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Sat, 06 Nov 2010 17:56:24 -0400
henek
2 more variables to control water rise and health loss during sudden death.
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files
Sat, 06 Nov 2010 23:07:20 +0300
unc0rr
Prevent vgtFlake's rotation angle to grow too high in its absolute value
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files
Sat, 06 Nov 2010 20:38:59 +0100
koda
add Timeless and Fort game modes, tweaks to other modes
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files
Sat, 06 Nov 2010 19:40:49 +0100
koda
perform an additional check on gamestart
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files
Sat, 06 Nov 2010 18:21:30 +0100
koda
update ios port with new health modes, increase sd turns, new game modes, fixed bugs that prevented the creation of AI controlled teams, revisited update modes
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files
Sat, 06 Nov 2010 12:56:09 -0400
henek
Decouple forts from divide/mines/explosives, since those can be set individually these days
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files
Sat, 06 Nov 2010 12:33:24 -0400
nemo
Forgot to disable these in 4116:877ecc9d9d82
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Sat, 06 Nov 2010 14:49:11 +0100
Palewolf
Small tweak to Nature/LandTex
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