Sun, 11 Mar 2012 20:12:31 -0400 | nemo | Start on adding drowning bonus to bat/firepunch/whip. AI still is not smart enough to change direction when firepunching to face the water, or change the angle of the bat. | changeset | files |
Sun, 11 Mar 2012 18:28:32 -0400 | nemo | Add drowning to grenade too, try some little optimisations | changeset | files |
Sun, 11 Mar 2012 23:31:32 +0400 | unc0rr | Fix silliness | changeset | files |
Sun, 11 Mar 2012 14:43:36 -0400 | nemo | First pass at making AI drowning aware. No concerns of performance, only applied to bazooka (not bat/fp etc) | changeset | files |
Sun, 11 Mar 2012 12:19:04 -0400 | nemo | Minor optimisation for AI to cut down on hwSqrt calls | changeset | files |
Sun, 11 Mar 2012 11:39:45 -0400 | nemo | bug #336 | changeset | files |
Sat, 10 Mar 2012 23:00:39 -0500 | nemo | Add div to allow safe integer division from lua | changeset | files |
Sat, 10 Mar 2012 16:32:46 -0500 | nemo | Recount team health if modifying hedgehog health | changeset | files |