Thu, 17 Nov 2016 14:05:12 +0100 |
Wuzzy |
Capture The Flag: Fix flag of first team spawning at second hog (issue #9)
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files
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Thu, 17 Nov 2016 03:47:28 +0100 |
Wuzzy |
Update changelog
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files
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Thu, 17 Nov 2016 03:37:48 +0100 |
Wuzzy |
Fix and change escaping for mission map descriptions
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files
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Thu, 17 Nov 2016 03:36:45 +0100 |
Wuzzy |
Show mission map descriptions for default language as well
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Thu, 17 Nov 2016 03:35:58 +0100 |
Wuzzy |
UTF-8 support for mission map descriptions
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Thu, 17 Nov 2016 03:35:10 +0100 |
Wuzzy |
Fix improper locale detection for mission map descriptions
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Thu, 17 Nov 2016 03:34:21 +0100 |
Wuzzy |
Add German translations for mission maps
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Thu, 17 Nov 2016 03:33:46 +0100 |
Wuzzy |
Slightly improved mission map descriptions
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Wed, 16 Nov 2016 19:19:36 +0100 |
sheepluva |
reenable divided-mode spawning hack^Wtweak, that was accidently removed in 34ede05e4d4f
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Wed, 16 Nov 2016 12:26:26 -0500 |
nemo |
Make sd-tint a theme variable so cophernue can tweak his sky tinting
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Wed, 16 Nov 2016 18:06:02 +0100 |
Wuzzy |
Improve mission panel in Gravity script (don't overwrite game modifier texts)
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Wed, 16 Nov 2016 18:02:22 +0100 |
Wuzzy |
Fix low gravity utility not working in Gravity script (fixes #13)
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Wed, 16 Nov 2016 16:35:43 +0100 |
Wuzzy |
Save fastest rounds in Killing the specialists and Precise shooting missions
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Wed, 16 Nov 2016 16:35:09 +0100 |
Wuzzy |
Save record time for Chasing the blue hog mission
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Wed, 16 Nov 2016 16:34:33 +0100 |
Wuzzy |
Save some records in campaign vars: Hard flying, Running for survival
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Wed, 16 Nov 2016 16:32:44 +0100 |
Wuzzy |
Fix ClimbHome mission bugs (broken teams, broken graph)
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Wed, 16 Nov 2016 16:18:32 +0100 |
Wuzzy |
Set random flags and voice in random teams
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Tue, 15 Nov 2016 03:00:56 +0100 |
Wuzzy |
Show symbols at bottom right while extra damage / low grav. are active
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Tue, 15 Nov 2016 02:30:35 +0100 |
Wuzzy |
Relax some health bounds in game scheme editor
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Tue, 15 Nov 2016 02:12:49 +0100 |
Wuzzy |
Fix Lua error message in A Classic Fairytale mission 8
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Tue, 15 Nov 2016 02:05:12 +0100 |
Wuzzy |
Translate appdata file into German
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Tue, 15 Nov 2016 02:00:27 +0100 |
Wuzzy |
Upgrade appdata file to AppStream 0.8 format, update screenshots
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Tue, 15 Nov 2016 01:49:36 +0100 |
Wuzzy |
Simplify the hat format for unanimated hats
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Tue, 15 Nov 2016 01:25:37 +0100 |
Wuzzy |
Remove old Fort Mode from frontend
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Tue, 15 Nov 2016 00:42:44 +0100 |
Wuzzy |
Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
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Tue, 15 Nov 2016 00:17:31 +0100 |
Wuzzy |
Add WorldEdge to Lua API to expose/change world edge type
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Mon, 14 Nov 2016 21:33:59 +0100 |
Wuzzy |
Show “More Wind” modifier in mission panel
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Wed, 09 Nov 2016 12:31:05 -0500 |
nemo |
fix urls
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Wed, 09 Nov 2016 11:21:14 -0500 |
nemo |
allow longer grave animations
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Sat, 15 Oct 2016 20:54:30 +0200 |
sheepluva |
