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Wed, 05 Sep 2012 02:11:51 +0400
unc0rr
Stop messages without possible desync on load from save
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Tue, 04 Sep 2012 13:18:26 +0200
sheepluva
I didn't want to do this since it seems less clean, but...
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Tue, 04 Sep 2012 15:18:22 +0400
unc0rr
Show who is the room admin on join (no tested, also I don't like how it is done via server warnings, but it seems there's no other solution compatible with .17)
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Tue, 04 Sep 2012 12:43:55 +0200
sheepluva
skip second CheckForWin if water wasn't raised after first one
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Tue, 04 Sep 2012 12:34:00 +0200
sheepluva
fix multi-shot related game ends leading to incomplete stats, fixes issue 372
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Tue, 04 Sep 2012 12:25:55 +0400
unc0rr
More Qt-ish code, fix couple warnings.
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Tue, 04 Sep 2012 12:16:36 +0400
unc0rr
Unset room restrictions on player/team joins when changing room admin
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Tue, 04 Sep 2012 11:09:23 +0400
unc0rr
More precision
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