Sun, 10 Apr 2011 20:02:25 +0200 |
sheepluva |
//
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changeset |
files
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Mon, 11 Apr 2011 00:42:06 +0000 |
y2kbugxp90 |
A bunch of Japanese edits
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files
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Sun, 10 Apr 2011 20:36:09 +0400 |
unc0rr |
Make WriteLnToConsole write to stderr instead of stdout
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files
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Sun, 10 Apr 2011 05:09:41 +0000 |
y2kbugxp90 |
Got a start on localizing all these strings.
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files
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Sun, 10 Apr 2011 20:24:25 +0400 |
unc0rr |
Add a parameter for game simulation with no gui/sound enabled, just to get statistics
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files
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Sun, 10 Apr 2011 04:23:27 +0000 |
y2kbugxp90 |
The first of several Japanese language localization patches.
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files
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Sat, 09 Apr 2011 15:54:28 -0400 |
nemo |
Check for 0 health to avoid div by 0. spotted by mikade.
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files
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Fri, 08 Apr 2011 21:15:57 +0200 |
claymore |
added Balanced Random Weapon gameplay script
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files
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Fri, 08 Apr 2011 18:50:12 +0200 |
claymore |
Frontend: room rename
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files
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Fri, 08 Apr 2011 13:42:25 +0200 |
sheepluva |
//
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files
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Fri, 08 Apr 2011 11:40:18 +0200 |
sheepluva |
comments
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files
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Fri, 08 Apr 2011 04:30:28 +0200 |
sheepluva |
guess what. comments. yay for burning commits
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files
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Fri, 08 Apr 2011 03:07:04 +0200 |
sheepluva |
some more comments *yawns*
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files
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Thu, 07 Apr 2011 23:54:09 +0200 |
sheepluva |
added some comments in order to confuse the GSoC students as much as possible ;D
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files
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Thu, 07 Apr 2011 14:13:11 -0400 |
nemo |
redundant now
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files
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Thu, 07 Apr 2011 21:43:43 +0400 |
unc0rr |
Fix crash in server (accessing deleted room)
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files
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Thu, 07 Apr 2011 11:30:56 -0400 |
nemo |
For mikade - bit more flexibility in script captions
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files
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Thu, 07 Apr 2011 13:26:56 +0200 |
igorko |
mono version for ukranian voices
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files
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Thu, 07 Apr 2011 13:21:11 +0200 |
koda |
merge
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files
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Thu, 07 Apr 2011 01:45:38 +0200 |
sheepluva |
fix indentation and missing newline at end of file
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files
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Wed, 06 Apr 2011 22:56:05 +0200 |
Jonathan |
Improved random name generation (now a random fort and random grave is choosen
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files
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Wed, 06 Apr 2011 22:55:22 +0200 |
Jonathan |
background stars won't go all in the same direction anymore
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files
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Wed, 06 Apr 2011 11:51:23 +0200 |
Jonathan |
avoided some ambiguous function calls
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files
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Wed, 06 Apr 2011 00:30:02 +0200 |
koda |
merge
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files
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Tue, 05 Apr 2011 16:27:58 -0400 |
nemo |
set cLocale even for en
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files
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Wed, 06 Apr 2011 00:29:49 +0200 |
koda |
strangely enough, the new sdl rotation code is incompatible with our system... this is a workaround that should hold up until their code becomes more stable
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files
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Tue, 05 Apr 2011 16:15:20 -0400 |
Zorg |
Fixing issue 211. Check to see if m_currPath is NULL before doing anything in mouseReleaseEvent. Multiple mouse release events can occur after a mouse press and before the next mouse press if you mouse-click really fast.
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files
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Tue, 05 Apr 2011 16:23:52 -0400 |
nemo |
Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
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files
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Tue, 05 Apr 2011 22:21:02 +0200 |
koda |
wow we're getting famous http://hg.libsdl.org/SDL/rev/8a04b596b472
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files
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Tue, 05 Apr 2011 16:05:41 -0400 |
Zorg |
Testing a merge.
