Wed, 10 Aug 2011 17:20:21 -0400 |
nemo |
:( bad revision.
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Wed, 10 Aug 2011 14:55:00 +0200 |
Xeli |
back key now quits the game
hedgeroid
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Wed, 10 Aug 2011 17:16:19 -0400 |
nemo |
merge1
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Wed, 10 Aug 2011 14:52:51 +0200 |
Xeli |
Changed gametype to 'style'
hedgeroid
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Wed, 10 Aug 2011 22:34:25 +0200 |
mikade |
Fixed up Golf theme. Should look pretty good, now.
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Wed, 10 Aug 2011 01:50:57 +0200 |
Xeli |
typo on the nullpointer check
hedgeroid
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Wed, 10 Aug 2011 11:45:02 -0400 |
nemo |
exclude current hedgehog
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Wed, 10 Aug 2011 01:22:52 +0200 |
Xeli |
Fixed team colors in the UI, delete and a nullpointer bug when no teams are created
hedgeroid
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Tue, 09 Aug 2011 21:54:45 -0400 |
nemo |
Revert 3768e9a6ec40. I misread the test. Seems parachute works as expected now already
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Tue, 09 Aug 2011 21:41:52 +0200 |
Xeli |
merge
hedgeroid
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Tue, 09 Aug 2011 21:18:12 -0400 |
nemo |
return visual gear in hogsay
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Mon, 08 Aug 2011 23:57:04 -0400 |
nemo |
slight visual tweak. birdy's wings beat faster if he's just about tired out
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Mon, 08 Aug 2011 13:43:24 -0400 |
nemo |
gear state flag names for scripting
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Sun, 07 Aug 2011 14:41:47 -0400 |
nemo |
remove offset in seduction gear creation
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Sun, 07 Aug 2011 14:29:11 -0400 |
nemo |
Experimental area-of-effect Seduction
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Sun, 07 Aug 2011 22:27:57 +0400 |
unc0rr |
Oh, and fix cursor visibility correlations between gsConfirm state and paused state
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Sun, 07 Aug 2011 22:24:13 +0400 |
unc0rr |
Also unhide mouse cursor when in gsConfirm state
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Sun, 07 Aug 2011 22:20:52 +0400 |
unc0rr |
Release mouse cursor in gsConfirm state
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Sun, 07 Aug 2011 22:18:51 +0400 |
unc0rr |
Enter gsConfirm state when loosing focus
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Sun, 07 Aug 2011 13:32:28 -0400 |
nemo |
disable extra time in timeless mode
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Sun, 07 Aug 2011 12:50:17 -0400 |
nemo |
drowning flake graphics tweak
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Sun, 07 Aug 2011 18:49:49 +0200 |
koda |
oops this slipped through
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Sun, 07 Aug 2011 12:40:14 -0400 |
nemo |
Expose TargetX/TargetY to scripting
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Tue, 09 Aug 2011 21:31:49 +0200 |
Xeli |
removed prints
hedgeroid
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Sun, 07 Aug 2011 12:25:21 -0400 |
nemo |
disable special case for parachute on rope. legacy? Without it, parachute behaves as one expects
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Tue, 09 Aug 2011 20:56:34 +0200 |
Xeli |
fixed minor download bug
hedgeroid
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Sun, 07 Aug 2011 12:06:53 -0400 |
nemo |
make a special case for teleport instead. also allows teleporting off of a parachute
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Tue, 09 Aug 2011 20:56:18 +0200 |
Xeli |
api level 9 for now
hedgeroid
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Sun, 07 Aug 2011 11:52:06 -0400 |
nemo |
prevent attempting to teleport in mid-air during inf attack
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Tue, 09 Aug 2011 20:55:34 +0200 |
Xeli |
-
hedgeroid
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Sun, 07 Aug 2011 11:23:27 -0400 |
nemo |
Don't reset attack when Unplaced.
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Tue, 09 Aug 2011 20:54:56 +0200 |
Xeli |
Fixed IPC provide gameconfig
hedgeroid
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