: Move cameera to first waypoint in Ready phase
2018-02-16 Wuzzy ClimbHome: Show best team heights next to team name
2018-02-16 Wuzzy Construction Mode: Show clan power next to all teams
2018-02-16 Wuzzy Restore 5 hats to their previous full animated form
2018-02-16 Wuzzy Lua API: Add functons: GetTeamIndex and GetTeamClan
2018-02-16 Wuzzy Add team score next to team bars for CTF_Blizard, Control, CTF, Mutant, Space Invasion
2018-02-16 Wuzzy Add SetTeamLabel to Lua API, can set arbitrary string as team label
2018-02-16 Wuzzy Manually fix some clipping / simplify issues with a few hats
2018-02-16 Wuzzy Resize hats with size 32×1024 to 64×512 for consistency
2018-02-16 Wuzzy Crop non-team hats without “real” animation to static format (32×32)
2018-02-16 Wuzzy Simplify 5 team hats to static format
2018-02-15 Wuzzy Fix hittig precise+rottags the first time when all tags started off showing health tag in gfInvulnerable
2018-02-15 Wuzzy Implement very basic stats screen for TropyRace
2018-02-15 Wuzzy TrophyRace: Hide mission panel when player shoots rope
2018-02-15 Wuzzy Simplify the status update panel in Trophy Race a lot
2018-02-15 Wuzzy TrophyRace: Show fastest team times (instead of clan times)
2018-02-15 Wuzzy TrophyRace: Show current racing time at top
2018-02-15 Wuzzy The rottags key alone now toggles hog tags; preecise+rottags is used to cycle tags
2018-02-15 Wuzzy Scheme editor: Slightly fade disabled game modifiers into gray
2018-02-15 Wuzzy Fix some hats “dancing on the head” by making them static
2018-02-15 Wuzzy Change game modifier icons: Karma, per-hog ammo, reset health, shared ammo, teams divide
2018-02-15 Wuzzy Change icon for King Mode
2018-02-14 Wuzzy Fix a few typos in German translation
2018-02-14 Wuzzy Fix some consistency issues with change hog tags control
2018-02-14 Wuzzy Flip Switch/Precise key combintions with change hog tags
2018-02-14 Wuzzy Switch + Change hog tags now turns on and off all tags
2018-02-14 Wuzzy Toggle hog tag translucency with Precise + Change hog tags key
2018-02-14 Wuzzy Add separate control for changing hedgehog tags
2018-02-14 Wuzzy Rename AFK Mode to “Auto Skip” (bug 78)
2018-02-14 Wuzzy Rewrite introduction in README
2018-02-14 Wuzzy Update README about the team chat key
2018-02-14 Wuzzy Underwater theme: Replace SD flakes with bloodred jellyfish and change SD background color
2018-02-14 Wuzzy Fix preview image for Sticks map
2018-02-14 Wuzzy Redo SD water and SD clouds of most themes and apply sd-tint
2018-02-12 Wuzzy Make team chat its own control and use [U] key by default
2018-02-12 Wuzzy Show remaining ammo when using Birdy egg or RC Plane bomb
2018-02-12 Wuzzy Mutant: Force special mutant/feeder hat+name to be only hold by those who deserved it
2018-02-12 Wuzzy Battalion: Mutate hogs by default again, but not the names. Add script param mutatenames. Force crowns in King Mode
2018-02-12 Wuzzy Battalion (mode=king): Kill the team when the king died instea of dismissing
2018-02-12 Wuzzy Battalion: Reduce amount of SD messages
2018-02-12 Wuzzy Tweak some misleading Battalion texts
2018-02-12 Wuzzy Battalion: Move crate pickup animation to crate
2018-02-12 Wuzzy Battalion: Use official onEndTurn callback
2018-02-12 Wuzzy Battalion: Add more health change effects
2018-02-12 Wuzzy Battalion: Clean up and remove dead code
2018-02-12 Wuzzy Battalion: Standardize the crate pickup message
2018-02-12 Wuzzy Clean up Battalion error stuff
2018-02-12 Wuzzy Add custom weapon icons for Continental supplies
2018-02-11 Wuzzy HedgeEditor: Tweak caption colors
2018-02-11 Wuzzy Construction Mode: Fix cursor icon being displayed on teleport
2018-02-11 Wuzzy Construction Mode: Hide crate contents and object/crate placer submodes from prying eyes over the net
2018-02-11 Wuzzy Construction Mode: Show selected object at cursor and crate preview