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files
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Tue, 05 Apr 2011 20:28:44 +0200 |
sheepluva |
Digital-Theme, converted+fixed as requested by koda, sorry I had no choice. He would had been all "couch" again if I hadn't done this for him :(
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files
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Tue, 05 Apr 2011 17:10:48 +0200 |
koda |
fix windows compilation
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files
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Tue, 05 Apr 2011 11:00:18 -0400 |
nemo |
oops. forgot the parent cmakelist
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files
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Tue, 05 Apr 2011 10:59:23 -0400 |
igorko |
Ukranian localisation of a voicepack. Still to be decided, if this should localised, and played as Default if a user is using the ukranian locale.
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files
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Mon, 04 Apr 2011 16:27:27 +0200 |
koda |
you can use esc to exit chat when input is empty
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files
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Mon, 04 Apr 2011 12:53:11 +0200 |
koda |
enable keyrepeat while chatting so you can keep backspace pressed to delete a line (fix issue 111)
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files
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Sun, 03 Apr 2011 20:07:05 +0400 |
unc0rr |
Allow to rename room
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files
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Sun, 03 Apr 2011 19:27:48 +0400 |
unc0rr |
dammit, merge
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files
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Sun, 03 Apr 2011 16:46:20 +0200 |
koda |
small tweak for bundle creation
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files
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Sun, 03 Apr 2011 16:34:12 +0200 |
koda |
fix autorelease pools not being set (issue 209) and format code a little
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files
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Sun, 03 Apr 2011 19:26:53 +0400 |
unc0rr |
- Update .pro file
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files
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Sun, 03 Apr 2011 16:31:48 +0400 |
unc0rr |
Some polishing
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files
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Sun, 03 Apr 2011 16:31:40 +0400 |
unc0rr |
Fix crash when old room admin becomes new room admin
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files
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Sun, 03 Apr 2011 13:34:04 +0400 |
unc0rr |
Show only logged-in clients quit messages
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files
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Sun, 03 Apr 2011 13:31:33 +0400 |
unc0rr |
Use readInt_
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files
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Sat, 02 Apr 2011 22:17:08 -0400 |
nemo |
This better matches lua headers
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files
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Sat, 02 Apr 2011 20:33:06 -0400 |
nemo |
use PtrInt to match lua's use of ptrdiff. Needs testing.
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files
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Sat, 02 Apr 2011 20:57:40 +0200 |
koda |
cmd+m should minimize the app as per apple human guidelines
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files
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Sat, 02 Apr 2011 21:20:18 +0400 |
unc0rr |
STM not needed too
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files
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Tue, 05 Apr 2011 16:02:26 -0400 |
Zorg |
Reverting..
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files
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Sat, 02 Apr 2011 18:55:46 +0200 |
koda |
merge -- this time i tested
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files
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Sun, 03 Apr 2011 00:13:38 -0400 |
Zorg |
Fixed messages complaining about no autorelease pool being set up with objects leaking on the Mac. I simply initialized an autorelease pool in the couple of places that needed it.
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files
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Sat, 02 Apr 2011 12:52:19 -0400 |
Zorg |
Forgot to add this too..
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files
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Sat, 02 Apr 2011 18:31:58 +0200 |
koda |
merge from zorg's clone
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files
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Sat, 02 Apr 2011 12:50:07 -0400 |
Zorg |
I forgot to add this file.
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files
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Sat, 02 Apr 2011 20:01:40 +0400 |
unc0rr |
merge
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files
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Sat, 02 Apr 2011 02:34:54 -0400 |
Zorg |
Removing pages.cpp and splitting it up into various files.
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files
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Sat, 02 Apr 2011 20:01:20 +0400 |
unc0rr |
Some fixes. Can't reproduce ghosts now.
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files
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Fri, 01 Apr 2011 16:22:49 -0400 |
nemo |
workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
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files
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Tue, 29 Mar 2011 20:10:56 -0400 |
nemo |
not useful for visual gears, and apparently not helpful for consistency
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files
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Tue, 29 Mar 2011 18:06:39 -0400 |
nemo |
eh. 1,000,000 might be better...
