Mon, 14 Jan 2019 17:12:12 +0100 |
Wuzzy |
ASA: Tweak spawning height of hedgehogs
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Mon, 14 Jan 2019 17:04:18 +0100 |
Wuzzy |
ASA moon02: Fix player not losing if time runs out while still having the rope
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Mon, 14 Jan 2019 16:18:34 +0100 |
Wuzzy |
Fix crosshair sometimes not getting removed
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Mon, 14 Jan 2019 07:14:18 +0100 |
Wuzzy |
Outsource commonly used words in siPointType to QTfrontend
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Mon, 14 Jan 2019 06:17:35 +0100 |
Wuzzy |
ASA moon02: Add finishing times in ranking
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Mon, 14 Jan 2019 05:58:07 +0100 |
Wuzzy |
ASA: Show current time and personal best in moon02
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Mon, 14 Jan 2019 04:59:04 +0100 |
Wuzzy |
ASA desert02: Show escape record in-game
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Mon, 14 Jan 2019 04:30:31 +0100 |
Wuzzy |
Tweak bounce effects of some gears
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Mon, 14 Jan 2019 03:53:21 +0100 |
Wuzzy |
Fix "unused variable" warning (valOK)
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Mon, 14 Jan 2019 03:52:09 +0100 |
Wuzzy |
Remove a bunch of dead out-commented code
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Mon, 14 Jan 2019 03:23:21 +0100 |
Wuzzy |
Fix WorldWrap returning sometimes true unjustifiably
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Mon, 14 Jan 2019 02:48:36 +0100 |
Wuzzy |
Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
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Sun, 13 Jan 2019 22:22:40 +0100 |
Wuzzy |
Fix airplane line being drawn in front of many HUD elements
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Sun, 13 Jan 2019 18:07:04 +0100 |
Wuzzy |
Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
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Sun, 13 Jan 2019 17:49:29 +0100 |
Wuzzy |
Tweak height limit of air attack in bounce edge maps
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Sun, 13 Jan 2019 17:28:33 +0100 |
Wuzzy |
Disallow placement of piano beyond bounce world edge
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Sun, 13 Jan 2019 17:02:15 +0100 |
Wuzzy |
Deny air attack in bounce world edge if target is in "impossible" position
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Sun, 13 Jan 2019 15:54:10 +0100 |
Wuzzy |
Don't try to spawn air mines beyond the bounce world edge
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Sun, 13 Jan 2019 15:47:14 +0100 |
Wuzzy |
Bounce off gears at bouncy world edge only if they move towards it
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Sun, 13 Jan 2019 05:00:14 +0100 |
Wuzzy |
Frontend: Tweak button padding once more
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Sat, 12 Jan 2019 23:38:34 +0100 |
Wuzzy |
Mention zoom key in movement training
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Sat, 12 Jan 2019 23:26:33 +0100 |
Wuzzy |
Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug 718)
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Sat, 12 Jan 2019 06:38:20 +0100 |
Wuzzy |
Frontend: More button padding tweaking
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Sat, 12 Jan 2019 06:19:16 +0100 |
Wuzzy |
TS: Restore 2 of the "specialist" letters
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Fri, 11 Jan 2019 08:51:11 -0500 |
nemo |
merge release branch
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Fri, 11 Jan 2019 08:45:11 -0500 |
nemo |
tabs to spaces
0.9.25
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Fri, 11 Jan 2019 08:42:15 -0500 |
nemo |
deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already
0.9.25
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Fri, 11 Jan 2019 08:08:28 -0500 |
nemo |
couple more use after frees for gear deletion.
