Wed, 02 Jul 2014 23:55:00 +0400 |
unc0rr |
Fix some issues with rejoining (rejoining client still desyncs though)
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Wed, 02 Jul 2014 11:40:57 -0400 |
koda |
cpack: do not exclude liblua from release tarball
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Tue, 01 Jul 2014 12:39:06 +0200 |
sheepluva |
add assignment I forgot
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Tue, 01 Jul 2014 12:30:36 +0200 |
sheepluva |
lua api: allow to specify layer when adding visual gear
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Mon, 30 Jun 2014 00:07:03 +0400 |
unc0rr |
Make team disappear after 3 turns in 'gone' state
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Sun, 29 Jun 2014 22:50:21 +0400 |
unc0rr |
Fix issues with unsynced F and G messages being lost if current team which is supposed to convert them to synced f/g quits
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Sat, 28 Jun 2014 14:51:45 +0400 |
unc0rr |
Finish implementation of ability to take control over your team after being disconnected. Completely untested.
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Thu, 26 Jun 2014 21:43:36 +0400 |
unc0rr |
Fix build, and also make protocol a bit more consistent and flexible (only in docs though, to be implemented)
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Thu, 26 Jun 2014 00:48:44 +0400 |
Igor Paliychuk |
Ukrainian translation update
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Tue, 24 Jun 2014 09:24:37 -0400 |
nemo |
2x2 to avoid engine bug
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Tue, 24 Jun 2014 08:49:09 -0400 |
nemo |
couple of custom sprites for mikade to override in a lua sidecar if he wants to
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Mon, 23 Jun 2014 23:50:08 +0400 |
unc0rr |
Inform engine if player is back after being disconnected
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Mon, 23 Jun 2014 22:22:29 +0400 |
unc0rr |
Allow server admins to join room of another protocol version
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Thu, 19 Jun 2014 23:32:11 +0400 |
unc0rr |
Fix issue #791:
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Thu, 19 Jun 2014 15:29:31 +0400 |
unc0rr |
Racer challenge map #9
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