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files
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Tue, 29 Mar 2011 17:57:04 -0400 |
nemo |
oops. vg dX/dY - just for consistency
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files
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Tue, 29 Mar 2011 17:52:04 -0400 |
nemo |
dX/dY will return int * 100,000
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files
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Tue, 29 Mar 2011 16:47:54 -0400 |
nemo |
Adding a hat test page to version control. Also kind of a test to see if it will be served with the right content type by google code
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files
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Tue, 29 Mar 2011 22:36:36 +0200 |
sheepluva |
clipping fix for spidey
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files
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Tue, 29 Mar 2011 22:05:18 +0200 |
sheepluva |
fix clipping fails on 2 hats
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files
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Tue, 29 Mar 2011 21:42:40 +0200 |
sheepluva |
fix Jason hat animation and pngcrushed it and previously fixed/changed hats
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files
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Tue, 29 Mar 2011 21:10:35 +0200 |
sheepluva |
fix for Issue 207: To far left for Napalm (and other weapons)
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files
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Tue, 29 Mar 2011 16:24:55 +0200 |
sheepluva |
fix leaking of hand-drawn maps
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files
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Mon, 28 Mar 2011 20:13:03 -0400 |
nemo |
mikade really likes the snow dust
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files
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Mon, 28 Mar 2011 21:44:39 +0400 |
unc0rr |
merge
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files
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Mon, 28 Mar 2011 21:44:17 +0400 |
unc0rr |
- Use LastDamage in CheckHHDamage
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files
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Mon, 28 Mar 2011 21:27:06 +0400 |
unc0rr |
Colin Rice
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files
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Mon, 28 Mar 2011 19:31:47 +0200 |
claymore |
don't disable the light-bulb button when less than 3 teams
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files
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Mon, 28 Mar 2011 20:31:01 +0400 |
unc0rr |
Hide last two octets of IP address from usual users
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files
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Mon, 28 Mar 2011 20:30:15 +0400 |
unc0rr |
More creation of sender thread to the reciever thread
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changeset |
files
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Mon, 28 Mar 2011 20:28:59 +0400 |
unc0rr |
Some improvements in test programs
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files
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Mon, 28 Mar 2011 16:30:44 +0200 |
sheepluva |
Beach-Theme: reduce visible square height for sand castle
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files
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Mon, 28 Mar 2011 16:24:42 +0200 |
sheepluva |
Beach-Theme: fix+crop horizon and sky
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files
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Mon, 28 Mar 2011 16:07:27 +0200 |
sheepluva |
Beach-Theme: theme.cfg conversion+fix
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files
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Mon, 28 Mar 2011 15:08:10 +0200 |
Miguelac |
Beach Theme (as for .15)
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files
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Sun, 27 Mar 2011 01:53:59 +0100 |
koda |
this should help people hacking the cmake files
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files
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Sat, 26 Mar 2011 22:49:38 +0100 |
koda |
fix a couple of loose ends
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changeset |
files
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Fri, 25 Mar 2011 20:02:27 -0400 |
nemo |
merge and remove QDebug
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changeset |
files
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Fri, 25 Mar 2011 19:42:00 -0400 |
nemo |
unbreak SDL 1.2 build. Koda needs to look at this
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files
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Fri, 25 Mar 2011 19:25:50 -0400 |
nemo |
Delay portal gun a bit, reduce mudball
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files
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Fri, 25 Mar 2011 20:52:42 +0300 |
unc0rr |
That game has renamed
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files
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Thu, 24 Mar 2011 17:29:10 +0100 |
koda |
merge
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files
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Thu, 24 Mar 2011 17:28:36 +0100 |
koda |
this brings compatibility up with SDL HEAD (5504), but maybe breaks compatibility with sdl 1.2 so please test! still has problems with keyboard input and rendered ttf textures
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files
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Thu, 24 Mar 2011 16:06:03 +0100 |
koda |
this supposedly makes hwengine work with sdl 1.3 past rev 5296
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files
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Wed, 23 Mar 2011 16:32:24 +0100 |
Colin Rice (clr_) |
I changed r. Still not a perfect fix.
