Fri, 22 May 2015 13:39:12 -0400 |
nemo |
don't decrement 0 timer for air mines...
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Thu, 21 May 2015 00:19:06 +0300 |
unc0rr |
- Move protocol handling events to main thread through qt's main loop
qmlfrontend
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Thu, 21 May 2015 18:21:55 +0900 |
mikade |
- (Finally) automatically load points for all current TechRacer maps
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Mon, 18 May 2015 00:20:09 +0300 |
unc0rr |
merge default
qmlfrontend
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Sat, 16 May 2015 19:15:08 +0900 |
mikade |
your guess is as good as mine
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Sat, 16 May 2015 19:08:45 +0900 |
mikade |
Add two new maps, improve an old one
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Thu, 14 May 2015 23:09:21 +0900 |
mikade |
extensive changes
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Wed, 13 May 2015 23:01:00 +0900 |
mikade |
hopefully fix some placements
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Tue, 12 May 2015 22:38:33 +0300 |
unc0rr |
- Fix order of messages, also don't duplicate last timestamped message
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Tue, 12 May 2015 22:09:25 +0900 |
mikade |
migrate maps, new map, minor fixes
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Mon, 11 May 2015 13:53:08 -0400 |
nemo |
This probably fixes bug #839 - mine time was hardcoded to 3000 in Attack, instead of using the "0 as undefined" input that other places were using. When re653e96b0ec3 started paying attention to the input parameter, this previously ignored value became a problem.
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Mon, 11 May 2015 19:58:54 +0300 |
unc0rr |
- Take girder height into account (fix issue #908)
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Sat, 09 May 2015 14:30:01 +0900 |
mikade |
Added param for rounds in techracer.
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Fri, 08 May 2015 15:36:19 +0200 |
sheepluva |
reduce volume a bit more. also fix engine hint
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Fri, 08 May 2015 09:16:21 -0400 |
nemo |
50% volume on music to make sheepluva happy
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