2009-10-12 nemo sheepluva's basic 45° test. NEEDS TESTING
2009-10-12 nemo In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
2009-10-12 nemo updated polish translation from szczur
2009-10-11 koda new checked image from Smaxx
2009-10-11 koda hopefully last fix
2009-10-11 koda ultramegafix
2009-10-11 koda really fix build and completes transition to errlib
2009-10-11 koda fix build and partially moves messages to errlib
2009-10-11 koda updated build method
2009-10-11 koda frotten piece from last patch
2009-10-11 koda OpenALBridge updates
2009-10-11 unc0rr Smaxx: new rooms list
2009-10-10 koda fix that nasty "Pascal Internal Error" when compiling
2009-10-10 unc0rr Oops, fix build
2009-10-08 nemo updated translation by szczur
2009-10-08 unc0rr Fix integer->SmallInt
2009-10-08 koda fix a very rare bug in which CurSlot becomes greater than cMaxCurSlot
2009-10-07 unc0rr Server provides more info in rooms list
2009-10-07 unc0rr - Fix mouse cursor bugs in net game (still has a bug near water)
2009-10-06 koda cmake optimizations and simplification
2009-10-03 unc0rr Fix /me chat command in demos
2009-10-03 unc0rr Fix build
2009-10-03 unc0rr - Proper /team command implementation
2009-10-02 koda revert to manual startup of frontend's OpenAL session (keeping voices' bug fixed)
2009-10-02 koda fixes & co.
2009-10-02 koda added a utility that warns the user to install hedgewars when it's run from the diskimage
2009-09-27 koda fix a bug that prevented from hearing team voicepacks if frontend started with music disabled
2009-09-27 koda classic voicepack
2009-09-27 unc0rr - Patch for "Syncronizing" message by Smaxx + some tweaks by me
2009-09-27 unc0rr Colorize chat messages in frontend and engine
2009-09-26 koda makes the updater optional at compile time
2009-09-26 koda lupdate + a working .pro file
2009-09-26 koda some fixes for the autoupdate thingy
2009-09-22 koda Smaxx's patch fixing openal sound issues with poor card drivers
2009-09-22 koda fix invisible rope in low quality
2009-09-22 koda converts some gl calls to gles
2009-09-22 unc0rr - Remove cake fix
2009-09-22 unc0rr Fix cake going wrong way bug (triggered by disallowing "negative zero" in hwSign)
2009-09-17 unc0rr Final fix
2009-09-17 unc0rr Second try
2009-09-17 unc0rr Fix build
2009-09-16 unc0rr Fix a warning
2009-09-16 unc0rr Don't spam debug messages
2009-09-16 unc0rr Optimize network traffic a bit:
2009-09-16 unc0rr Don't store keepalive messages in game server spectators buffer
2009-09-13 unc0rr - Fix join/leave messages color
2009-09-10 unc0rr - Implement zoom reset
2009-09-10 unc0rr Fix water rendering issues
2009-09-10 nemo And in frontend
2009-09-10 nemo Strip trailing spaces
2009-09-10 unc0rr Don't allow to look too deep
2009-09-10 unc0rr Fix water position when zooming
2009-09-10 unc0rr Fix background and horizont positions when zooming
2009-09-10 unc0rr Implement smooth zoom
2009-09-10 unc0rr Fix broken infinite skip turns logic
2009-09-10 unc0rr - Support probabilies from ammo scheme in engine
2009-09-10 unc0rr Implement probability editor for weapon schemes (engine doesn't support that yet)
2009-09-10 unc0rr Move connect call to more appropriate place
2009-09-10 unc0rr Remove gstHHDriven flag when hedgehog get into the water. Fixes some odd cases.
2009-09-10 unc0rr Disable smoothing and alpha for low quality rope rendering
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