Wed, 07 Nov 2018 22:01:47 +0300 alfadur implement basic land texturing
Wed, 07 Nov 2018 19:43:17 +0100 unc0rr Introduce FIX_STRINGA, use it fpcrtl_pos
Wed, 07 Nov 2018 17:45:20 +0100 Wuzzy Add TODO in ru.txt for reviewing all 04:XX strings
Wed, 07 Nov 2018 17:35:25 +0100 Grigory Ustinov Add Russian translations in ru.txt
Wed, 07 Nov 2018 18:30:33 +0300 alfadur fix mapgen
Wed, 07 Nov 2018 18:27:24 +0300 alfadur save edges_count
Wed, 07 Nov 2018 15:59:51 +0100 unC0Rr Some refactoring of qmlfrontend. It now shows land preview generated by hedgewars-engine
Wed, 07 Nov 2018 15:55:32 +0100 unC0Rr Make hedgewars-engine crate produce shared library, implement some basics
Wed, 07 Nov 2018 15:55:00 +0100 unC0Rr Fix some warnings here and there, remove unwelcomed code
Wed, 07 Nov 2018 03:35:56 +0300 alfadur start loading theme textures
Wed, 07 Nov 2018 00:02:48 +0300 alfadur make fill point asserts persistent
Tue, 06 Nov 2018 23:45:54 +0300 alfadur a bit more simplification without an apparent performance gain
Tue, 06 Nov 2018 23:29:12 +0300 alfadur seems like about 25% speedup in land filling
Tue, 06 Nov 2018 12:44:38 -0500 nemo workaround for the freepascal bug courtesy of koda
Tue, 06 Nov 2018 20:20:13 +0300 alfadur add more point operators
Tue, 06 Nov 2018 20:02:45 +0300 Grigory Ustinov Update frontend russian translation
Tue, 06 Nov 2018 19:44:20 +0300 alfadur pull land into collision detector
Tue, 06 Nov 2018 17:00:35 +0100 unC0Rr Start working on frontend to rust engine rewrite
Tue, 06 Nov 2018 16:40:54 +0300 alfadur fix tangents
Tue, 06 Nov 2018 16:23:43 +0300 alfadur fix ray construction
Tue, 06 Nov 2018 00:02:23 +0100 unc0rr Bezierize land outline
Mon, 05 Nov 2018 21:36:28 +0100 unc0rr Implement BeizerCurveSegments, no tests
Mon, 05 Nov 2018 23:15:56 +0300 alfadur merge
Mon, 05 Nov 2018 23:15:34 +0300 alfadur collapse rectangle types back together with consistent usage of size
Mon, 05 Nov 2018 14:46:35 -0500 nemo wtf
Mon, 05 Nov 2018 22:43:58 +0300 alfadur separate rectangle types based on right/bottom edge inclusivity
Mon, 05 Nov 2018 21:21:53 +0300 alfadur actually there is a way to preserve mutable polygon iterator
Mon, 05 Nov 2018 20:22:09 +0300 alfadur fix polygons getting unclosed on mirroring
Mon, 05 Nov 2018 19:56:28 +0300 alfadur merge
Mon, 05 Nov 2018 19:53:26 +0300 alfadur organize landgen a bit more
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