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Fri, 11 Jan 2019 04:38:07 +0100 |
Wuzzy |
Make sure to render crosshair above render
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Fri, 11 Jan 2019 03:50:06 +0100 |
Wuzzy |
Render contour of flying saucer is in (mostly) opaque
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Fri, 11 Jan 2019 01:44:04 +0100 |
Wuzzy |
Frontend: Increase padding of small push buttons
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Thu, 10 Jan 2019 23:22:44 +0100 |
Wuzzy |
Restore map scaling of Tunnels script
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Thu, 10 Jan 2019 23:16:32 +0100 |
Wuzzy |
Force MapFeatureSize=12 in TechRacer
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Thu, 10 Jan 2019 23:10:20 +0100 |
Wuzzy |
Fix Racer ghost not resetting properly after a skip (bug 565)
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Thu, 10 Jan 2019 21:24:32 +0100 |
unc0rr |
Fix dy hardcoded value in kamikaze test
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Thu, 10 Jan 2019 21:22:07 +0100 |
unc0rr |
Fix broken kamikaze logic when target position is close to attacker
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Thu, 10 Jan 2019 19:47:18 +0100 |
Wuzzy |
Don't say "first blood" in games with only 1 clan
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Thu, 10 Jan 2019 19:21:08 +0100 |
Wuzzy |
Fix wind bar animation not looping properly
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Thu, 10 Jan 2019 19:09:06 +0100 |
Wuzzy |
Prevent wind bar from overflowing with high wind values
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Thu, 10 Jan 2019 18:45:04 +0100 |
Wuzzy |
Tweak appear/disappear animation of touch widgets
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Thu, 10 Jan 2019 18:30:14 +0100 |
Wuzzy |
Minor touch refactor
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Thu, 10 Jan 2019 18:08:02 +0100 |
Wuzzy |
Swap 2 targets in grenade training to make the start a bit easier
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Thu, 10 Jan 2019 18:05:48 +0100 |
Wuzzy |
Update grenade training to support bounciness in Touch
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Thu, 10 Jan 2019 17:54:58 +0100 |
Wuzzy |
Add button to set bounciness in touch interface
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Thu, 10 Jan 2019 03:14:02 +0100 |
Wuzzy |
Use player team's control scheme for all teams if there's a mission team
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Thu, 10 Jan 2019 02:50:01 +0100 |
Wuzzy |
Fix player team ignoring custom team control scheme in campaign/missions
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Thu, 10 Jan 2019 00:41:31 +0100 |
Wuzzy |
Restructure changelog
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Thu, 10 Jan 2019 00:33:05 +0100 |
Wuzzy |
Fix double water splash if flying saucer drowns (bug 681)
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Wed, 09 Jan 2019 22:19:46 +0100 |
Wuzzy |
Remove default keybinding for unselecting weapon
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Wed, 09 Jan 2019 22:09:27 +0100 |
Wuzzy |
Allow to leave a control unused (no key binding)
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Wed, 09 Jan 2019 16:27:57 -0500 |
nemo |
fix incorrect mask set in r7b4643ff60ea - this causes ghost hog collisions and odd hog jumps on overlap with active hog
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Wed, 09 Jan 2019 19:39:48 +0100 |
Wuzzy |
Add control (default: X) to unselect current weapon
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Wed, 09 Jan 2019 19:10:11 +0100 |
Wuzzy |
Send and display owner name of own teams in online games (fixes bug 468)
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Tue, 08 Jan 2019 03:03:21 +0100 |
Wuzzy |
Suppress “<team> is gone message on game end
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Sun, 06 Jan 2019 02:32:27 +0100 |
Wuzzy |
Pagetraining: Make sure the translator comment will be collected
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Sun, 06 Jan 2019 02:16:45 +0100 |
Wuzzy |
Make turn timer gray when finishing target practice
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Sun, 06 Jan 2019 01:21:16 +0100 |
Wuzzy |
Display team records in training menu
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Sat, 05 Jan 2019 23:15:13 +0100 |
Wuzzy |
BRW: Fix Lua error after using timebox
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Sat, 05 Jan 2019 22:22:36 +0100 |
Wuzzy |
TS: Scale health with the “initial health” setting from game scheme
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Sat, 05 Jan 2019 22:05:20 +0100 |
Wuzzy |
Lua: Add InitHealth, read-only variable containing the initial hog health setting
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