Sat, 31 Jul 2010 10:53:54 +0200 koda applying smaxx patch where it should be experimental3D
Fri, 30 Jul 2010 18:20:42 +0200 smaxx Engine:
Fri, 30 Jul 2010 13:36:03 +0200 koda add some comments and fix indentation experimental3D
Fri, 30 Jul 2010 12:07:30 -0400 tiy New weapon graphics
Fri, 30 Jul 2010 13:07:46 +0200 koda creating a new branch for experimental 3d stereographic rendering experimental3D
Thu, 29 Jul 2010 18:31:48 -0400 nemo I keep forgetting to merge.
Thu, 29 Jul 2010 18:31:34 -0400 nemo Set these to saveSurf (still need to actually, oh, write the code to cache the textures)
Thu, 29 Jul 2010 18:29:29 -0400 nemo Revert broken generating of qm in cmake, restore source control of .qm for now.
Thu, 29 Jul 2010 13:43:57 +0200 smaxx Engine:
Mon, 26 Jul 2010 13:05:07 +0200 smaxx Frontend:
Sat, 31 Jul 2010 10:39:20 +0200 koda fix panning when zoomed (finally)
Mon, 26 Jul 2010 13:03:42 +0200 smaxx Frontend:
Sat, 31 Jul 2010 08:19:56 +0200 koda patch by lucass (polished by me) - command line parsing is now much more flexible
Mon, 26 Jul 2010 11:04:32 +0200 smaxx Engine:
Sat, 31 Jul 2010 07:05:06 +0200 koda fix issue #6 (missing nick in chat)
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