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files
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Wed, 23 Mar 2011 16:27:24 +0100 |
koda |
glswapbuffer consistency and create the window in the center (still, it doesn't work past sdl r5296)
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files
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Wed, 23 Mar 2011 14:15:20 +0100 |
Colin Rice (clr_) |
Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
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changeset |
files
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Tue, 22 Mar 2011 23:01:26 -0400 |
nemo |
Fix endianness
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changeset |
files
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Tue, 22 Mar 2011 19:27:14 +0300 |
unc0rr |
Fix straight lines drawing issues
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changeset |
files
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Tue, 22 Mar 2011 01:30:51 -0400 |
nemo |
Since when do we use ARGB for colours?? All our internal colours are supposed to be RGBA
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files
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Mon, 21 Mar 2011 22:38:27 -0400 |
nemo |
tweak to crosshair
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changeset |
files
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Mon, 21 Mar 2011 21:38:44 +0300 |
unc0rr |
Fix ghost players (used Prelude.catch instead of Control.Exception.catch)
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files
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Mon, 21 Mar 2011 21:23:39 +0300 |
unc0rr |
merge
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files
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Sun, 20 Mar 2011 15:22:55 -0400 |
nikin |
nikin just wants to get commit count up
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files
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Sun, 20 Mar 2011 15:07:45 -0400 |
nikin |
Remove floating point to avoid desync
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changeset |
files
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Sun, 20 Mar 2011 15:00:01 -0400 |
nemo |
remove ammo if you suicide in the middle of uses
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files
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Sun, 20 Mar 2011 15:03:39 +0100 |
EJ |
Replaced bs2packs.
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files
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Sun, 20 Mar 2011 12:52:36 -0400 |
nemo |
Adjust conditions for showing crosshair
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files
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Mon, 21 Mar 2011 21:04:20 +0300 |
EJ |
Changed the standard show function to Text.Show.ByteString, and misc.
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files
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Fri, 25 Mar 2011 23:35:04 +0200 |
Tobias Domhan |
solved issue 197 and other issues that were caused when copying or creating a new weapon set that was named like an already existing one. this will now be avoided.
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files
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Sun, 20 Mar 2011 08:42:32 +0000 |
shreyasbp |
This should fix http://code.google.com/p/hedgewars/issues/detail?id=153
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files
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Sat, 19 Mar 2011 20:25:10 -0400 |
inu |
portuguese updates
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changeset |
files
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Sat, 19 Mar 2011 20:24:31 -0400 |
nikin |
percentage modifier for get away time
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changeset |
files
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Sat, 19 Mar 2011 19:41:59 -0400 |
nemo |
Land sprayer tweaks, make land spray and mudball not end turn
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files
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Sat, 19 Mar 2011 17:49:27 -0400 |
nemo |
Landgun, first pass. At sdw's request.
