Thu, 13 Aug 2015 13:40:12 +0200 |
antonc27 |
- Fix for app crash after ending game
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Thu, 13 Aug 2015 01:34:01 +0200 |
antonc27 |
- Name fixing for buttons
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Thu, 13 Aug 2015 01:33:40 +0200 |
antonc27 |
- Using come for internal memory management
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Thu, 13 Aug 2015 01:31:37 +0200 |
antonc27 |
- 'Generate position dependent code' et to NO. Otherwise crashed at initialization step.
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Tue, 11 Aug 2015 02:42:53 +0200 |
antonc27 |
- VALID_ARCHS reduced for all projects
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Tue, 11 Aug 2015 00:16:28 +0200 |
antonc27 |
- VALID_ARCHS changed
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Tue, 11 Aug 2015 00:15:30 +0200 |
antonc27 |
- Small warning fix
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Mon, 10 Aug 2015 22:50:34 +0200 |
antonc27 |
- Actually fix for rendering on iOS ]:->
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Mon, 10 Aug 2015 22:49:52 +0200 |
antonc27 |
- Fix for hiding launch window after launch and not blocking SDL window on engine anymore
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Mon, 10 Aug 2015 22:48:02 +0200 |
antonc27 |
- Some weird staff with bounds commented here
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Mon, 10 Aug 2015 22:47:37 +0200 |
antonc27 |
- Bogus 'lodeNiceHogs' disabled
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Mon, 10 Aug 2015 22:44:51 +0200 |
antonc27 |
- Restore game functionality disabled, because it blocks main screen
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Sun, 09 Aug 2015 16:20:35 +0200 |
antonc27 |
Added tag Nice one for changeset 0f5961910e27
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Sun, 09 Aug 2015 15:38:00 +0200 |
antonc27 |
- Resolves problem with wrong path to chef hat on iOS
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Sun, 09 Aug 2015 15:37:29 +0200 |
antonc27 |
- Fix for wrong start paramIndex in case of Hwlibrary
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Sun, 09 Aug 2015 00:04:41 +0200 |
antonc27 |
- Fix for new name of SDL 2 libraries
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Sat, 08 Aug 2015 23:01:02 +0200 |
antonc27 |
- Fix for launching with SDL
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Sat, 08 Aug 2015 22:55:02 +0200 |
antonc27 |
- Fix for "Exception: Could not load OpenGL from /System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib" at start of app
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Sat, 08 Aug 2015 22:52:24 +0200 |
antonc27 |
- Fix for "error: invalid abbreviation code [115] for DIE at"
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Sat, 08 Aug 2015 22:45:23 +0200 |
antonc27 |
- Fix for PascalImports and for GenLandPreview
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Sat, 08 Aug 2015 22:08:43 +0200 |
antonc27 |
- Fix for "operator delete[](void*)", referenced from: not found for architecture x86_64"
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Sat, 08 Aug 2015 22:06:03 +0200 |
antonc27 |
- Small reorg of project
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Sat, 08 Aug 2015 22:04:56 +0200 |
antonc27 |
- CoreMotion framework added to project for SDL 2
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Sat, 08 Aug 2015 22:02:31 +0200 |
antonc27 |
- Fix for "uWorld.s:4736:8: error: base register is 64-bit, but index register is not leal (%rax,%edx),%eax"
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Sat, 08 Aug 2015 21:58:28 +0200 |
antonc27 |
- Fix for ArgParsers.pas:368: 23: Identifier not found "cDefaultPathPrefix"
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Sat, 08 Aug 2015 21:50:23 +0200 |
antonc27 |
- Fix for uTouch.pas:365: 34: Identifier not found "nilFingerId"
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Sat, 08 Aug 2015 21:45:38 +0200 |
antonc27 |
- Fix for uPhysFSLayer.pas:167: 17: Identifier not found "cFontsPaths"
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Sat, 08 Aug 2015 21:42:41 +0200 |
antonc27 |
- Another fix for uRender.pas
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