2016-04-09 Wuzzy HedgeEditor: Better naming and explanation of tagging mode and advanced repositioning mode
2016-04-09 Wuzzy HedgeEditor: Improve graphics on girder/rubber placement
2016-04-09 Wuzzy HedgeEditor: Throw away code in comments and unused variables
2016-04-09 Wuzzy HedgeEditor: Refactor legacy GetVisualGearValues code
2016-04-09 Wuzzy HedgeEditor: Fix girder sprite being displayed a top left
2016-04-09 Wuzzy HedgeEditor: Fix teams being exported multiple times when saving multiple times in same session
2016-04-09 Wuzzy Add dud mine placement mode to HedgeEditor
2016-04-09 Wuzzy HedgeEditor: Tweak and reorder health/timer selection numbers
2016-04-09 Wuzzy HedgeEditor: Allow to set sticky mine timer
2016-11-23 Wuzzy Update outdated onGameInit variables in HedgeEditor map export, fixes various bugs
2016-11-23 Wuzzy Split up change log sections even more, and update it for Racer
2016-11-23 Wuzzy Allow to set Racer waypoint limit with script parameter “maxwaypoints”
2016-11-23 Wuzzy Fix incorrect type check of wpRad in Racer
2016-11-23 Wuzzy Highlight first Racer waypoint in placement phase
2016-11-23 Wuzzy Allow to remove waypoints in Racer with precise key
2016-11-22 Wuzzy Fix Construction Mode screwing up when initialenergy > maxenergy
2016-11-22 Wuzzy Use GetAmmoName in Construction Mode
2016-11-22 Wuzzy Disable Sudden Death in Shoppa for good
2016-11-22 Wuzzy Remove colons in campaign screen for more UI consistency
2016-11-22 Wuzzy Align drop-down text of unfinished campaign missions with finished icons
2016-11-22 Wuzzy Give infinite ropes in Running for survival mission
2016-11-22 Wuzzy Add skip option to desert01, fruit02, moon01 in A Space Adventure
2016-11-22 Wuzzy Fix double achievements and ranks in The First Stop mission (fixes #106)
2016-11-20 unc0rr Prepend "User quit: " to client-side quit messages
2016-11-20 Wuzzy Use proper start button in training menu
2016-11-20 Wuzzy Update changelog about mission tabs
2016-11-20 Wuzzy Update German mission description strings
2016-04-13 Wuzzy Make tab of mission list tab header blend into mission list
2016-04-13 Wuzzy Update English mission descriptions to better fit tabbed mission menu
2016-04-13 Wuzzy Mission recategorization into trainings, challenges and scenarios.
2016-11-20 Wuzzy Fix typo in German campaign translation
2016-11-20 Wuzzy Update changelog for space campaign updates
2016-11-20 Wuzzy Complete space campaign's spacetrip mission if all main+side missions are completed
2016-11-20 Wuzzy Draw 2 flowers for fully completed (w/ side missions) planets in space campaign
2016-11-20 Wuzzy Expose number of air mines in Lua variable AirMinesNum
2016-11-20 Wuzzy Add more descriptions into desktop entry files, fix some specification mismatches
2016-11-19 Wuzzy Merge new Cheese map
2016-11-19 Wuzzy Update changelog about campaign screen check marks
2016-05-04 Wuzzy Don't show AI-controlled teams in campaigns page
2016-05-04 Wuzzy Make campaign mission names translatable
2016-05-04 Wuzzy Make campaign names translatable
2016-05-04 Wuzzy Seperate campaign victories from campaign mission victories
2016-05-04 Wuzzy Update campaign drop-down list after campaign victory
2016-05-04 Wuzzy Fix final mission of Progress-based campaigns (like ACF) not being recognized as finished
2016-05-04 Wuzzy Campaign page: Add labels and move start button to footer
2016-11-19 Wuzzy Save mission success for A Space Adventure missions
2016-05-04 Wuzzy Add support for storing and displaying success of campaign missions
2016-05-03 Wuzzy Update campaign victory status when changing selection
2016-05-03 Wuzzy Store campaign victories in campaign variable "Won"
2016-05-03 Wuzzy Show check marks for campaigns with Won=true
2016-11-19 CopherNeue Updated cheese map
2016-11-19 Wuzzy Overwrite special ammo descriptions in Racer script
2016-11-19 Wuzzy Allow to ignore overwritten ammo name in GetAmmoName
2016-11-19 Wuzzy GetAmmoName now returns ammo name overwritten by SetAmmoTexts
2016-11-19 Wuzzy Update changelog for SetAmmoTexts-related changes
2016-11-19 Wuzzy Change descriptions for special Construction Mode tools
2016-05-09 Wuzzy Add SetAmmoDescriptionAppendix to Lua API, see issue 82
2016-05-09 Wuzzy Make SetAmmoTexts update ammo menu weapon name, too
2016-05-09 Wuzzy Add Lua API function SetAmmoTexts (see issue 82)
2016-11-19 Wuzzy Update Changelog: Add Racer and TechRacer updates
2016-04-13 Wuzzy TechRacer: Cleanup mess regarding teams which did not finish
2016-04-13 Wuzzy Fix some incorrect TechRacer messages
2016-04-13 Wuzzy TechRacer: Show racing times and ranking in stats screen
2016-04-13 Wuzzy Force TechRacer maps when image map is selected. Fixes Google Code issue #882
2016-04-13 Wuzzy TechRacer: Don't mess with ammo caption while in waypoint.
