Sat, 30 Oct 2010 22:43:30 -0400 |
nemo |
fix entity
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changeset |
files
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Sat, 30 Oct 2010 22:04:36 -0400 |
nemo |
don't think resurrection is beta anymore
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changeset |
files
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Sat, 30 Oct 2010 22:03:04 -0400 |
inu |
text updates
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changeset |
files
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Sun, 31 Oct 2010 02:50:15 +0100 |
sheepluva |
potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
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changeset |
files
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Sat, 30 Oct 2010 21:48:47 -0400 |
nemo |
set hasGone to prevent resurrection.
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changeset |
files
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Sat, 30 Oct 2010 21:39:50 -0400 |
nemo |
make aura match cross colour, add a faint aura to resurrected hogs. basically mucking about w/ burp's weapon again.
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changeset |
files
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Sat, 30 Oct 2010 21:06:55 -0400 |
nemo |
Only set zombie hat if the hog didn't have a hat. I'm keeping my dinos dammit!
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changeset |
files
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Sun, 31 Oct 2010 18:04:02 +0100 |
koda |
add some phone rumbling to big explosions, airbomb and sinegun
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changeset |
files
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Sun, 31 Oct 2010 01:20:44 +0200 |
sheepluva |
translation file updates
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changeset |
files
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Sun, 31 Oct 2010 04:16:10 +0100 |
koda |
can move the new ammo menu freely
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changeset |
files
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Sun, 31 Oct 2010 01:01:11 +0200 |
sheepluva (and totally not Smaxx) |
remove the steam community group from one of the tips/hints/whatever
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changeset |
files
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Sun, 31 Oct 2010 04:01:31 +0100 |
koda |
fix background for the about and saves controller
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changeset |
files
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Sun, 31 Oct 2010 00:40:43 +0200 |
Always-Godlike |
German translation
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changeset |
files
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Sun, 31 Oct 2010 01:49:20 +0200 |
koda |
move functions called by pascal code outside controller
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changeset |
files
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Sun, 31 Oct 2010 00:06:46 +0200 |
Tobias Neumann |
merge
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changeset |
files
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Sat, 30 Oct 2010 23:25:41 +0200 |
sheepluva |
Portal: don't port RCPlanes for now, they are too wide anyway :P
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changeset |
files
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Sun, 31 Oct 2010 00:05:49 +0200 |
inu |
update pt translation
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changeset |
files
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Sat, 30 Oct 2010 21:57:54 +0200 |
Tobias Neumann |
Resurrector: respect modified Gear position for resurrection range circle
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changeset |
files
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Sat, 30 Oct 2010 21:43:41 +0200 |
Tobias Neumann |
Resurrector: Levitate hog + show cross
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changeset |
files
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Sat, 30 Oct 2010 20:04:38 +0200 |
Tobias Neumann |
mergeā¦
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changeset |
files
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Sat, 30 Oct 2010 20:01:34 +0200 |
Tobias Neumann |
Resurrector: Use zombie-hat for resurrected hogs
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changeset |
files
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Sat, 30 Oct 2010 10:58:53 -0400 |
nemo |
clear poison on death
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changeset |
files
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Sat, 30 Oct 2010 11:31:47 +0200 |
Carlos Vives |
A few lines were missing from spanish locale
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changeset |
files
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Fri, 29 Oct 2010 20:35:17 -0400 |
nemo |
burp can always remove this if he doesn't like it. just making it a bit more interesting.
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changeset |
files
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Fri, 29 Oct 2010 20:05:19 -0400 |
nemo |
Kill off hog immediately on using up health, use more common formatting, call render less often
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changeset |
files
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Fri, 29 Oct 2010 19:22:01 -0400 |
nemo |
Trying to help burp along, here...
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changeset |
files
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Fri, 29 Oct 2010 16:31:37 -0400 |
nemo |
This should only allow switching from portal gun and the like.
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changeset |
files
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Fri, 29 Oct 2010 13:19:33 -0400 |
nemo |
Avoid doing this stuff twice, even if CheckForWin is called twice
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changeset |
files
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Fri, 29 Oct 2010 11:19:21 -0400 |
circoficus |
An initial arabic translation. The game engine strings, unfortunately, are not mirrored. A bug should probably be filed on that. It maybe necessary to actually flip the text texture generated by SDL.
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changeset |
files
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Fri, 29 Oct 2010 09:55:29 -0400 |
tonghuix |
Chinese update
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changeset |
files
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