Wed, 10 Oct 2012 00:14:01 -0400 |
nemo |
no. still doesn't work right
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files
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Wed, 10 Oct 2012 00:40:00 +0400 |
unc0rr |
Please pas2c
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files
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Wed, 10 Oct 2012 00:21:18 +0400 |
unc0rr |
- Enable chat context menu actions
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files
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Wed, 10 Oct 2012 00:18:35 +0400 |
unc0rr |
Don't ask for full rooms list on part/kick
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files
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Tue, 09 Oct 2012 21:08:37 +0400 |
unc0rr |
Reset nickname so it may be reused while old connection is still hanging
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files
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Mon, 08 Oct 2012 21:56:24 -0400 |
nemo |
no. still doesn't work right.
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files
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Mon, 08 Oct 2012 21:07:18 -0400 |
nemo |
Knife is still broken, but so koda can fix it...
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files
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Tue, 09 Oct 2012 00:38:17 +0400 |
unc0rr |
Load friends/ignored nicks from file
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files
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Mon, 08 Oct 2012 23:57:17 +0400 |
unc0rr |
Room players list
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files
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Mon, 08 Oct 2012 13:27:46 -0400 |
nemo |
A bit more on the knife. Also add missing files to CMakeLists
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files
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Sun, 07 Oct 2012 16:44:16 -0400 |
nemo |
Data for copying throwing knife to Land once it hits.
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files
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Sun, 07 Oct 2012 23:59:55 +0400 |
unc0rr |
Bring back sorting
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files
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Sun, 07 Oct 2012 23:33:09 +0400 |
unc0rr |
Bring icons back
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files
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Sun, 07 Oct 2012 11:59:42 -0400 |
nemo |
Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
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files
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Sun, 07 Oct 2012 00:12:46 +0400 |
unc0rr |
Further work on moving to players list model
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files
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Sat, 06 Oct 2012 23:36:43 +0400 |
unc0rr |
Simplify file loading procedure
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files
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