2010-12-18 nemo oops
2010-12-18 nemo Reenable cReadyDelay - this requires testing on m8y.org from now on until the message is added to other servers
2010-12-18 koda merge
2010-12-17 Henek added replacement of "_" to " " in gameplay scripts
2010-12-17 Henek added set button to seed edit so maps won't regenerate as often
2010-12-18 koda initial stats interpretation for ifrontend
2010-12-16 nemo disable ready timer again, until I can figure out why my message didn't get through.
2010-12-16 koda move server connection stuff in its own class
2010-12-16 nemo oops, forgot world offset, also add a kind of hack to the already hackish set function for visual gears
2010-12-16 nemo offset the sprite
2010-12-16 nemo If this works right, setting Angle (yeah, yeah) switches between an aura circle and a drawn circle. aura is scaled at size 100 being 100% - 200, 200% etc.
2010-12-16 koda Added tag Hedgewars-iOS-1.2.1 for changeset a5735e877aae
2010-12-16 koda version bump Hedgewars-iOS-1.2.1
2010-12-16 koda ignore touches around dpad and buttons (for real)
2010-12-16 koda add two preferences for enabling/disabling blurry land and multitasking
2010-12-15 koda store the (future) password with md5 for ifrontend
2010-12-15 koda add more space for this help message on ipad
2010-12-15 unc0rr Recieve and parse DRAWNMAP config
2010-12-15 unc0rr Fix crash on forced disconnect
2010-12-15 unc0rr The Fix
2010-12-15 unc0rr Don't use std::string
2010-12-15 nemo add optional state parameter to hogsay
2010-12-15 nemo oops
2010-12-14 nemo Reenable ReadyTimer using a synced message NEEDS TESTING.
2010-12-14 nemo merge
2010-12-14 jose1711 Update Slovak translation
2010-12-14 nemo Reorder top registered variables by frequency gathered from 60 or so games of varying length/type. Oh. And add green hair to joker.
2010-12-14 unc0rr Compess at highest ratio
2010-12-14 unc0rr Debug messages
2010-12-14 unc0rr Try to send drawn map data to net server
2010-12-14 unc0rr Don't reset teams when returning from draw map page
2010-12-14 nemo oops. forgot the getter.
2010-12-14 nemo Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
2010-12-13 nemo Add override for speech bubble position 0: default, 1: background/translucent 2: foreground/opaque
2010-12-13 unc0rr Allow to draw maps in frontend and play them (only locally, some bugs to fix)
2010-12-13 Henek exposing seed for editing and viewing
2010-12-13 unc0rr Use pageSwitchMapper in some more places
2010-12-13 Henek added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
2010-12-13 nemo add PlaySound(soundType, hogGearUID) -- this roundabout way to reference a team seems to be how things are done in lua right now. might need changing in future
2010-12-13 Henek my first merge :(
2010-12-13 nemo div 0 check
2010-12-13 Henek added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
2010-12-13 koda more server stubs
2010-12-12 unc0rr Pretension to switch to draw map page
2010-12-12 koda add some connection facility to netserver
2010-12-11 unc0rr Use QSignalMapper instead of GoToPage*() functions (not all calls converted yet)
2010-12-11 unc0rr merge
2010-12-11 koda audio_session is giving problems with multitasking so disabling it for now
2010-12-11 Henek Finnished up the lua translations by adding training maps, campaign is ignored for now
2010-12-11 koda disable large maps also on iphone3gs and ipodtouch3g, they fail to load sometimes
2010-12-11 koda add the appirater class for getting more positive reviews
2010-12-11 Henek also updated TrophyRace to new system
2010-12-10 Henek lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
2010-12-10 smaxx Frontend:
2010-12-11 unc0rr Add a stub for draw map page
2010-12-10 nemo return RGBA
2010-12-10 nemo clan color fetch
2010-12-09 koda merge
2010-12-09 nemo add missing setter for botlevel
2010-12-09 archl Updated Chinese translation
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