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Tue, 21 Jul 2015 23:51:58 +0300
unc0rr
Put diagnostic message into log when quitting due to end of input in demo replay mode
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Tue, 21 Jul 2015 08:41:06 -0400
nemo
just disable landpixels w/ blurry land instead. the mask can be helpful for debugging at least.
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Tue, 21 Jul 2015 08:28:48 -0400
nemo
disable land dump when using blurry land setting.
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Sun, 19 Jul 2015 13:19:20 +0200
sheepluva
some visual tweaks to art theme. sue. me.
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Sun, 19 Jul 2015 04:05:19 +0200
sheepluva
add some chat message colors
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Sun, 19 Jul 2015 03:10:00 +0200
sheepluva
fix timebox sprite
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Sat, 18 Jul 2015 19:10:57 +0200
sheepluva
fix pickhammer collision when moving upwards, thanks to MK for reporting
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Sat, 18 Jul 2015 02:44:36 +0200
sheepluva
always draw border on terrain if there is only a map mask and no map image. this is a workaround for the fact that space campaign masks use white (lfObject) color instead of black (lfBasic)
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