Thu, 16 Jul 2015 08:39:35 -0400 nemo CRLF purge
Wed, 15 Jul 2015 00:27:12 +0200 sheepluva small german string fix
Tue, 14 Jul 2015 20:06:07 +0900 mikade ups, remove random testing vars
Tue, 14 Jul 2015 20:01:15 +0900 mikade tentative/lazy fixes for unC0Rr's evil
Tue, 14 Jul 2015 03:45:27 +0200 sheepluva update german translation
Tue, 14 Jul 2015 02:01:58 +0200 sheepluva merge
Tue, 14 Jul 2015 01:56:47 +0200 wuzzy update for "that sinking feeling"
Mon, 13 Jul 2015 23:30:12 +0200 sheepluva fix some typos
Mon, 13 Jul 2015 22:10:01 +0200 wuzzy german lua strings translation
Mon, 13 Jul 2015 11:01:01 +0200 sheepluva don't keep around those right-side fort files which are just mirror images of left-side forts. generate them at run-time instead. note: inlining changes and deleting files - so consider clean build/install
Mon, 13 Jul 2015 06:19:51 +0200 sheepluva just ignore gfDivideTeams if more/less than 2 teams. instead of quitting with fatal error
Sun, 12 Jul 2015 23:15:39 +0200 sheepluva chat: make sure that CTRL is the /only/ modifier key pressed when detecting ctrl+a etc
Sun, 12 Jul 2015 08:20:33 +0200 sheepluva small changelog update
Sat, 11 Jul 2015 18:36:06 -0400 nemo remove teamgone. desyncs now. less interesting without the animation, perhaps something should be flagged to replace it
Sat, 11 Jul 2015 18:28:26 +0200 sheepluva please avoid # in filenames
Thu, 09 Jul 2015 13:27:56 -0400 nemo Fix build w/o S3D and video recording. untested.
Tue, 07 Jul 2015 19:19:43 -0400 nemo merge
Sat, 04 Jul 2015 21:48:02 +0200 wuzzy german translation update
Tue, 07 Jul 2015 19:19:18 -0400 nemo update hl for .22 airmines
Sat, 04 Jul 2015 03:43:41 +0200 sheepluva fix Rubberduck grave
Wed, 24 Jun 2015 01:23:37 +0200 sheepluva fallback to Default voicepack if specified voicepack is not available
Tue, 16 Jun 2015 10:08:07 -0400 nemo bit friendlier if the uVariables values get changed
Fri, 12 Jun 2015 17:28:20 -0400 nemo Just to prevent airmines from stealing camera when they blow up... but really what is needed I think is forcing camera to stay on current hedgehog if you are the active player. either all the time, or at least if you are on rope/saucer.
Thu, 11 Jun 2015 03:31:33 +0200 sheepluva hog number display: no blinking
Wed, 10 Jun 2015 23:21:30 +0300 unc0rr Time is stored in bytestring now
Wed, 10 Jun 2015 23:05:38 +0300 unc0rr Buggy executeMany?
Mon, 08 Jun 2015 08:21:09 -0400 nemo ambiguous
Sun, 07 Jun 2015 04:40:02 +0200 sheepluva mention hoggywood and cake in the changelog
Sat, 06 Jun 2015 23:57:12 +0200 sheepluva fix flower grave
Sat, 06 Jun 2015 23:28:07 +0200 sheepluva fix statue grave
Sat, 06 Jun 2015 22:10:11 +0200 sheepluva fix chat lines losing color information on texture reload
Thu, 04 Jun 2015 19:57:04 +0300 unc0rr More ifdefs \o/ (fix build even more)
Wed, 03 Jun 2015 23:24:56 +0300 unc0rr Lazy fix for server build
Tue, 02 Jun 2015 19:53:30 +0100 koda Added tag 0.9.21-release, fab746a3597e for changeset 7e55468ffe38
Wed, 03 Jun 2015 14:50:54 +0100 koda Update .hgignore file
Wed, 03 Jun 2015 14:52:30 +0100 koda merge, mah friend, long time no see
Wed, 03 Jun 2015 22:16:03 +0900 mikade - some new mission icons
Wed, 03 Jun 2015 07:30:12 -0400 nemo cursor x/y when targeting for mikade's visual effects. this is not synced
Tue, 02 Jun 2015 19:51:04 +0100 koda Fix building hedgewars-server
Tue, 02 Jun 2015 18:37:40 +0100 koda Allow skipping the bundle step after install on OSX