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files
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Sat, 19 Mar 2011 16:00:10 -0400 |
nemo |
Remove stray pixels
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files
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Sat, 19 Mar 2011 16:19:50 +0100 |
Henek |
some final work and buggfix for Tag Team, it is now playable
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files
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Sat, 19 Mar 2011 14:38:49 +0100 |
Henek |
redone tag team to work and be beautifully coded
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files
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Thu, 17 Mar 2011 23:53:51 +0100 |
koda |
merge
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files
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Thu, 17 Mar 2011 23:53:33 +0100 |
koda |
allows for building hedgewars with SDL-1.3
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files
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Thu, 17 Mar 2011 22:35:46 +0100 |
koda |
and or is not or and is not and
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files
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Thu, 17 Mar 2011 16:42:59 +0100 |
koda |
update headers a bit
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files
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Thu, 17 Mar 2011 23:11:48 +0100 |
Henek |
added game mode Tag Team, mostly untested, please test :)
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files
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Thu, 17 Mar 2011 16:19:03 +0100 |
koda |
my bad
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files
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Wed, 16 Mar 2011 22:45:42 +0100 |
Henek |
should probably fix broken flakes, my bad
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files
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Wed, 16 Mar 2011 17:25:05 +0100 |
Henek |
added GetCurAmmoType to lua
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files
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Mon, 14 Mar 2011 20:08:53 +0300 |
unc0rr |
No unblock needed
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files
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Mon, 14 Mar 2011 20:04:51 +0300 |
unc0rr |
I must have been on drugs when wrote it
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files
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Sun, 13 Mar 2011 20:34:27 +0300 |
unc0rr |
merge
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changeset |
files
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Sun, 13 Mar 2011 20:34:01 +0300 |
unc0rr |
Store bans in .ini file
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files
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Sun, 13 Mar 2011 20:25:44 +0300 |
unc0rr |
Don't add ip ban with new timestamp when user gets kicked due to ban
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files
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Sun, 13 Mar 2011 20:21:27 +0300 |
unc0rr |
Get rid of lastLogins, implement bans system
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files
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Sun, 13 Mar 2011 15:20:07 +0300 |
unc0rr |
- Remove not needed Show instances
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files
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Sun, 13 Mar 2011 15:09:29 +0300 |
unc0rr |
Oops
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files
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Sun, 13 Mar 2011 18:23:51 +0100 |
koda |
update some sdl-1.3 bindings (working up to rev 5296)
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files
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Sun, 13 Mar 2011 15:09:04 +0300 |
unc0rr |
Implement Store truncating, so the memory even gets freed sometimes
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files
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Sun, 13 Mar 2011 03:43:18 +0100 |
koda |
we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
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changeset |
files
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Sat, 12 Mar 2011 22:55:25 +0300 |
unc0rr |
Better quit message
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changeset |
files
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Sat, 12 Mar 2011 22:42:01 +0300 |
unc0rr |
- Don't pretend client sent some message from sending thread (fixes crash when client is already deleted by recieveng thread)
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files
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Fri, 11 Mar 2011 22:22:28 +0300 |
unc0rr |
- Fix a problem with ghost teams (missing 'not')
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changeset |
files
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Thu, 10 Mar 2011 22:28:40 +0300 |
unc0rr |
Send QUIT on exception too. This leads to double QUIT for a usual disconnection, yet is safe. Should fix crashes.
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files
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Wed, 09 Mar 2011 22:39:35 +0100 |
Henek |
correcting two misstakes in en.txt and sv.txt as reported by Cairo and others
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files
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Wed, 09 Mar 2011 22:11:29 +0300 |
unc0rr |
Fix crash (accessing already deleted client record) by reverting to old client removing handling + throwTo
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changeset |
files
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Wed, 09 Mar 2011 21:41:16 +0300 |
unc0rr |
Fix comments spelling
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changeset |
files
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Tue, 08 Mar 2011 15:50:42 -0500 |
nemo |
Issue #194, turn off followgear for altuse
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changeset |
files
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Tue, 08 Mar 2011 22:18:35 +0300 |
unc0rr |
Fix split
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changeset |
files
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Tue, 08 Mar 2011 21:45:00 +0300 |
unc0rr |
- Simplify insane TConfig code
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changeset |
files
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Tue, 08 Mar 2011 21:27:44 +0300 |
unc0rr |
Fix check for duplicated nickname
