2018-07-07 Wuzzy Fix rare Lua error message spam in Space Invasion
2018-07-06 alfadur Implement greetings & fixed rooms
2018-07-06 Marcin Mielniczuk Add an extra test for Rnd's distribution
2018-07-06 Marcin Mielniczuk Send the rnd reply to the room only.
2018-07-06 Marcin Mielniczuk Implement server-side logic for Rnd
2018-07-04 alfadur Fix team remove synchronization
2018-07-04 alfadur Check for client's existence before handling messages
2018-07-04 alfadur Fix scheme config parsing
2018-07-04 alfadur Fix AddTeam message serialization
2018-07-04 alfadur add missing message tests
2018-07-03 alfadur update nom
2018-07-03 alfadur update proptest
2018-07-03 alfadur merge
2018-07-03 Marcin Mielniczuk Update rand and log to the latest versions
2018-07-02 nemo somehow scale was omitted from this catch-all VG init. late addition to the struct perhaps.
2018-07-02 Marcin Mielniczuk Implement to_raw_protocol for Rnd and enable tests. Add cargo/rls build artifacts to .gitignore
2018-07-02 alfadur Fix cmd parsing & update tests
2018-06-29 Marcin Mielniczuk Implement parsing for rnd and add a little documentation
2018-06-28 Marcin Mielniczuk Undo enabling the `unreachable-pub` lint.
2018-06-27 alfadur stabilization
2018-06-27 alfadur Fix spectators joining midgame
2018-06-27 alfadur Send more data on room joining
2018-06-27 alfadur Additional round cleanup
2018-06-27 nemo neglected dep update from r87a6cad20c90:
2018-06-27 alfadur Send teams&flags on entering a room
2018-06-26 alfadur Implement game start & engine messages
2018-06-26 alfadur Implement game config messages
2018-06-24 marmistrz Enable all lints from the rust-2018-idioms suite.
2018-06-21 nemo Just to be kind to vim which is failing at sniffing
2018-06-21 alfadur implementation of team related messages
2018-06-21 unc0rr Store saved room in yaml
2018-06-19 nemo let's keep track of the racer room config
2018-06-18 alfadur partial room implementation
2018-06-14 alfadur rework of prior
2018-06-14 alfadur handle edge polling properly
2018-06-10 antonc27 Merge default to ios-develop ios-develop
2018-06-10 antonc27 Merge ios-develop into default
2018-06-10 antonc27 Added tag Hedgewars-iOS-2.1 for changeset 195208deff1d ios-develop
2018-05-30 Wuzzy More fallback styling for hat preview webpage
2018-05-30 Wuzzy Add <noscript> fallback for hats preview webpage
2018-05-29 alfadur bullet bubbles
2018-05-28 alfadur ensure shotgun works with portals and make it hit airmines
2018-05-28 nemo allow freezing airmines outside the Land area too. Make the top of frozen mine a little flatter
2018-05-27 nemo make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
2018-05-26 nemo Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
2018-05-24 nemo make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
2018-05-24 nemo zero damage on air mine too
2018-05-24 Wuzzy Remove unused variable in uLandObjects
2018-05-24 Wuzzy Feedback dialog: Disable "send system information" checkbox by default
2018-05-24 nemo Allow freezing airmines because whyyy not
2018-05-22 alfadur theme object tweak
2018-05-22 alfadur Checksum girders and masks too
2018-05-18 nemo merge this in too
2018-05-18 nemo IFDEF for Phys 2.0 which has no mountHandle - result will just be no hwp in hwp on those systems, which would be rarely used and DLC only. 0.9.24
2018-05-18 nemo 0.9.24 merge of physfs tweak
2018-05-18 nemo Make wrapping a lua and its sidecar actually work. 0.9.24
2018-05-16 alfadur example theme objects for the new theming features
2018-05-16 alfadur new theme object features
2018-05-16 sheepluva adjust label, update ChangeLog ui-scaling
2018-05-16 sheepluva add chat size to misc settings. persist in settings.ini ui-scaling
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