update changelog
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Sat, 15 Oct 2016 20:11:05 +0200 |
sheepluva |
fix copypastafail (incorrect variable name) and whitespaces
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Sat, 15 Oct 2016 20:06:42 +0200 |
KoBeWi |
support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
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Sat, 15 Oct 2016 13:34:14 +0200 |
sheepluva |
update changelog
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Sat, 15 Oct 2016 13:28:13 +0200 |
sheepluva |
rename variables for better code-readability and fix indentation
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Sat, 15 Oct 2016 13:10:16 +0200 |
KoBeWi |
support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
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Fri, 14 Oct 2016 23:25:51 +0200 |
sheepluva |
update Changelog
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Fri, 14 Oct 2016 22:52:04 +0200 |
KoBeWi |
rising flakes will no longer fly forever [reviewed, cleaned up and committed by sheepluva]
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Mon, 03 Oct 2016 14:10:25 -0400 |
nemo |
Make frozen hogs poison immune
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Sun, 02 Oct 2016 18:30:15 +0200 |
sheepluva |
lupdate-qt4
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Sun, 02 Oct 2016 18:29:55 +0200 |
sheepluva |
fix for Bug 91 - Make DELEGATE action available in frontend
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Sun, 02 Oct 2016 17:39:42 +0200 |
sheepluva |
fix a typo back from may that apparently completely broke online-multiplayer due to causing a frontend crash on joining somebody else's room
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Sun, 02 Oct 2016 15:15:39 +0200 |
sheepluva |
Bug 115 - Application icon is missing
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Sun, 02 Oct 2016 12:42:16 +0200 |
sheepluva |
also update ghc info in INSTALL file
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Sun, 02 Oct 2016 12:00:39 +0200 |
sheepluva |
travis: also add libghc-regex-tdfa-dev to dependencies
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Sun, 02 Oct 2016 01:26:59 +0200 |
sheepluva |
increase heart count in seduction effect. FPS are overrated anyway
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Sun, 02 Oct 2016 01:17:33 +0200 |
sheepluva |
reflect dataenc->sandi change in travis file
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Sun, 02 Oct 2016 00:42:29 +0200 |
sheepluva |
and while I'm at it, fix seduction... kinda ♥
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Sat, 01 Oct 2016 22:48:00 +0200 |
sheepluva |
pimp up random droplet movement vector init to create half-elliptic rather than square patterns - makes using piano less painful to the eyes
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Sat, 01 Oct 2016 22:35:14 +0200 |
sheepluva |
adding some frontend stuff to changelog
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Sat, 01 Oct 2016 21:27:05 +0300 |
unc0rr |
- Use sandi instead of dataenc (bugs.debian.org/836686)
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Sat, 01 Oct 2016 20:56:42 +0300 |
unc0rr |
Use regex match for bans
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Sat, 01 Oct 2016 19:06:12 +0200 |
sheepluva |
fix issue 110
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Sat, 01 Oct 2016 16:45:59 +0200 |
sheepluva |
fix build
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Mon, 26 Sep 2016 23:36:00 -0400 |
koda |
Drop xfire module
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Sat, 24 Sep 2016 21:01:12 +0200 |
sheepluva |
minor german translation adjustment
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Fri, 16 Sep 2016 00:41:03 +0200 |
sheepluva |
fix typo and hopefully also pas2c
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Fri, 16 Sep 2016 00:22:05 +0200 |
sheepluva |
Highlander: give visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate
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Fri, 16 Sep 2016 00:01:43 +0200 |
sheepluva |
Lua API: IsHogLocal(gearUid)
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Thu, 15 Sep 2016 23:16:49 +0200 |
sheepluva |
Lua API: GetAmmoName(ammoType)
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Fri, 09 Sep 2016 15:57:30 +0000 |
koda |
merge with github
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files
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