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changeset |
files
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Sun, 06 Mar 2011 21:55:44 +0300 |
unc0rr |
Write latest protocol version too
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changeset |
files
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Sun, 06 Mar 2011 21:54:37 +0300 |
unc0rr |
- Write server config into .ini file on change
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changeset |
files
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Sat, 05 Mar 2011 22:39:26 +0300 |
unc0rr |
Store more parameters in ini file
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changeset |
files
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Sat, 05 Mar 2011 22:23:14 +0300 |
unc0rr |
Use 'undefined' less (replace with default values and 'error')
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changeset |
files
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Sat, 05 Mar 2011 22:16:29 +0300 |
unc0rr |
Use Maybe for storing client's clan, allows less error-prone spectator checks
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changeset |
files
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Sat, 05 Mar 2011 13:07:02 +0100 |
Henek |
added PlaceGirder to lua
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changeset |
files
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Sat, 05 Mar 2011 09:34:21 +0300 |
unc0rr |
Fix build
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changeset |
files
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Sat, 05 Mar 2011 09:32:11 +0300 |
unc0rr |
Better support for 0.9.15
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files
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Fri, 04 Mar 2011 22:45:28 +0300 |
unc0rr |
Add dbName parameter to .ini file, fix some warnings
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changeset |
files
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Fri, 04 Mar 2011 11:30:53 +0300 |
unc0rr |
Optimize check (not like it is called much, just ffs; not tested)
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changeset |
files
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Thu, 03 Mar 2011 22:15:42 +0300 |
unc0rr |
merge
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changeset |
files
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Wed, 02 Mar 2011 15:57:44 -0500 |
nemo |
fix bad ogg name
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changeset |
files
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Wed, 02 Mar 2011 15:19:55 -0500 |
nemo |
add victory/flawless victory sounds. untested
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changeset |
files
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Wed, 02 Mar 2011 11:48:02 -0500 |
nemo |
Try to make AI aware of dud mines by clearing gstAttacking on dud, and adding some rules on mine health/damage/dud probability to AI weighting.
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files
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Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
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files
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Thu, 03 Mar 2011 22:15:13 +0300 |
unc0rr |
Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
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changeset |
files
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Mon, 28 Feb 2011 22:28:43 +0300 |
unc0rr |
Add stubs for server config reading and writing routines
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changeset |
files
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Mon, 28 Feb 2011 22:04:10 +0300 |
unc0rr |
Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
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changeset |
files
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Sun, 27 Feb 2011 18:55:34 -0500 |
nemo |
replace removed command
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changeset |
files
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Sun, 27 Feb 2011 18:03:33 -0500 |
nemo |
merge
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changeset |
files
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Sun, 27 Feb 2011 21:45:37 +0300 |
unc0rr |
Oops, forgot to hg add this file
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changeset |
files
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Sun, 27 Feb 2011 13:35:08 -0500 |
nemo |
visual tweak to smoke
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changeset |
files
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Sun, 27 Feb 2011 21:06:28 +0300 |
unc0rr |
Read server config from file
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changeset |
files
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Sun, 27 Feb 2011 20:58:59 +0300 |
unc0rr |
merge
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changeset |
files
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Sun, 27 Feb 2011 12:56:36 -0500 |
nemo |
make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
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files
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Sun, 27 Feb 2011 20:58:43 +0300 |
igor-hkr |
Ukrainian translation update
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files
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Sun, 27 Feb 2011 20:15:48 +0300 |
unc0rr |
merge
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files
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Sun, 27 Feb 2011 11:46:41 -0500 |
nemo |
add friendslist whitelist to autokick, and more merging
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files
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Sun, 27 Feb 2011 20:15:09 +0300 |
unc0rr |
Start new server on RestartException
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files
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Sun, 27 Feb 2011 19:32:44 +0300 |
unc0rr |
merge
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files
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Sun, 27 Feb 2011 19:32:14 +0300 |
unc0rr |
merge
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files
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Thu, 24 Feb 2011 22:01:36 +0300 |
unc0rr |
ShutdownException for server shutdown
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files
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Sun, 27 Feb 2011 11:32:48 -0500 |
nemo |
Autokick ignored players from game room on join. Needs testing.
