Mon, 05 Apr 2021 04:05:14 +0200 |
Wuzzy |
Add missing column in credits.csv
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files
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Wed, 24 Mar 2021 00:11:49 +0300 |
alfadur |
add const generics to physics step
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files
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Thu, 04 Jun 2020 12:33:24 +0200 |
felixonmars |
Fix build with Qt 5.15+
1.0.0
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files
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Mon, 15 Mar 2021 15:57:19 -0400 |
L29Ah |
anarchist flags
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changeset |
files
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Thu, 21 Jan 2021 22:24:50 +0300 |
alfadur |
fix framebuffer sizing
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files
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Thu, 21 Jan 2021 02:11:59 +0300 |
alfadur |
add wgpu support to hwrunner
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files
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Thu, 07 Jan 2021 17:13:32 +0300 |
alfadur |
move time out of physics
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files
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Sun, 13 Dec 2020 22:26:39 +0100 |
Wuzzy |
Add alfadur to credits for Mushroom/Teapot graves
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files
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Sun, 13 Dec 2020 21:21:41 +0100 |
Wuzzy |
Teach vgtSmallDamageTag to use dX, dY and screen coords (Frame<>0)
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files
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Sun, 13 Dec 2020 21:16:25 +0100 |
Wuzzy |
Fix crash when spawning vgtSmallDamageTag in Lua
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files
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Mon, 07 Dec 2020 16:59:44 +0100 |
Wuzzy |
Lua locale check: Disable line length warning
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files
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Mon, 07 Dec 2020 16:55:34 +0100 |
Wuzzy |
Credit heretic43 for zh_CN translation
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files
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Mon, 07 Dec 2020 16:39:32 +0100 |
heretic43 |
Update translation: zh_CN
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files
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Tue, 17 Nov 2020 20:50:30 +0300 |
alfadur |
implement event cancelation
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files
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Tue, 17 Nov 2020 01:04:15 +0300 |
alfadur |
fix event registration
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files
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Mon, 16 Nov 2020 01:41:42 +0300 |
alfadur |
reduce fps
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files
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Sun, 15 Nov 2020 05:35:18 +0300 |
alfadur |
get texcoords from atlas
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files
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Sat, 14 Nov 2020 03:46:01 +0300 |
alfadur |
add texturing to gear renderer
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files
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Fri, 13 Nov 2020 20:59:13 +0300 |
alfadur |
fix triangle count
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files
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Fri, 13 Nov 2020 20:54:00 +0300 |
alfadur |
start drawing gears
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files
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Fri, 13 Nov 2020 02:52:15 +0300 |
alfadur |
safetize buffer interface
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files
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Thu, 12 Nov 2020 23:42:53 +0300 |
alfadur |
safetize texture interface
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files
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Thu, 12 Nov 2020 00:24:58 +0300 |
alfadur |
allow finding sprites
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files
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Wed, 11 Nov 2020 22:41:31 +0300 |
alfadur |
restore gear generation
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files
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Wed, 11 Nov 2020 22:40:33 +0300 |
alfadur |
remove crash from collision
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files
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Wed, 11 Nov 2020 21:18:31 +0300 |
alfadur |
fix indexing
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files
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Wed, 11 Nov 2020 12:45:29 -0500 |
nemo |
trying to build
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files
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Thu, 22 Oct 2020 13:27:49 +0200 |
unC0Rr |
Reduce the amount of parens in pas2c output for prettier result, hopefully not breaking anything
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files
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Thu, 22 Oct 2020 12:50:24 +0200 |
unC0Rr |
Fix some problems caught by C compiler
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files
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Thu, 22 Oct 2020 12:33:35 +0200 |
unC0Rr |
Mark global variables in implementation section static
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files
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Wed, 21 Oct 2020 18:55:26 +0300 |
alfadur |
add more const qualifiers to maintain a semblance of activity
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files
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Tue, 20 Oct 2020 20:09:44 +0200 |
unc0rr |
Fix lack of declaration decorations for dynamic arrays in Pas2C
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files
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Mon, 12 Oct 2020 21:38:37 +0200 |
Wuzzy |
AI: Nerf piano rating; AI will now only use it if it expects huge damage