2016-04-13 Wuzzy Clean up TechRacer strings
2016-04-13 Wuzzy Racer: Reduce minimum number of waypoints to 2, tweak descriptions
2016-04-13 Wuzzy Racer: Clean up “did not finish” mess
2016-04-13 Wuzzy Add new Racer script parameter: waypointradius
2016-11-19 Wuzzy Racer: Dump old commented-out code
2016-04-13 Wuzzy Racer: Show “Track completed!” message
2016-04-13 Wuzzy Add “rounds” script parameter for Racer
2016-04-13 Wuzzy Racer: Don't mess with ammo display when touching waypoint
2016-04-13 Wuzzy Racer: Clean up strings
2016-04-13 Wuzzy Implement stats screen for Racer
2016-05-01 Wuzzy Add “boring” voice to voice queue to avoid voice overlapping
2016-05-01 Wuzzy Enable timer warning sounds in hog placement phase
2016-11-19 Wuzzy Add changelog entries for the timer color-coding and countdown sounds
2016-04-30 Wuzzy When doing something, set ready time to 0 instead of 1
2016-04-30 Wuzzy Fix sniper rifle making timer gray all the time
2016-04-30 Wuzzy Show timer at 999s instead of 1000s
2016-04-30 Wuzzy Make timer gray while the time is not running or while it is paused
2016-04-30 Wuzzy Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
2016-11-19 Wuzzy Play countdown sounds for 4-1 remaining seconds and “boring” voice on timeout
2016-04-30 Wuzzy Make the timer red when it is the get-away time
2016-04-30 Wuzzy Turn timer digits green when it's still the ready timer
2016-11-19 Wuzzy Add sounds for blowtorch, invuln., f. saucer, lasersight, portal gun
2016-11-17 Wuzzy Fix Qt warnings about QLayout (Fixes #127)
2016-11-17 Wuzzy Update Mutant script
2016-11-17 Wuzzy Update changelog for CTF
2016-04-13 Wuzzy CTF: Play sound when capturing flag
2016-04-13 Wuzzy CTF: Allow to set capture limit with script param
2016-04-13 Wuzzy CTF: Clean up mission panel
2016-11-17 Wuzzy Capture The Flag: Fix flag of first team spawning at second hog (issue #9)
2016-11-17 Wuzzy Update changelog
2016-11-17 Wuzzy Fix and change escaping for mission map descriptions
2016-11-17 Wuzzy Show mission map descriptions for default language as well
2016-11-17 Wuzzy UTF-8 support for mission map descriptions
2016-11-17 Wuzzy Fix improper locale detection for mission map descriptions
2016-11-17 Wuzzy Add German translations for mission maps
2016-11-17 Wuzzy Slightly improved mission map descriptions
2016-11-16 sheepluva reenable divided-mode spawning hack^Wtweak, that was accidently removed in 34ede05e4d4f
2016-11-16 nemo Make sd-tint a theme variable so cophernue can tweak his sky tinting
2016-11-16 Wuzzy Improve mission panel in Gravity script (don't overwrite game modifier texts)
2016-11-16 Wuzzy Fix low gravity utility not working in Gravity script (fixes #13)
2016-11-16 Wuzzy Save fastest rounds in Killing the specialists and Precise shooting missions
2016-11-16 Wuzzy Save record time for Chasing the blue hog mission
2016-11-16 Wuzzy Save some records in campaign vars: Hard flying, Running for survival
2016-11-16 Wuzzy Fix ClimbHome mission bugs (broken teams, broken graph)
2016-11-16 Wuzzy Set random flags and voice in random teams
2016-11-15 Wuzzy Show symbols at bottom right while extra damage / low grav. are active
2016-11-15 Wuzzy Relax some health bounds in game scheme editor
2016-11-15 Wuzzy Fix Lua error message in A Classic Fairytale mission 8
2016-11-15 Wuzzy Translate appdata file into German
2016-11-15 Wuzzy Upgrade appdata file to AppStream 0.8 format, update screenshots
2016-11-15 Wuzzy Simplify the hat format for unanimated hats
2016-11-15 Wuzzy Remove old Fort Mode from frontend
2016-11-14 Wuzzy Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
2016-11-14 Wuzzy Add WorldEdge to Lua API to expose/change world edge type
2016-11-14 Wuzzy Show “More Wind” modifier in mission panel
2016-11-09 nemo fix urls
2016-11-09 nemo allow longer grave animations
2016-10-15 sheepluva update changelog
2016-10-15 sheepluva fix copypastafail (incorrect variable name) and whitespaces