2018-02-11 Wuzzy Construction Mode: Fix annoying extra messages when using object placer
2018-02-11 Wuzzy Fix incorrect round counting in fruit03, too
2018-02-11 Wuzzy Fix Killing the Specialists recording the turn count way too low
2018-02-11 Wuzzy Construction Mode: Spawn particles over generators, tweak other particles
2018-02-10 Wuzzy Construction Mode: Show message when respawning hog
2018-02-10 Wuzzy Racer: Make waypoints dark in bright themes like Bath
2018-02-10 Wuzzy Make first waypoint flash TechRacer, before hog starts racing
2018-02-10 Wuzzy Racer: Make first waypoint flash and highlight last waypoint while placing
2018-02-10 Wuzzy Racer, TechRacer: Fade out waypoints at the end
2018-02-10 Wuzzy Racer, TechRacer: Change waypoint opacity on victory or failure
2018-02-10 Wuzzy Increase opacity of Racer/TechRacer waypoints
2018-02-10 Wuzzy Disable crate drops in HedgeEditor scheme
2018-02-10 Wuzzy Remove some "invalid" crate drops from Construction Mode weapon scheme
2018-02-10 Wuzzy Construction Mode: Show Message and minor smoke effect when losing ammo due to weapon filter
2018-02-10 Wuzzy Redraw Vampiric.png based on vector graphic. Smooth fade out to 0 opacity instead of hard cut-off
2018-02-10 Wuzzy Construction Mode: Hide power tag when it's nobody's turn
2018-02-10 Wuzzy Add minigun to scripts. Also add a few missing ammos to BRW and RW
2018-02-10 Wuzzy Construction Mode: Now amSwitch amount can be changed in weapon scheme
2018-02-10 Wuzzy Always remove mine strike in Construction Mode
2018-02-10 Wuzzy Construction Mode: Change message color
2018-02-10 Wuzzy Construction Mode: Refactor colors, add subtle glow to healing station, don't spawn vGears for respawner and generator
2018-02-10 Wuzzy Refactor Construction Mode to NOT use localized strings as identifiers
2018-02-10 Wuzzy Improve internal Construction Mode code documentation
2018-02-10 Wuzzy Localize various Construction Mode vars
2018-02-10 Wuzzy Refactor Construction Mode code (delete old comments, move code around. NO functional changes)
2018-02-09 Wuzzy Lua API: AddAmmo unselects weapons before it would remove current ammo from current hog
2018-02-09 Wuzzy Construction Mode: Each team remembers its selections now
2018-02-09 Wuzzy More Construction Mode refactoring
2018-02-09 Wuzzy Construction Mode: Remember previous selection of pIndex
2018-02-09 Wuzzy Construction Mode: Sort structure types roughly by importance and convenience
2018-02-09 Wuzzy Add a few key shortcuts in Costruction Mode
2018-02-09 Wuzzy HedgeEditor, Construction Mode: Refactor code by adding fake ammo type variables
2018-02-09 Wuzzy Add healing visual effect + heal msg in scripts
2018-02-09 Wuzzy Lua API: Add HealHog to heal hog with visual effects + message
2018-02-09 Wuzzy Show subtle heal effect for healing hogs in health reset mode
2018-02-09 Wuzzy Refactor health gain effects and message into util fuction HHHeal
2018-02-09 Wuzzy Killing The Specialists: Fix health boost division
2018-02-09 Wuzzy Killing The Specialists mission: Fix misleading hints, add messages and visual effects
2018-02-09 Wuzzy 2 minor spelling/grammar fixes
2018-02-09 Wuzzy Refactor scripts to use SpawnSupplyCrate (where it makes sense)
2018-02-09 Wuzzy Lua API: Add SpawnSupplyCrate
2018-02-09 Wuzzy Lua API: Add GetTeamName
2018-02-08 Wuzzy Lua API: Add GetWind function to get current wind
2018-02-08 Wuzzy Lua API: Add SetVampiric and SetLaserSight
2018-02-08 Wuzzy Add callback: onEndTurn
2018-02-08 Wuzzy Change hats exclusion rule in hats_js_anim.xhtml
2018-02-08 Wuzzy Fix broken preview of team hats in frontend
2018-02-08 Wuzzy Add missing beginWriteArray in scheme model code
2018-02-08 Wuzzy Fix failure to read game scheme (.hwg) files
2018-02-08 KoBeWi Fix how scheme files behave
2018-02-08 KoBeWi Keep game/weapon schemes in separate files
2018-02-08 mtg90pl Add Polish voicepack (Default_pl) by mtg90pl