Tue, 02 Jun 2015 18:10:46 +0100 koda Make sure that the png library name is always defined
Tue, 02 Jun 2015 17:57:15 +0100 koda Fix libsdl bundling on OSX when library rather than framework is used
Tue, 02 Jun 2015 01:58:10 +0100 koda Move OSX SDL library configuration from SDLh to proper CMakeLists
Tue, 02 Jun 2015 01:28:21 +0100 koda Fix retina rendering on OSX
Mon, 01 Jun 2015 14:30:22 +0200 koda Fix building on OSX when autoupdate is disabled
Tue, 26 May 2015 23:29:53 +0200 sheepluva LuaAPI: fix OnHogAttack the incorrect AmmoType (amNothing) under certain conditions. Thanks for CheezeMonkey for reporting this
Wed, 27 May 2015 10:37:12 -0400 nemo add a bit more spacing around stars, add pad parameter to increase spacing between objects
Wed, 27 May 2015 23:00:56 +0900 mikade - reorder waypoint preview
Wed, 27 May 2015 22:34:11 +0900 mikade - preview generation for rubbers, air-mines, crates, barrels
Tue, 26 May 2015 12:00:39 +0300 unC0Rr merge
Tue, 26 May 2015 10:42:17 +0200 sheepluva merge git head and hg head
Tue, 26 May 2015 11:59:46 +0300 unC0Rr Make sure to have gstMoving flag cleared
Mon, 25 May 2015 16:53:52 -0400 nemo call setScript update if scheme changes, due to scriptparams
Mon, 25 May 2015 22:50:38 +0200 sheepluva merge
Mon, 25 May 2015 16:40:04 -0400 nemo Also preview waypoints
Mon, 25 May 2015 22:32:32 +0200 sheepluva some changelog additions, not complete yet
Mon, 25 May 2015 15:48:07 -0400 nemo Pass ScriptParams to preview to support techracer. Proof of concept for techracer, generate a preview for m=4
Mon, 25 May 2015 14:26:54 +0200 sheepluva Merge pull request #34 from CaF2/master
Mon, 25 May 2015 14:31:06 -0400 nemo prevent damage colouring of indestructible terrain
Mon, 25 May 2015 13:53:12 +0200 caf2 Changed to continental supplies from the DLC, because its better :P
Sun, 24 May 2015 15:44:21 -0400 nemo change from default of 4 (like land mines) to 0, since it was breaking old scripts.
Sun, 24 May 2015 15:13:03 -0400 nemo Bunch of flags off forum, reviewed/renamed by wuzzy and sheepluva
Tue, 21 Jul 2015 23:46:52 +0300 unc0rr Put types into a separate file qmlfrontend
Fri, 22 May 2015 13:39:12 -0400 nemo don't decrement 0 timer for air mines...
Thu, 21 May 2015 00:19:06 +0300 unc0rr - Move protocol handling events to main thread through qt's main loop qmlfrontend
Thu, 21 May 2015 18:21:55 +0900 mikade - (Finally) automatically load points for all current TechRacer maps
Mon, 18 May 2015 00:20:09 +0300 unc0rr merge default qmlfrontend
Sat, 16 May 2015 19:15:08 +0900 mikade your guess is as good as mine
Sat, 16 May 2015 19:08:45 +0900 mikade Add two new maps, improve an old one
Thu, 14 May 2015 23:09:21 +0900 mikade extensive changes
Wed, 13 May 2015 23:01:00 +0900 mikade hopefully fix some placements
Tue, 12 May 2015 22:38:33 +0300 unc0rr - Fix order of messages, also don't duplicate last timestamped message
Tue, 12 May 2015 22:09:25 +0900 mikade migrate maps, new map, minor fixes
Mon, 11 May 2015 13:53:08 -0400 nemo This probably fixes bug #839 - mine time was hardcoded to 3000 in Attack, instead of using the "0 as undefined" input that other places were using. When re653e96b0ec3 started paying attention to the input parameter, this previously ignored value became a problem.
Mon, 11 May 2015 19:58:54 +0300 unc0rr - Take girder height into account (fix issue #908)
Sat, 09 May 2015 14:30:01 +0900 mikade Added param for rounds in techracer.