2016-10-15 KoBeWi support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
2016-10-15 sheepluva update changelog
2016-10-15 sheepluva rename variables for better code-readability and fix indentation
2016-10-15 KoBeWi support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
2016-10-14 sheepluva update Changelog
2016-10-14 KoBeWi rising flakes will no longer fly forever [reviewed, cleaned up and committed by sheepluva]
2016-10-03 nemo Make frozen hogs poison immune
2016-10-02 sheepluva lupdate-qt4
2016-10-02 sheepluva fix for Bug 91 - Make DELEGATE action available in frontend
2016-10-02 sheepluva fix a typo back from may that apparently completely broke online-multiplayer due to causing a frontend crash on joining somebody else's room
2016-10-02 sheepluva Bug 115 - Application icon is missing
2016-10-02 sheepluva also update ghc info in INSTALL file
2016-10-02 sheepluva travis: also add libghc-regex-tdfa-dev to dependencies
2016-10-01 sheepluva increase heart count in seduction effect. FPS are overrated anyway
2016-10-01 sheepluva reflect dataenc->sandi change in travis file
2016-10-01 sheepluva and while I'm at it, fix seduction... kinda ♥
2016-10-01 sheepluva pimp up random droplet movement vector init to create half-elliptic rather than square patterns - makes using piano less painful to the eyes
2016-10-01 sheepluva adding some frontend stuff to changelog
2016-10-01 unc0rr - Use sandi instead of dataenc (bugs.debian.org/836686)
2016-10-01 unc0rr Use regex match for bans
2016-10-01 sheepluva fix issue 110
2016-10-01 sheepluva fix build
2016-09-27 koda Drop xfire module
2016-09-24 sheepluva minor german translation adjustment
2016-09-15 sheepluva fix typo and hopefully also pas2c
2016-09-15 sheepluva Highlander: give visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate
2016-09-15 sheepluva Lua API: IsHogLocal(gearUid)
2016-09-15 sheepluva Lua API: GetAmmoName(ammoType)
2016-09-09 koda merge with github
2016-09-04 sheepluva Lua API: fix incorrect error message. thanks to TheAnachron and rhino for pointing this out
2016-08-11 unc0rr Make in-game chat work qmlfrontend
2016-08-02 unc0rr Preparation to sending engine messages to net. qmlfrontend
2016-07-15 unc0rr merge default qmlfrontend
2016-07-09 unc0rr Use less weird options
2016-07-02 LocutusOfBorg Remove some more bytestring-show references, e.g. INSTALL file and travis file
2016-06-29 unc0rr bytestring-show RIP
2016-06-22 alzen Polish update
2016-06-21 nemo bit of a start on HDPI monitor support. Fonts.
2016-06-21 sheepluva remove experimental in-game credits code
2016-06-21 nemo no.
2016-06-15 nemo lupdate
2016-05-22 antonc27 - In case of HWLIBRARY we need reference to sysutils for GetCurrentDir()
2016-05-21 nemo Change this back to allowing hooking rope to hogs again, 'cause, well, rage...
2016-05-21 nemo http → https
2016-05-18 alfadur Fruit theme music
2016-05-17 unc0rr Merge default qmlfrontend
2016-05-17 unc0rr - Add state to engine callback for it to know what engine is sending qmlfrontend
2016-05-17 sheepluva implement ExtraftFileDir and ExtractFileName in uUtils
2016-05-15 sheepluva remove another useless SysUtils include
2016-05-15 sheepluva implement Trim() in uUtils
2016-05-15 sheepluva drop SysUtils inclusion from 5 files where it is not needed anymore
2016-05-15 unc0rr - Use IntToStr() in preference to Str()
2016-05-15 sheepluva always include uUtils _after_ SysUtils
2016-05-15 sheepluva merge Wuzzy's frontend tweaks
2016-05-06 Wuzzy Tweak sizes and icons of most footer buttons of frontend
2016-05-06 Wuzzy Neatly align all the bottom buttons on the same height
2016-05-06 Wuzzy Slightly better naming of new or copied ammo/game schemes
2016-05-06 Wuzzy Tweak damage modifier help
2016-05-06 Wuzzy Fix mines time displaying "1 seconds" in frontend
2016-05-06 Wuzzy Frontend: Increase space for help text in the footer
2016-05-06 Wuzzy Add help texts for game scheme's basic settings (initial health, etc.)
