Fri, 02 Apr 2010 20:32:37 +0000 |
nemo |
Slovak translation from jose1711
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files
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Fri, 02 Apr 2010 18:54:08 +0000 |
palewolf |
- Parallax effect for horizont when water is out of sight
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files
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Fri, 02 Apr 2010 18:36:14 +0000 |
nemo |
inu adds portugese translation
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Fri, 02 Apr 2010 18:35:53 +0000 |
nemo |
Fix line endings. Again.
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Fri, 02 Apr 2010 18:22:53 +0000 |
nemo |
Complete slovak locale by jose1711
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files
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Fri, 02 Apr 2010 16:04:37 +0000 |
nemo |
Rebalance Default to take into account reweighting of crates, remove redundant check
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Fri, 02 Apr 2010 15:59:23 +0000 |
unc0rr |
Allow to set motd for old client versions (not used yet, as server needs some refactoring)
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Fri, 02 Apr 2010 15:58:45 +0000 |
nemo |
This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
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files
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Fri, 02 Apr 2010 15:58:37 +0000 |
unc0rr |
Update russian translation a bit more
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files
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Fri, 02 Apr 2010 15:53:58 +0000 |
smxx |
Maps:
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Fri, 02 Apr 2010 15:50:54 +0000 |
palewolf |
Spanish translation for new maze settings
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Fri, 02 Apr 2010 15:41:39 +0000 |
nemo |
Alter distribution of probabilities from frontend, allow utility crates in shoppa if probabilities permit (still ban health crates)
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Fri, 02 Apr 2010 15:33:11 +0000 |
nemo |
Call modify damage on poison damage
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files
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Fri, 02 Apr 2010 15:30:54 +0000 |
koda |
display team contents in the ifrontend
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files
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Fri, 02 Apr 2010 15:28:09 +0000 |
palewolf |
Retouched Pikachu hat
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files
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Fri, 02 Apr 2010 15:08:43 +0000 |
koda |
continue working for team support on the ifrontend
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files
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Fri, 02 Apr 2010 12:38:36 +0000 |
koda |
intial support for team configuration on the ifrontend
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files
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Fri, 02 Apr 2010 10:50:10 +0000 |
sheepluva |
* make positions of both sky and horizon dependent on the most remote waterwave by adjusting Palewolf's offset values
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Fri, 02 Apr 2010 08:46:57 +0000 |
palewolf |
- Added SkyOffset, HorizontOffset as global vars
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Fri, 02 Apr 2010 08:35:34 +0000 |
sheepluva |
Shotgun Training: * '["en"]' was supposed to be '["pl"]' (Mmmmh, copypasta :D)
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Thu, 01 Apr 2010 23:37:28 +0000 |
sheepluva |
* fixing bug #156: Cancel button on password request works now.
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Thu, 01 Apr 2010 21:57:03 +0000 |
koda |
fix an error in passing strings between ObjC and Pascal
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Thu, 01 Apr 2010 17:01:04 +0000 |
smxx |
Lua:
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Thu, 01 Apr 2010 16:59:10 +0000 |
nemo |
Sorry
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Thu, 01 Apr 2010 16:55:42 +0000 |
nemo |
Suppress warning
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Thu, 01 Apr 2010 16:48:55 +0000 |
koda |
sheepluva's name is finally revealed (watch out for fangirls)
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Thu, 01 Apr 2010 16:46:44 +0000 |
smxx |
Maps:
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Thu, 01 Apr 2010 16:44:56 +0000 |
nemo |
this was not checking all of Land[]
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files
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Thu, 01 Apr 2010 16:34:20 +0000 |
nemo |
Somehow, these files are not using local encoding
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files
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Thu, 01 Apr 2010 16:28:03 +0000 |
nemo |
Further updates by jose1711 - who knows, maybe he'll get it finished before release at this point
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Thu, 01 Apr 2010 16:08:09 +0000 |
nemo |
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
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Thu, 01 Apr 2010 10:47:04 +0000 |
smxx |
Trainings:
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Thu, 01 Apr 2010 10:40:12 +0000 |
smxx |
Trainings:
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Thu, 01 Apr 2010 10:33:29 +0000 |
smxx |
Misc:
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Thu, 01 Apr 2010 09:04:42 +0000 |
sheepluva |
* make invul animations of different hogs run asynchronously
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Thu, 01 Apr 2010 08:26:16 +0000 |
sheepluva |
* fix SmokeTrace and EvilTrace to be centered instead of 2 pixel off
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Thu, 01 Apr 2010 05:33:32 +0000 |
sheepluva |
* check for valid TWave before starting/drawing them, prevents segfault
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Thu, 01 Apr 2010 05:25:10 +0000 |
unc0rr |
Fix build
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files
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Thu, 01 Apr 2010 05:10:50 +0000 |
unc0rr |
- update russian translation a bit
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files
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Thu, 01 Apr 2010 00:56:38 +0000 |
sheepluva |
add fixed mission script files incl. inu's translation (portuguese I believe)
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Thu, 01 Apr 2010 00:56:15 +0000 |
sheepluva |
removing corrupted mission scripts (diff can't handle them)
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Thu, 01 Apr 2010 00:48:26 +0000 |
nemo |
another uninitialised value radz[k] for corresponding pa.ar of NTPX
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Thu, 01 Apr 2010 00:38:02 +0000 |
sheepluva |
possible map gen desync "fix" -- test please
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Thu, 01 Apr 2010 00:21:00 +0000 |
koda |
credits updated, adding Palewolf, sheepluva and prg as devs and replaced my previous openal stuff with something more current
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Thu, 01 Apr 2010 00:16:23 +0000 |
nemo |
move this island further away from water too
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Wed, 31 Mar 2010 22:54:28 +0000 |
koda |
koda's changelog turn
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files
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Wed, 31 Mar 2010 22:02:12 +0000 |
nemo |
Partial update by jose1711
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Wed, 31 Mar 2010 20:54:50 +0000 |
nemo |
Partial translation by BeholdMyGlory
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Wed, 31 Mar 2010 20:51:26 +0000 |
nemo |
Updated by FIQ
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Wed, 31 Mar 2010 20:47:38 +0000 |
nemo |
Add inu to credits since he kept going on about it
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Wed, 31 Mar 2010 20:44:38 +0000 |
nemo |
Only require a minimum speed if object is descending.
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Wed, 31 Mar 2010 20:03:43 +0000 |
sheepluva |
YOUR AD HERE! (just fixed a typo)
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Wed, 31 Mar 2010 17:56:24 +0000 |
smxx |
General:
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Wed, 31 Mar 2010 17:52:55 +0000 |
smxx |
General:
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Wed, 31 Mar 2010 17:51:36 +0000 |
sheepluva |
changin da changelog
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Wed, 31 Mar 2010 17:48:23 +0000 |
nemo |
broken
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Wed, 31 Mar 2010 17:40:46 +0000 |
unc0rr |
nemo's update to changelog
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files
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Wed, 31 Mar 2010 17:35:06 +0000 |
smxx |
General:
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Wed, 31 Mar 2010 17:23:01 +0000 |
nemo |
pika pika
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Wed, 31 Mar 2010 16:03:19 +0000 |
nemo |
Partial update from FIQ (those parts that didn't require correct encoding)
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