Sun, 11 Sep 2011 11:09:28 -0400 | nemo | Also this | changeset | files |
Sun, 11 Sep 2011 10:46:53 -0400 | nemo | Should prevent a crasher when drowning while firing | changeset | files |
Sun, 11 Sep 2011 10:22:09 -0400 | nemo | I do believe the only thing that was *ever* wrong with camera shake was someone decided to use getRandom on something that had always been a visual effect anyway. Pretty sure WorldDx is in fact safe to modify. | changeset | files |
Sun, 11 Sep 2011 16:18:49 +0200 | sheepluva | small de update | changeset | files |
Sun, 11 Sep 2011 16:07:36 +0200 | sheepluva | whoops, I didn't want to commit that line | changeset | files |
Sun, 11 Sep 2011 10:00:32 -0400 | nemo | tweak | changeset | files |
Sun, 11 Sep 2011 09:46:22 -0400 | nemo | Focus camera on moving current hog (probably more important to player). Should make tumbler, sine gun play, attacking off rope and saucer more playable. Also fix a typo in prior offset, and compensate for zoom. | changeset | files |