Sun, 28 Nov 2010 19:03:28 +0300 unc0rr Basic encoding of drawn map
Sun, 28 Nov 2010 17:23:51 +0300 unc0rr Improve map editor a bit
Sat, 27 Nov 2010 23:57:31 +0300 unc0rr Small testing app for DrawMap scene
Sat, 27 Nov 2010 23:55:39 +0300 unc0rr Some basic functionality
Sat, 27 Nov 2010 22:40:29 +0300 unc0rr Initial commit of the Draw Map Scene
Fri, 26 Nov 2010 15:31:57 -0500 nemo add a uid to VGs for purpose of Lua manipulation
Fri, 26 Nov 2010 10:21:53 -0500 nemo corrected steps
Thu, 25 Nov 2010 22:56:28 -0500 nemo Add a visual gear for drawing circles. Intent is to allow specifying areas on map for lua scripts (such as to indicate a location to go to). Could also be used to, say, circle a hog in CTF. Also add a "Critical" flag for visual gears so a gear flagges as such will always be created.
Wed, 24 Nov 2010 20:36:46 -0500 prg fix for frontend desync
Wed, 24 Nov 2010 16:41:35 -0500 nemo update translations, add Dutch
Wed, 24 Nov 2010 15:40:28 -0500 nemo move this call to where the game tick is actually incremented
Mon, 22 Nov 2010 22:05:46 +0100 Henek adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
Mon, 22 Nov 2010 21:57:45 +0300 unc0rr SinTable.inc -> uSinTable.pas
Mon, 22 Nov 2010 21:49:57 +0300 unc0rr Move doPut into uIO (not a very bad place really)
Mon, 22 Nov 2010 21:43:31 +0300 unc0rr uCommandHandlers
Mon, 22 Nov 2010 12:35:52 +0100 Henek added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Mon, 22 Nov 2010 10:04:08 +0100 Henek fix SetEffect, last parameter was not a boolean
Mon, 22 Nov 2010 00:34:53 +0100 Henek a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
Sun, 21 Nov 2010 18:12:20 -0500 nemo fix chat
Sun, 21 Nov 2010 16:13:44 -0500 nemo revert 4388 - was there already, I didn't notice. still no idea what the problem is
Sun, 21 Nov 2010 15:57:38 -0500 nemo I think unc0rr forgot to add initModule here
Sun, 21 Nov 2010 13:13:42 -0500 nemo Increase teams to 8 to match the 8 colours, fix issue #108, reenable rope length modifier
Sun, 21 Nov 2010 12:11:50 -0500 nemo detach rope if the Land[] vanishes
Sun, 21 Nov 2010 19:51:33 +0300 unc0rr Remove some more circular dependencies
Sun, 21 Nov 2010 19:41:19 +0300 unc0rr uDebug
Sun, 21 Nov 2010 19:14:45 +0300 unc0rr Remove uChat dependency from uCommands
Sun, 21 Nov 2010 19:07:43 +0300 unc0rr Remove uAmmos dependaency from uCommands
Sun, 21 Nov 2010 10:53:50 -0500 nemo fix rope test
Sun, 21 Nov 2010 16:48:44 +0100 Henek fix key binds for lua created teams and added wind control
Sun, 21 Nov 2010 17:48:58 +0300 unc0rr Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
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