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files
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Mon, 12 Oct 2020 01:25:04 +0200 |
Wuzzy |
Fix freeze when aiming laser at 90° into sky
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files
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Mon, 12 Oct 2020 01:01:28 +0200 |
Wuzzy |
Fix minor offset mismatch with wrapping laser
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files
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Mon, 12 Oct 2020 00:46:19 +0200 |
Wuzzy |
Fix laser sight wrapping sometimes wrapping too often
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files
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Thu, 08 Oct 2020 20:38:19 +0200 |
Wuzzy |
Disable text highlight for TimeBox "disclaimer" in all languages
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files
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Thu, 08 Oct 2020 14:45:28 +0200 |
Wuzzy |
AI: Add reuse bonus to SMine (like shotgun)
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files
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Thu, 08 Oct 2020 14:43:00 +0200 |
Wuzzy |
Fix AI sometimes making weird SMine shots
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files
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Thu, 08 Oct 2020 12:33:14 +0200 |
Wuzzy |
Fix hammer not digging when hitting hog with 0 health
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files
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Thu, 08 Oct 2020 11:12:22 +0200 |
Wuzzy |
Fix hog not returning from TimeBox when all land was destroyed
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files
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Wed, 07 Oct 2020 23:06:34 +0200 |
Wuzzy |
AI: Don't sacrifice final hog with kami or piano
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files
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Thu, 10 Sep 2020 09:30:41 +0200 |
unC0Rr |
Prevent AI from getting stuck in attempt to look in another direction after choosing bee weapon
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files
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Sun, 06 Sep 2020 00:21:37 +0300 |
alfadur |
fix vcpkg build
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files
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Mon, 10 Aug 2020 12:56:53 +0300 |
alfadur |
workaround for FPC 3.2.0 ICE
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files
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Sun, 09 Aug 2020 14:43:02 +0200 |
unc0rr |
Display lobby chat in checker
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files
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Sat, 01 Aug 2020 04:19:29 +0300 |
alfadur |
add teapot grave
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files
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Fri, 31 Jul 2020 05:41:53 +0300 |
alfadur |
improve 🍄 shading
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files
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Fri, 31 Jul 2020 01:09:34 +0300 |
alfadur |
add 🍄 grave
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files
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Mon, 20 Jul 2020 18:13:48 +0200 |
Wuzzy |
KeyBindToName: Return HW's internal key name if SDL yields no name
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files
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Sun, 19 Jul 2020 23:28:45 +0200 |
Wuzzy |
Fix piano spawning vgtNote if slot key without sound was pressed
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files
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Sun, 19 Jul 2020 22:08:55 +0200 |
Wuzzy |
AI: Add new sine gun test (still WIP)
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files
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Sun, 19 Jul 2020 11:32:30 +0200 |
Wuzzy |
AI: Don't end ammo tests too early for knife and drill rocket
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files
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Sun, 19 Jul 2020 11:20:20 +0200 |
Wuzzy |
AI: Fix bad AI collision checks
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files
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Sat, 18 Jul 2020 23:53:14 +0200 |
Wuzzy |
Fix some incorrect AI collision checks
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files
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Fri, 17 Jul 2020 02:51:25 +0200 |
Wuzzy |
AI: Update list of gears that trigger activity
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files
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Thu, 16 Jul 2020 22:23:08 +0200 |
Wuzzy |
Flags preview: Hide CPU flags
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files
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Thu, 16 Jul 2020 22:30:32 +0300 |
alfadur |
make water sentries more resistant to sinking
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files
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Sun, 12 Jul 2020 03:03:52 +0300 |
alfadur |
don't delete shotgun shot after it has parted
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files
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Sun, 12 Jul 2020 01:27:27 +0300 |
alfadur |
add collision to land sentries
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files
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Sun, 12 Jul 2020 01:08:42 +0300 |
alfadur |
world wrap water sentries
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files
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Sat, 11 Jul 2020 23:06:29 +0300 |
alfadur |
place some generated sentries in water
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files
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Sat, 11 Jul 2020 20:33:23 +0300 |
alfadur |
improve sentry jumping out
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files
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Sat, 11 Jul 2020 20:01:35 +0300 |
alfadur |
improve sentry target selection
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files
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