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Fri, 01 Jan 2016 19:14:59 +0300
unc0rr
Handle drawn maps from net
qmlfrontend
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files
Fri, 01 Jan 2016 10:49:59 -0500
nemo
add 32px to top offset
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Thu, 31 Dec 2015 15:11:44 -0500
nemo
Tweak the hole carving to become less agressive about spacing if random points keep failing.
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files
Thu, 31 Dec 2015 12:47:33 -0500
nemo
Force locations for hogs if even TryHard fails on initial spawn.
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Thu, 31 Dec 2015 10:17:15 -0500
nemo
Disable digging on solid land
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Thu, 31 Dec 2015 16:26:21 +0300
unc0rr
AI is pretty good at using Bee weapon
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Thu, 31 Dec 2015 14:00:27 +0300
unC0Rr
Some WIP for bee
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Wed, 30 Dec 2015 23:30:00 -0500
nemo
Some themers expressed desire to have translucent themes. While the current AA stuff in uLandGraphics won't really allow this to work with LandBackTex properly, seems to me it should be safe to allow alpha for LandTex. Our LandTex should all have alpha of 255 on the existing themes.
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