2011-12-03 Xeli android: moved the different objects representing the different game parameters to a different package
2011-12-03 Xeli android: rename TouchInterface package to UserInput
2011-12-03 Xeli android: startgamemenu now has some default values, plus the themes are ordered alphabetically
2011-12-03 Xeli android: hopefully prevents a FC, I can't reproduce it though..
2011-12-03 koda fix exe flags of new translations
2011-12-03 huseyinaksu GCI task: iOS _language_ (Turkish)
2011-12-03 Leonard GCI task: iOS German
2011-12-03 Kimsey0 GCI task: Danish translation
2011-12-03 koda italian typo, fix issue 324
2011-12-03 koda minor cleanup
2011-12-03 koda cleanup and example
2011-12-03 Oranger GCI task: describez
2011-12-03 koda neeeeeeeemoooooooooooooooo
2011-12-03 koda .hgignore update
2011-12-01 unc0rr - Improve renderer a bit, disallow nested functions
2011-12-01 unc0rr Why 'And'? (help parser)
2011-11-30 Henek present somthing that could be taken as a structure
2011-11-30 blackmetalowiec further updates to iOS polish translation
2011-11-29 blackmetalowiec polish iOS translation update
2011-11-28 nemo remove placeholder values that snuck in in the merge
2011-12-30 unc0rr Start refactoring uGears. Breaks build.
2011-11-29 unc0rr - Improve parsing of prefix operators
2011-11-28 unc0rr merge
2011-11-28 Xeli typo... >,<
2011-11-28 unc0rr More verbose progress log, dump the result
2011-11-28 Xeli added a switch USE_SDLTHREADS
2011-11-28 Xeli typo... >,<
2011-11-28 Xeli android: use linkedlist instead of the deque interface, Deque<> isn't supported until gingerbread
2011-11-28 Xeli added a switch USE_SDLTHREADS
2011-11-28 Xeli android: check if the sdcard directory is writable, if it isn't close the app
2011-11-28 Xeli android: use linkedlist instead of the deque interface, Deque<> isn't supported until gingerbread
2011-11-28 Xeli update android version
2011-11-28 Xeli android: check if the sdcard directory is writable, if it isn't close the app
2011-11-28 unc0rr More verbose progress log, dump the result
2011-11-28 Xeli update android version
2011-11-27 unc0rr Countless imporvements to the parser and countless help to the parser in sources.
2011-11-27 unc0rr More work on the parser
2011-11-28 jose1711 Updated Slovak translation
2011-11-27 unc0rr - Improvement to the parser
2011-11-27 jose1711 Updated Slovak translation
2011-11-26 Xeli woopsy we dont want that :d
2011-11-26 Xeli android: load graphics multithreaded for superduper loadtimes
2011-11-26 Xeli android: cleaned up the code a bit and removed a bug with the parsing of the xml
2011-11-26 Xeli android: update manifest to the market version
2011-11-26 unc0rr - Help parser more
2011-11-26 unc0rr - Help parser by dropping that insane formatting syntax in str function
2011-11-26 nemo ffs
2011-11-26 koda raise the minimum qt version required to 4.6; this was needed as the new animation frameworks were absent in 4.5 and lower
2011-11-26 koda disable opacity effect for non-linux as it is working only there, fix a glitch that would print the page for a frame and then animate it from another position, change the animation curve to something a little more speedy
2011-11-26 Xeli merge
2011-11-26 Henek Updated the Tracker to handle hog hiding and restoring.
2011-11-26 Xeli Android: fixed serviceconnectionleak, made the result code of asynctask a bit better, fix cancel button
2011-11-26 Xeli Sort the weapons/schemes/styles and give make give them a default value
2011-11-26 Xeli merge
2011-11-26 Xeli android: remove the "continue in background" button for now
2011-11-26 Xeli android: fix compatibility with donut
2011-11-25 Xeli Use proper names when storing custom teams, also fixes the bug which created new teams when you editted one of the default ones
2011-11-25 Xeli android: default team is now an AI
2011-11-26 koda fix compiling with LUA_DISABLED
2011-11-25 Xeli new build which works with android ICS
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