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Sun, 05 Feb 2012 23:24:43 +0400
unc0rr
Further work on propagating types. Now it hopefully works fully, just need to annotate namespace with types first.
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Sun, 05 Feb 2012 15:55:15 +0100
Xeli
some refactoring + you can now tap on the ammo menu to select a weapon
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Sun, 05 Feb 2012 15:52:26 +0100
koda
BUUUUURN OBJC AMMOMENU BUUUURNhg diff! (on a separate note, this reduces the codesize by ~37k)
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Sat, 04 Feb 2012 23:06:22 +0100
Xeli
check if the latest assets have been moved to the sdcard (compare with versionCode)
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Sat, 04 Feb 2012 16:22:46 +0100
Xeli
Rewrote the Ammomenu:
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Sat, 04 Feb 2012 16:17:31 +0100
Xeli
Android makefile: compile with debug symbols and ant clean, otherwise it wont update the apk if you have only changed a lib
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Sat, 04 Feb 2012 16:15:57 +0100
Xeli
Expanded copyToXY, it doesn't copy the whole src sprite, srcX/Y to srcW/h, added DrawSprite2Surf and DrawLine2Surf
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Sun, 29 Jan 2012 18:05:35 +0100
Xeli
disable using files from the assets dir, and use fopen()
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