Fri, 08 May 2015 15:36:19 +0200 sheepluva reduce volume a bit more. also fix engine hint
Fri, 08 May 2015 09:16:21 -0400 nemo 50% volume on music to make sheepluva happy
Thu, 07 May 2015 17:57:57 +0200 sheepluva add simple build instructions
Thu, 07 May 2015 17:29:12 +0300 unC0Rr Long awaited hwmap<->txt converter, which took less than hour to make
Mon, 18 May 2015 00:07:52 +0300 unc0rr Move SDLNet_TCP_Send to its own thread qmlfrontend
Thu, 07 May 2015 21:56:21 +0900 mikade fml
Sun, 17 May 2015 00:14:30 +0300 unc0rr Some more work on flib network qmlfrontend
Thu, 07 May 2015 21:48:19 +0900 mikade oops
Fri, 15 May 2015 23:28:31 +0300 unc0rr Parse net commands, answer to pings qmlfrontend
Thu, 07 May 2015 21:44:19 +0900 mikade one more map, extra param
Wed, 13 May 2015 23:21:40 +0300 unc0rr Mockup of protocol parser qmlfrontend
Tue, 05 May 2015 12:48:25 +0200 sheepluva merge: merge the git merge head into hg tip, with anothera hg merge. merge. merge. merge. merge. meeeerrrrgeeee.
Mon, 11 May 2015 00:27:16 +0300 unc0rr Fix jumpts table, build array of handlers (wip) qmlfrontend
Mon, 04 May 2015 18:32:33 +0200 sheepluva chat: simplify some code and fix bugs I noticed during testing
Sat, 09 May 2015 23:30:19 +0300 unc0rr Produce some useful code qmlfrontend
Mon, 04 May 2015 18:39:00 +0300 unc0rr Less code - less bugs (fix pas2c build)
Mon, 04 May 2015 23:52:56 +0200 sheepluva Merge pull request #32 from gunchleoc/master
Mon, 04 May 2015 17:49:15 +0300 unc0rr merge default qmlfrontend
Fri, 01 May 2015 00:17:38 +0200 sheepluva chat: further tweaks and cleanups
Thu, 30 Apr 2015 21:53:41 +0200 sheepluva different implementation for utf-8 char detection/handling
Thu, 30 Apr 2015 18:59:54 +0200 sheepluva chat: generate utf8 info e.g. for pasted contents
Sat, 02 May 2015 11:47:55 +0900 mikade fix techracer map 3
Fri, 01 May 2015 23:22:23 +0300 unc0rr - ?Fix? nemo's attempt in r959219241c67
Fri, 01 May 2015 22:01:14 +0300 unc0rr merge
Fri, 01 May 2015 22:23:37 +0900 mikade ups, forgot we need to make TechRacer aware of airmines
Fri, 01 May 2015 22:08:13 +0900 mikade new test for lols
Sat, 18 Apr 2015 10:32:12 +0100 gunchleoc New gd translation of main ts file.
Wed, 29 Apr 2015 17:17:40 +0300 unc0rr Catch exceptions in accept() call
Mon, 27 Apr 2015 17:21:58 +0000 vittorio giovara Do not set rpath when binaries are installed in the standard search path
Sat, 11 Apr 2015 17:37:43 +0300 unc0rr Add ceil() function to fpcrtl of pas2c
Sat, 11 Apr 2015 15:34:07 +0300 unc0rr Silly fixes for silly pas2c
Mon, 04 May 2015 17:48:57 +0300 unc0rr Try another approach, WIP qmlfrontend
Fri, 10 Apr 2015 23:58:05 +0300 unc0rr Switch to mysql-simple, as hdbc package seems to be abandoned and anyway never satisfied me
Wed, 29 Apr 2015 23:52:18 +0300 unc0rr Rendering some code qmlfrontend
Fri, 10 Apr 2015 11:14:53 -0400 nemo bouncy/noportal check after spawn
Tue, 28 Apr 2015 23:26:12 +0300 unc0rr Some more work on network client implementation qmlfrontend
Fri, 10 Apr 2015 10:36:17 -0400 nemo tweak erase
Tue, 28 Apr 2015 11:49:48 +0300 unc0rr Will use own tree type qmlfrontend
Wed, 08 Apr 2015 23:59:35 -0400 nemo also erase
Sat, 25 Apr 2015 23:46:09 +0300 unc0rr Some hedgewars coding a week keeps doctor away qmlfrontend
Wed, 08 Apr 2015 15:10:44 -0400 nemo fix copypasta typo, failure to bump offset of lf params
Wed, 22 Apr 2015 23:33:16 +0300 unc0rr Some futher work on flib net client part qmlfrontend
Wed, 08 Apr 2015 15:04:48 -0400 nemo Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
Thu, 16 Apr 2015 23:31:13 +0300 unc0rr Start network support: only setting up a connection for now qmlfrontend
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