2018-02-08 Wuzzy Fix timebox being usable in SD w/ damage=0
2018-02-07 Wuzzy Fix TotalRounds counting rounds a couple of turns too late
2018-02-07 Wuzzy Refactor Sudden Death starting into own function
2018-02-07 Wuzzy Add the flag of Scotland (uk_scotland)
2018-02-07 Wuzzy Fix green color channel on themes with sd-tint (#566)
2018-02-07 Wuzzy Add theme fallback music settings
2018-02-07 Wuzzy Remove unused variable in uGearsHandlersMess
2018-02-07 Wuzzy ClimbHome, Sniper Rifle training: Unselect weapon after victory
2018-02-07 Wuzzy Calling SetWeapon with amNothing now unselects weapon
2018-02-07 Wuzzy Change weapon icons of mudball and air mine
2018-02-07 Wuzzy Lua API: Add WriteLnToChat
2018-02-07 Wuzzy ASA, Hard Flying: Show personal best at mission start
2018-02-06 Wuzzy Precise Shooting mission: Fix Lua errors when enemy dies after hero
2018-02-06 Wuzzy Start changelog for 0.9.24
2018-02-06 Wuzzy ASA: Fruit03: Show collected ammo
2018-02-06 Wuzzy ACF3: Explode princess when skipping 12turn course failanim
2018-02-06 Wuzzy Show # of turns left in the 12-turn parcour segment of ACF3
2018-02-06 Wuzzy String cleanup: Double/triple exclamation marks
2018-02-06 Wuzzy Fix various story flaws in mission descriptions of ACF campaign
2018-02-06 Wuzzy Fix some minor formatting and grammar flaws in script strings
2018-02-06 Wuzzy Fix various typos in translatable strings
2018-02-06 Wuzzy Fix error 52: Move amMinigun.png to Graphics/Hedgewars
2018-01-31 alfadur Machinegun. also tweaked ignore
2018-01-24 unc0rr Finish porting. Seems to work, but no thorough testing has been performed qt5transition
2018-01-24 unc0rr Configure for Qt5 qt5transition
2018-01-16 unc0rr Add assert on LoadingText texture value 0.9.23
2018-01-16 unc0rr Proper rejoin desyncs fix now 0.9.23
2018-01-15 unc0rr The ultimate fix for rejoin desyncs 0.9.23
2018-01-14 unc0rr Fix for freebsd qmlfrontend
2018-01-15 nemo add a mask to the sand hog
2018-01-10 unc0rr Pass mouse movements to engine, warp cursor in frontend qmlfrontend
2018-01-10 koda merge
2018-01-10 koda Apply horrible workaround to build relocatable executables 0.9.23
2018-01-10 koda Set cmake RPATH policy to OLD 0.9.23
2018-01-07 sheepluva fix crosshair rendering in GL2 mode
2018-01-07 sheepluva also put GL2 fixes into default
2018-01-07 unc0rr Fix referencing missing item qmlfrontend
2018-01-07 unc0rr - ResizeWindow function to pass engine new window size qmlfrontend
2018-01-06 sheepluva whoops, I ruined the path of the unC0Rr qmlfrontend
2018-01-06 sheepluva fix issues and my past sins with GL2 qmlfrontend
2018-01-05 unc0rr Fix missing default values qmlfrontend
2018-01-05 nemo apparently this is GLES2 only
2018-01-05 unc0rr Fix missing includes for GL2 build qmlfrontend
2018-01-05 unc0rr Comment out functions that don't need to be called for engine in frontend window qmlfrontend
2018-01-02 unc0rr Break engine completely and make it render in frontend window (no actual rendering yet, just white screen) qmlfrontend
2018-01-02 nemo pick up unc0rr's preview fix
2018-01-02 unC0Rr Fix obviously broken logic. Fixes broken preview fetching on Windows. 0.9.23
2017-12-30 antonc27 - Present stats page always on main thread ios-develop
2017-12-30 antonc27 - BIG CHANGE: Convert iOS project to use ARC ios-develop
2017-12-29 antonc27 - Fix ammos menu crash ios-develop
2017-12-29 antonc27 - Lazy checks for preventing crash when drawing 'nice hogs' on config screen (frontend) on iPad. Now we have animation glitch sometimes, but this is preferable to crash anyway ios-develop
2017-12-29 antonc27 - Xcode somehow inherit info about unused target for tvOS from SDL 2.0.7, so commit this noise too... ios-develop
2017-12-29 antonc27 - Disable bitcode for embedded projects (must be done manually for SDLs too) ios-develop
2017-12-29 antonc27 - Fix deprecated `system` in Lua for iOS 11 (not tested) ios-develop