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files
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Wed, 23 Feb 2011 18:38:11 +0300 |
unc0rr |
Remove deprecated statistics MVar
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files
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Sat, 26 Feb 2011 15:56:11 +0100 |
koda |
usound: added function for loops with fade in and out
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files
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Wed, 23 Feb 2011 18:34:07 +0300 |
unc0rr |
Don't forkIO main loop
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files
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Fri, 25 Feb 2011 16:32:24 -0500 |
nemo |
Fix PNG offsets (also some non-RGB)
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files
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Tue, 22 Feb 2011 18:51:22 +0200 |
mikade |
Fixed scoring exploit on Control and removed user branding from the map
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files
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Sat, 19 Feb 2011 04:04:34 +0100 |
koda |
Added tag Hedgewars-iOS-1.2.3 for changeset ae0c6c35414d
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files
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Sat, 19 Feb 2011 04:04:29 +0100 |
koda |
fix silly validation and signature
Hedgewars-iOS-1.2.3
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files
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Sat, 19 Feb 2011 02:21:09 +0100 |
koda |
disable the two last workinprogress weapons on the ios release
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files
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Sat, 19 Feb 2011 01:42:12 +0100 |
koda |
ios version bump
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files
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Sat, 19 Feb 2011 01:38:40 +0100 |
koda |
remove unused ios code
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files
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Sat, 19 Feb 2011 01:01:03 +0100 |
koda |
don't play button sounds when audio is off
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files
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Fri, 18 Feb 2011 00:31:01 +0100 |
koda |
better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
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files
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Fri, 18 Feb 2011 00:21:36 +0100 |
koda |
in the cocoa ammomenu show descriptions properly for lower weapons
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files
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Wed, 16 Feb 2011 13:07:00 +0300 |
unc0rr |
More robust login system when db server goes away
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files
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Wed, 16 Feb 2011 12:49:12 +0300 |
unc0rr |
Allow users to join official server even when there's no db connection
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files
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Wed, 16 Feb 2011 12:07:30 +0300 |
unc0rr |
Okay, a compatibility layer for clients of 0.9.15 version (not sure about old versions, as I removed all compatibility hacks for older versions previously)
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files
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Tue, 15 Feb 2011 21:12:22 +0300 |
unc0rr |
Fix for my last commit (which was all nonsense)
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files
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Mon, 14 Feb 2011 08:31:45 -0500 |
nemo |
merge
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files
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Fri, 11 Feb 2011 00:15:11 +0100 |
koda |
screenshot binding for library (on ios it just plays the sound)
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files
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Wed, 09 Feb 2011 23:26:01 -0500 |
nemo |
use ctrl instead of alt to avoid colliding with linux window positioning
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files
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Wed, 09 Feb 2011 21:59:43 +0300 |
unc0rr |
Draw straight lines while holding Alt key
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files
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Tue, 08 Feb 2011 22:24:30 +0300 |
unc0rr |
Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
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files
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Tue, 08 Feb 2011 02:43:07 +0100 |
koda |
screenshots 4 ios
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files
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Mon, 07 Feb 2011 23:22:14 +0100 |
koda |
i obviously forgot one piece
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files
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Mon, 07 Feb 2011 23:12:56 +0100 |
koda |
update sdl apis to use the new rendering functions
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files
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Sun, 06 Feb 2011 21:50:29 +0300 |
unc0rr |
- Take into account hlint suggestions
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files
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Sun, 06 Feb 2011 18:59:53 +0300 |
unc0rr |
Don't accept EM message when the game isn't started
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files
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Sun, 06 Feb 2011 13:19:00 +0100 |
koda |
fix issue 185 :|
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files
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Sun, 06 Feb 2011 11:39:11 +0100 |
sheepluva |
I need this export in order to not have the wrapper.c fail to find Game() on linux
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files
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Sun, 06 Feb 2011 11:34:52 +0100 |
sheepluva |
fix engine library compilation on linux/amd64
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files
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Sun, 06 Feb 2011 10:36:01 +0100 |
sheepluva |
remove redundant note
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files
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Sun, 06 Feb 2011 10:28:59 +0100 |
sheepluva |