2016-05-06 Wuzzy Add more What's This? texts throughout the frontend
2016-05-06 Wuzzy Fix problems with dynamic whats this texts
2016-05-04 Wuzzy Add missing frontend constants
2016-05-04 Wuzzy Add various “What's This?” texts to multiplayer, net and team editor frontend pages
2016-05-04 Wuzzy Team editor: Make bot icons and graves more visible in closed drop-down lists, smaller botlevel images
2016-05-15 koda avrec crash/math fix (sheepy here, committing koda's fix because I'm tired of having it lying around in my repo :P
2016-05-10 nemo turn off sparks for drowning dynamite
2016-05-06 sheepluva <unC0Rr> might be somewhere width used instead of rightx
2016-05-04 koda linux on travis needs sudo to install dependencies
2016-05-04 unC0Rr Fix some warnings
2016-05-03 antonc27 - Don't forget to init uVaribles inside LoadLocaleWrapper call
2016-05-03 koda Enable GL2 travis builds
2016-05-03 unc0rr ansistring, not Ansistring
2016-05-03 sheepluva small code cleanup/comment
2016-05-03 unc0rr I heard we switched to physfs
2016-05-03 unc0rr TryDo is deprecated
2016-05-03 frd Add pre/post js stub files and expand the emscripten options
2016-05-03 frd Set medium floating precision to shaders
2016-05-03 koda Compile uMatrix to c too when GL2 is requested
2016-05-03 koda Work around missing gl functions from emscripten headers
2016-05-03 koda Avoid using an undeclared variable
2016-05-03 koda Set pas2c switches more cleanly
2016-05-02 antonc27 - Pass also userPath to LoadLocaleWrapper
2016-05-02 antonc27 - More ugly ifdefs for the ifdef god
2016-05-02 antonc27 [BUG 66] - Create '/Logs' folder if not exists
2016-05-01 sheepluva qmlfrontend/map-preview: add hog count display thingy (only displays "?" for now) qmlfrontend
2016-05-01 sheepluva qmlfrontend: tweak map preview a little in an attempt to buy back unC0Rr's <3 qmlfrontend
2016-05-01 sheepluva add button to randomize theme only
2016-05-01 sheepluva changelog
2016-05-01 sheepluva update changelog
2016-04-30 sheepluva update changelog
2016-04-30 sheepluva update changelog
2016-04-29 sheepluva indentation fixes
2016-04-29 sheepluva koda told me that putting in one finger wasn't enough
2016-04-29 sheepluva koda told me to put the finger in
2016-04-29 sheepluva fix memory corruptions caused by outofbounds-writes in uTouch
2016-04-29 sheepluva show credits only briefly
2016-04-29 sheepluva aggregate music credits into a single file (individual files can still be used to override. useful for .hwp etc.)
2016-04-29 sheepluva more credits updates
2016-04-29 sheepluva add some more credits
2016-04-29 sheepluva music credits etc.
2016-04-29 sheepluva do not show credits in stats-only mode
2016-04-29 sheepluva move function
2016-04-28 sheepluva some initial credits-display implementation
2016-04-28 sheepluva merge target practice patch by Wuzzy
2016-04-13 Wuzzy Target Practice: Make targets respawn after drowning, and minor code cleanup
2016-04-28 sheepluva merge 3 new sound effects added by Wuzzy
2016-04-13 Wuzzy Add sound effects for: cleaver impact, air mine impact, using extra time
2016-04-28 sheepluva merging Wuzzy's empty weaponset for "new" button in weaponset editor
2016-04-13 Wuzzy Add empty weapons scheme (instead of default) when using “New” button
2016-04-28 sheepluva merge more construction mode patches by Wuzzy
2016-04-26 Wuzzy Construction Mode: Make weapon crate mode be initial selection in crate tool
2016-04-26 Wuzzy Construction Mode: Don't update ticker for cursor keys when hedgehog is not under control anymore
2016-04-26 Wuzzy Construction Mode: Reorder weapon and utility list to parrallel weapon menu order
2016-04-26 Wuzzy Construction Mode: Fix landspray being considered a weapon instead of utility
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