2017-12-29 antonc27 - Fix ifdef (why this even worked before ??) ios-develop
2017-12-28 nemo merge into default too
2017-12-28 astro dependency fixes 0.9.23
2017-12-26 unc0rr Make playing a game possible qmlfrontend
2017-12-26 nemo these images should have been RGBA to stay consistent with all the others
2017-12-26 unc0rr Recreate uFLRunQueue in Qt, render previews qmlfrontend
2017-12-24 unc0rr Preview rendering seems to work now qmlfrontend
2017-12-24 unc0rr And more refactoring... qmlfrontend
2017-12-23 unc0rr More refactoring in attempt to move away from frontlib qmlfrontend
2017-12-22 unc0rr Start hacking new frontend qmlfrontend
2017-12-17 unc0rr Start removing flib functionality qmlfrontend
2017-12-16 unc0rr Merge default. This branch is up-to-date and code is working. qmlfrontend
2017-12-16 unc0rr Add new qmlfrontend project template
2017-12-16 unc0rr Improve this code a bit more
2017-12-06 unc0rr Quick dirty fix for building
2017-12-05 nemo bump proto
2017-12-05 nemo 0.9.23 branch 0.9.23
2017-12-05 nemo rock the duck a bit - also replace a few other values with realtick that seemed like they should probably animate in pause
2017-11-30 nemo er. should be true I think? also... maybe this should be somewhere else
2017-11-30 nemo This is a desyncing change. But... We might need a new release anyway. ☹
2017-11-29 alfadur Fix chat input key being sometimes registered twice
2017-11-25 nemo At the very least we should match the gameserver length which seems to be 40, not 60
2017-11-25 nemo Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
2017-11-25 nemo init priority and scale
2017-11-23 nemo hate SDL blit...
2017-11-22 nemo infinite attack resets flags so probably should skip this
2017-11-19 unc0rr Update checker a bit
2017-11-17 Wuzzy Added tag 0.9.23-release for changeset 8610462e3d33
2017-11-17 nemo alt damage should default to false
2017-11-15 nemo remove the annoying ????
2017-11-13 Wuzzy Remove 2 unused number tags in Construction Mode GUI 0.9.23-release
2017-11-13 unc0rr - More files to ignore
2017-11-13 unc0rr Bump protocol version and add new version info to game server
2017-11-12 Wuzzy Update translations mentioned in changelog
2017-11-12 KoBeWi Finalize translation of pl.lua
2017-11-12 Wuzzy Backed out changeset 575c0de98505
2017-11-12 Wuzzy Fix grammar fail in cosmos.lua (string freeze compliant)
2017-11-12 KoBeWi Update pl.lua (>99% complete)
2017-11-09 alfadur animation tweak
2017-11-08 Wuzzy Fix incorrect check for cake gear type in ClimbHome
2017-11-08 nemo remove some more test redundancy and restore a missing and important nil check
2017-11-08 nemo just merging if statements
2017-11-06 unc0rr - Update .pro file
2017-11-03 Wuzzy Remove unused uCommands from uGearsHandlersMess
2017-11-03 Wuzzy Fix lastGameType not being updated if game type was demo or save (fixes a crash)
2017-11-03 Wuzzy Fix desyncs when forcing rope re-selection after missing a shot or hitting bounce world edge
2017-11-03 Wuzzy Fix desync when dropping weapon from parachute or jetpack
2017-11-03 Wuzzy Backed out changeset 28210d2a9a36 (fixes bug 553)
2017-11-02 nemo initialise previousGameState to something valid and not gsSuspend
2017-11-01 Wuzzy Add Lua problems to the troubleshooting section of INSTALL.md
2017-11-01 koda travis: Install qt4 with a brew tap
2017-11-01 unc0rr Don't send taunt message for automatically happening taunt animation
2017-10-31 Wuzzy Remove newlines at end of Gravity mission panel
2017-10-31 Wuzzy Fix frontend not sending script param if empty
2017-10-31 Wuzzy Fix Battialion script showing “Round 0” at start
2017-10-31 Wuzzy Fix host not re-sending ammo scheme after editing an existing ammo scheme
2017-10-31 KoBeWi Update Polish tips and mission map descriptions
2017-10-31 Wuzzy Update changelog regarding wrap world edge bugs
2017-10-31 KoBeWi Add Polish translation for campaigns and new missions
2017-10-30 KoBeWi Update pl.txt translation file
