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Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
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2015-08-09
sheepluva
this should prevent hogs from hovering in air after using hammer
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files
2015-08-09
sheepluva
Hammer had been accessing dangling pointers under particular circumstances (e.g. when hitting a mine/barrel right when it exploded)
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files
2015-08-09
sheepluva
fix the fix
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files
2015-08-08
sheepluva
comment tweaks
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files
2015-08-08
sheepluva
tweak prev commit
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2015-08-08
sheepluva
Hammer changes/fixes: honor extra-damage (Issue 975), round up damage, do correct damage when being spammed in infinite-attack mode
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2015-08-07
nemo
Fix weapon name - bug #967
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files
2015-08-06
mikade
HedgeEditor (bring on the bug reports, wahey!)
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2015-08-05
nemo
oops. melon pieces need friction and elasticity to bounce right.
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2015-08-03
mikade
May He Improve Our Graphics Forevermore
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files
2015-08-03
mikade
Add Wuzzy's SpeedShoppa challenges.
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files
2015-07-31
unc0rr
Make RESTART_SERVER invokable
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2015-07-31
unc0rr
Use helper function instead of ton of copypasta
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2015-07-30
unc0rr
Fixes to 10760 to reduce desyncs on checkers and better heat my room during long dark winter nights
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2015-07-30
nemo
darken and blur the cupcake a bit so that people stop trying to teleport on it
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files
2015-07-30
mikade
GetHogVoicepack,GetHogFlag,GetHogGrave
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files
2015-07-27
Wuzzy
Block bouncing on the anti-portal surfaces
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files
2015-07-23
unc0rr
Don't allow too big messages from clients
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files
2015-07-21
unc0rr
Put diagnostic message into log when quitting due to end of input in demo replay mode
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files
2015-07-21
nemo
just disable landpixels w/ blurry land instead. the mask can be helpful for debugging at least.
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2015-07-21
nemo
disable land dump when using blurry land setting.
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2015-07-19
sheepluva
some visual tweaks to art theme. sue. me.
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2015-07-19
sheepluva
add some chat message colors
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2015-07-19
sheepluva
fix timebox sprite
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2015-07-18
sheepluva
fix pickhammer collision when moving upwards, thanks to MK for reporting
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2015-07-18
sheepluva
always draw border on terrain if there is only a map mask and no map image. this is a workaround for the fact that space campaign masks use white (lfObject) color instead of black (lfBasic)
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2015-07-17
sheepluva
unpause game when finishing game
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2015-07-16
sheepluva
change theme used by sniper training, for performance reasons
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2015-07-16
sheepluva
remove 2 training missions as suggested in issue #868
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2015-07-16
nemo
CRLF purge
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files
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