update lib wrapper.c so that it actually supplies all arguments required by current Game(), instead of causing a segfault ;D
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files
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Sun, 06 Feb 2011 00:47:00 +0100 |
sheepluva |
initialize pointers properly with nil
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files
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Sat, 05 Feb 2011 22:22:16 +0100 |
koda |
show dual head mode some love
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files
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Sat, 05 Feb 2011 23:37:25 +0300 |
unc0rr |
Fix admin stuff :D
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files
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Sat, 05 Feb 2011 23:33:10 +0300 |
unc0rr |
Fix password checking
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files
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Sat, 05 Feb 2011 23:15:22 +0300 |
unc0rr |
Fix build of official server
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files
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Sat, 05 Feb 2011 15:45:44 +0100 |
koda |
cleaning up how chat is handled on idevices
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files
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Sat, 05 Feb 2011 15:36:02 +0100 |
jose1711 |
Updated Slovak translation
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files
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Sat, 05 Feb 2011 11:32:15 +0300 |
unc0rr |
Add Unique field to Client structure, and use it to check for matching recieved account status with client
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files
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Sat, 05 Feb 2011 11:05:16 +0300 |
unc0rr |
Convert READY and NOT_READY messages to CLIENT_FLAGS message
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files
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Fri, 04 Feb 2011 20:41:46 +0100 |
Marco Bresciani |
italian translation :D
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files
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Fri, 04 Feb 2011 07:13:58 +0100 |
sheepluva |
fix porkey hat (image height, animation) and sheep hat (image height)
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files
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Thu, 03 Feb 2011 22:29:10 +0300 |
unc0rr |
Stub for server restart command
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files
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Thu, 03 Feb 2011 07:00:38 +0100 |
sheepluva |
graphic for sinegun, will probably tweak it soon(TM) though
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files
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Thu, 03 Feb 2011 00:23:41 +0100 |
koda |
change order of statspage/gamerun when running in dual screen
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files
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Wed, 02 Feb 2011 23:38:44 +0100 |
koda |
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
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files
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Wed, 02 Feb 2011 23:21:14 +0100 |
koda |
guess what? merge 0.9.15 again...
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files
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Wed, 02 Feb 2011 22:19:10 +0300 |
unc0rr |
- Implement BAN protocol command
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files
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Wed, 02 Feb 2011 22:14:00 +0300 |
unc0rr |
Frontend sends ROUNDFINISHED with information about whether the round was played till end (will be needed for stats)
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files
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Wed, 02 Feb 2011 21:53:19 +0300 |
unc0rr |
KICK and BAN actions (ban has no protocol command for it yet)
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files
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Wed, 02 Feb 2011 21:23:47 +0300 |
unc0rr |
Fix even more
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files
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Wed, 02 Feb 2011 21:23:12 +0300 |
unc0rr |
Fix merge :D
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files
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Wed, 02 Feb 2011 11:28:38 +0300 |
unc0rr |
Merge server refactor into default
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files
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Wed, 02 Feb 2011 09:05:48 +0100 |
sheepluva |
if source has uncommitted changes:
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files
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Wed, 02 Feb 2011 07:40:36 +0100 |
sheepluva |
if on dev version append hg revision id to demos/saves' filenames
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files
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Tue, 01 Feb 2011 19:49:10 +0100 |
sheepluva |
Thou shalt not leak!
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files
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Tue, 01 Feb 2011 15:30:08 +0100 |
koda |
addfilelog <3 debugfile
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files
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Tue, 01 Feb 2011 08:15:01 +0100 |
sheepluva |
automatically convert hedgewars.org urls to actual links (in order to make support in the lobby/rooms easier
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files
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Tue, 01 Feb 2011 07:52:50 +0100 |
sheepluva |
stylesheet-based chat coloring (only internal for now)
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files
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Tue, 01 Feb 2011 06:06:38 +0100 |
sheepluva |
make names in chats clickable. still color adjustments needed; and testing
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files
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Tue, 01 Feb 2011 00:24:28 +0100 |
sheepluva |
open links in server message preview externally
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files
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Tue, 01 Feb 2011 00:27:47 +0100 |
koda |
pleeeeeeeeeeeeeeeeeeeeeease, remeber {$IFDEF DEBUGFILE} before using AddFileLog
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files
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