2017-10-30 Wuzzy Backed out changeset c162995831d8
2017-10-30 Wuzzy Backed out changeset 058a5d373e4a
2017-10-30 Wuzzy Backed out changeset d08afea02908
2017-10-30 KoBeWi Minor pl.txt update
2017-10-30 KoBeWi Update and complete Polish frontend translation
2017-10-30 Wuzzy Fix Hedgewars going into suspension mode (game freezes) when windows got minimized
2017-10-30 KoBeWi Update Polish translation (frontend, 3 strings missing)
2017-10-29 Wuzzy Fix broken cancel button on the login window (bug 373)
2017-10-29 Wuzzy ACF6: Make sure player only gets portal gun at the portal sequence, and not a pile full of weapons and ropes
2017-10-29 Wuzzy ACF3: Mention mines time in a sequence where it has been forgotten
2017-10-29 Wuzzy ACF2: Fix Lua error spam when Leaks A Lot died in same turn as weaklings, also do other minor tweaks
2017-10-28 Wuzzy Fix some German translations in ClimbHome and ACF
2017-10-28 Wuzzy Add comments for all A Classic Fairytale missions to summarize the story in a flow chart-like fashion
2017-10-28 Wuzzy Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
2017-10-28 Wuzzy HedgeEditor: Define fallback flag/voice/fort/grave when saving level data
2017-10-28 Wuzzy HedgeEditor: Don't change mode in background when pressing left/right w/o amAirAttack selected
2017-10-28 Wuzzy Fix ammo menu, placement and camera movement keys not working in ammo menu
2017-10-28 Wuzzy Fix CheckWorldWrap not correctly checking for bounce edge. Also fix teleport @ bounce edge
2017-10-27 unc0rr Update cabal file
2017-10-27 Wuzzy Fix bad LuaGoals comparison for pas2c builds
2017-10-27 Wuzzy Update small preview image of Basketball and BasketballField maps
2017-10-27 Wuzzy ACF7: Fix two weird thinking bubbles which should be speech bubbles
2017-10-27 Wuzzy ACF7: Fix no animation starting for some possible scenes
2017-10-27 Wuzzy Oops. Changelog was wrong, the error message spam was for ACF8, not ACF7
2017-10-27 Wuzzy ACF7: Fix possible Lua error spam in intro sequence
2017-10-27 Wuzzy Fix some German typos and change a translation word (Ziele → Zielscheiben)
2017-10-26 Wuzzy Disable hog control after winning target practice challenge
2017-10-26 Wuzzy ACF5: Fix final animation being stuck when the cyborg's way to the right is blocked
2017-10-26 Wuzzy Animate library: Add new parameter maxMoveTime to AnimMove
2017-10-26 unc0rr Slightly update russian localization
2017-10-26 Wuzzy ACF7: Set correct hog position after skipping start anim
2017-10-26 Wuzzy ACF2: Mention that both hogs must survive
2017-10-26 Wuzzy ACF, mission 2: Fix various mission breakages when heroes died together with enemies
2017-10-26 Wuzzy Change SD music for Halloween and Hoggywood themes (old tracks)
2017-10-26 Wuzzy Fix German typo in de.lua
2017-10-26 Wuzzy Expose the gotten achievements of Bamboo Thicked and Dangerous Ducklings in the stats screen
2017-10-26 Wuzzy Add sparkle's name to Rope Knock Challenge
2017-10-26 Wuzzy Update credits for Fruit.ogg
2017-10-26 Wuzzy Complete music credits for Jungle.ogg by alfadur
2017-10-26 nemo oops
2017-10-26 alfadur jungle music
2017-10-25 nemo checksum immediately after loading because surface2tex does surface manipulation. also add some FIXMEs
2017-10-25 Wuzzy Make gtDuck use DirAngle instead of Angle for rotation
2017-10-25 Wuzzy Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session
2017-10-25 nemo one more pattern
2017-10-25 unc0rr Use maybeNick from Utils, fixes empty nickname inserted in ROOMS protocol command parameters. Not tested, but builds, and it's Haskell...
2017-10-24 nemo you know what... I think everything would have been fine if we'd simply required all this hog stuff to be in the same block...
2017-10-24 nemo w is in pixels, so presumably this needs to be *4
2017-10-24 nemo use pitch for surfaces, land_width x2 since 16 bit
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