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Fri, 13 Oct 2017 16:37:56 -0400
nemo
mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
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files
Fri, 13 Oct 2017 17:09:45 +0200
Wuzzy
Don't switch back to rope/chute/jetpack if selected ammo is not ammoprop_AltUse
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Thu, 12 Oct 2017 20:30:39 +0200
Wuzzy
Explain TropyRace's knockout rule in the mission panel
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files
Thu, 12 Oct 2017 20:17:00 +0200
Wuzzy
QTfrontend: Fix flickering and bad offset of control config popup
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files
Thu, 12 Oct 2017 19:04:30 +0200
Wuzzy
Add missing variable in uWorld.pas in videorec builds
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files
Thu, 12 Oct 2017 16:30:12 +0200
Wuzzy
Fix incorrect hints about molotov cocktail insta-booming barrels
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files
Wed, 11 Oct 2017 23:41:25 +0200
Wuzzy
Rope: Keep rope selected if sliding on ground and secondary weapon selected
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Wed, 11 Oct 2017 23:14:29 +0200
Wuzzy
Remove unused variable in uWorld.pas
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