Fri, 31 May 2019 11:23:13 +0200 |
Wuzzy |
ASA cosmos: Don't send team rankings
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changeset |
files
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Fri, 31 May 2019 11:10:01 +0200 |
Wuzzy |
ASA: Check if hero is still alive before claiming victory
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changeset |
files
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Wed, 29 May 2019 13:21:23 +0200 |
Wuzzy |
ACF2: Replace isHogAlive with IsHogAlive
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changeset |
files
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Fri, 31 May 2019 11:08:54 +0200 |
Wuzzy |
Lua: Add IsHogAlive
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changeset |
files
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Thu, 30 May 2019 18:31:02 +0200 |
unC0Rr |
Copy authentication from the old frontend
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changeset |
files
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Wed, 29 May 2019 01:05:20 +0200 |
Wuzzy |
ASA fruit01: Recognize victory if killing all enemy hogs in "flee" variant
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changeset |
files
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Tue, 28 May 2019 22:07:56 +0200 |
Wuzzy |
ACF1: Fix 2 crate spawns being very close to each other in the difficult rope challenge
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changeset |
files
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Tue, 28 May 2019 21:28:32 +0300 |
alfadur |
normalize type names
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changeset |
files
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Tue, 28 May 2019 19:04:18 +0300 |
alfadur |
shuffle server files
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changeset |
files
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Tue, 28 May 2019 17:49:04 +0200 |
Wuzzy |
Animate library: Document way to speed up animations for testing purposes
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changeset |
files
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Tue, 28 May 2019 17:04:48 +0200 |
Wuzzy |
ACF9: Correct the contents of the code comments
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changeset |
files
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Tue, 28 May 2019 13:07:56 +0200 |
Wuzzy |
Fix stats screen group boxes sometimes having no spacing
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changeset |
files
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Tue, 28 May 2019 01:58:42 +0200 |
Wuzzy |
Use crown icon in mission panel for King Mode
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changeset |
files
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Tue, 28 May 2019 01:28:59 +0200 |
Wuzzy |
Change mission panel icons for a couple of game styles
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changeset |
files
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Tue, 28 May 2019 00:48:17 +0200 |
Wuzzy |
Semi-standardize usage of icons in many mission panels
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changeset |
files
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Mon, 27 May 2019 21:56:12 +0200 |
Wuzzy |
Add 2 mission panel icons: hedgehog and flags
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changeset |
files
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Mon, 27 May 2019 16:43:42 +0200 |
Wuzzy |
Background theme detection: Also check if Border.png is present
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changeset |
files
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Mon, 27 May 2019 00:04:40 +0200 |
Wuzzy |
Backed out changeset 96244def1cc0—It was broken
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changeset |
files
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Sun, 26 May 2019 23:52:04 +0200 |
Wuzzy |
Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
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changeset |
files
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Sun, 26 May 2019 20:51:42 +0200 |
Wuzzy |
ACF6: More turn time tweaks
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changeset |
files
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Sun, 26 May 2019 20:45:08 +0200 |
Wuzzy |
ACF6: (Re-)initialize turn properly after cut scenes
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changeset |
files
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Sun, 26 May 2019 19:59:54 +0200 |
Wuzzy |
Rename sprFirepunch to sprFirePunch
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changeset |
files
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Sun, 26 May 2019 19:12:16 +0300 |
alfadur |
add idle shouryuuken animation
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changeset |
files
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Sun, 26 May 2019 17:53:14 +0200 |
Wuzzy |
ACF6: Dismiss enemy teams on victory, just in case
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changeset |
files
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Sun, 26 May 2019 17:40:38 +0200 |
Wuzzy |
ACF6: Protect goal crate from damage
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changeset |
files
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Sun, 26 May 2019 16:16:47 +0200 |
Wuzzy |
ACF5: Fix some turn bugs relating to 3rd wave
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changeset |
files
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Sun, 26 May 2019 16:01:33 +0200 |
Wuzzy |
ACF5: Add appear animation for 3rd wave
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changeset |
files
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Sun, 26 May 2019 15:49:39 +0200 |
Wuzzy |
ACF5: Spawn final wave at end of 7th turn instead of beginning of 8th turn
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changeset |
files
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Sun, 26 May 2019 15:37:49 +0200 |
Wuzzy |
ACF5: Fix number of turns before 3rd wave appears not always being 7
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changeset |
files
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Sun, 26 May 2019 14:27:55 +0200 |
Wuzzy |
IsHogLocal: If there's a mission team, only count members in the clan of that team
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changeset |
files
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Sun, 26 May 2019 14:16:35 +0200 |
Wuzzy |
Refactor definition of "local" clans
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changeset |
files
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Sat, 25 May 2019 18:18:42 +0300 |
alfadur |
scatter bottle pieces
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changeset |
files
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