2010-12-22 nemo Another snow variant
2010-12-22 nemo FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
2010-12-22 nemo trying a graphic with more white and less translucency
2010-12-22 nemo knock back y two to make snow pile up a bit less high
2010-12-22 Henek fixed showmission so it actually displays the right icons
2010-12-22 nemo should allow snow to spawn against explosion land back tex. a bit messy but I'm sleepy. g'nite
2011-02-02 unc0rr Close branch server_refactor
2010-12-22 nemo apply cGravityf when changing cGravity
2011-01-31 unc0rr Implement room delegation when admin lefts it server_refactor
2010-12-22 nemo more snow
2011-01-30 unc0rr Reimplement a bunch of administrator commands server_refactor
2010-12-22 nemo fix desync in snow
2011-01-30 unc0rr Reimplement KICK server_refactor
2010-12-22 nemo minor visual tweaks to snow
2011-01-30 unc0rr Reimplement FOLLOW server_refactor
2010-12-22 nemo oops. forgot the graphic
2011-01-30 unc0rr Reimplement some more protocol commands server_refactor
2010-12-22 nemo minor position tweaks. hopefully checking array bounds correctly
2011-01-29 unc0rr - Reactivate pings timer, reimplement PING handler server_refactor
2010-12-22 nemo A very very basic snow implementation
2011-01-29 unc0rr Introduce numbered server notice messages server_refactor
2010-12-22 koda merge
2011-01-28 unc0rr Make client quit on send exception (was commented due to another approach in handling connection lost) server_refactor
2010-12-22 koda update weapons
2011-01-28 unc0rr Force RNF in AnswerClients too, in order to prevent lazyness in actions (most probably it's redundant to do that, still I do) server_refactor
2010-12-22 koda this should prevent that ever again
2011-01-28 unc0rr Reimplement some more Actions server_refactor
2010-12-22 koda damn. it.
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