Thu, 11 Nov 2010 22:17:54 +0300 |
unc0rr |
Revert to old server in branch 0.9.14
0.9.14
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changeset |
files
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Thu, 11 Nov 2010 11:04:24 -0500 |
nemo |
Move resurrection to utilities, reduce its probablit a bit to match other utilities, rename the "hint" prop since it really isn't being used as a hint anymore. That can be put back if it changes.
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changeset |
files
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Thu, 11 Nov 2010 10:51:38 -0500 |
nemo |
er. and cast to TAmmoType, which burp's routine still requires :)
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changeset |
files
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Thu, 11 Nov 2010 09:59:45 -0500 |
nemo |
Forgot burp's new ammo routine
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changeset |
files
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Thu, 11 Nov 2010 09:58:10 -0500 |
nemo |
Fix a long-standing bug with ammo due to gstMoving being set on gears generically, causing an incorrect ammo type to be set. This caused crashes and incorrect ammo types.
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changeset |
files
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Thu, 11 Nov 2010 00:38:12 +0100 |
koda |
by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
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changeset |
files
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Wed, 10 Nov 2010 19:43:13 +0100 |
Henek |
added function GetHogTeamName to lua, makes TeamsCount more useful
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files
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Wed, 10 Nov 2010 18:34:11 +0100 |
Henek |
added TeamsCount and TotalTurns to lua as requested by mikade
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changeset |
files
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Tue, 09 Nov 2010 22:44:12 -0500 |
nemo |
hide crosshair when switching to no weapon
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changeset |
files
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Tue, 09 Nov 2010 22:40:38 -0500 |
nemo |
make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
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changeset |
files
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Wed, 10 Nov 2010 03:08:14 +0100 |
koda |
tweak interface, there is no need to manually add new weapons and schemes to the filter list
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changeset |
files
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Wed, 10 Nov 2010 00:56:21 +0100 |
koda |
added two games modes and one weaponset
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changeset |
files
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Tue, 09 Nov 2010 19:17:53 +0100 |
Henek |
removed altuse property for sticky mines
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changeset |
files
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Tue, 09 Nov 2010 19:17:53 +0300 |
unc0rr |
Even more png optimizations
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changeset |
files
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Tue, 09 Nov 2010 09:46:45 +0300 |
unc0rr |
More png optimizations
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changeset |
files
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Tue, 09 Nov 2010 09:29:16 +0300 |
unc0rr |
Optimized graphics by size using
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changeset |
files
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Mon, 08 Nov 2010 23:28:39 -0500 |
nemo |
compensate a bit for the reduction in power by increasing target height, avoids bouncing off terrain.
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changeset |
files
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Mon, 08 Nov 2010 22:26:44 -0500 |
nemo |
Revert yet again for breaking stuff. No more chances on this. If there'd been a release, this would have been twice with serious breakage. P.S. - as per koda's complaint last time, only reverted the non-iphone, probably means iphone is now broken. Oh well.
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changeset |
files
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Mon, 08 Nov 2010 22:11:46 -0500 |
nemo |
No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
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changeset |
files
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Tue, 09 Nov 2010 01:56:22 +0100 |
sheepluva |
changelog
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changeset |
files
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Mon, 08 Nov 2010 19:36:51 -0500 |
nemo |
restore circle
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changeset |
files
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Tue, 09 Nov 2010 00:21:59 +0100 |
Henek |
added missing game modifiers to lua
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changeset |
files
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Mon, 08 Nov 2010 23:59:21 +0100 |
koda |
merge again? :o
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changeset |
files
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Mon, 08 Nov 2010 23:16:13 +0100 |
Henek |
fix so gfDisableWind can infact be used in lua
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changeset |
files
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Mon, 08 Nov 2010 23:07:43 +0100 |
Henek |
added flag gfDisableWind to be used in lua scripts
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changeset |
files
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Mon, 08 Nov 2010 23:05:44 +0100 |
TheException |
Fix wrong order in results screen when players team up
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changeset |
files
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Mon, 08 Nov 2010 23:58:59 +0100 |
koda |
merge
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changeset |
files
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Mon, 08 Nov 2010 22:12:14 +0100 |
Henek |
inactivate sudden death if both health decrease and water rise is 0 and lower sudden death turns to 50 again
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changeset |
files
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Mon, 08 Nov 2010 14:24:31 -0500 |
nemo |
fix preview for the FlightJoust test map (not for release)
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changeset |
files
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Mon, 08 Nov 2010 23:58:22 +0100 |
koda |
smaller update (color and modes)
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changeset |
files
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Mon, 08 Nov 2010 14:15:26 -0500 |
nemo |
Darken blue, brighten cyan to make more distinguishable, replace gold with peach. Should hopefully resolve objections about colour distinguishability
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files
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Mon, 08 Nov 2010 23:46:34 +0100 |
koda |
this time i got it right, i'm sure of it; TEST ANYWAYS
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changeset |
files
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Sun, 07 Nov 2010 18:35:21 -0500 |
nemo |
revert 4200:dd54999c2822 - it was breaking schemes. koda. just leave this alone until next release
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changeset |
files
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Sun, 07 Nov 2010 17:48:21 -0500 |
nemo |
no need to clear this flag
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changeset |
files
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Sun, 07 Nov 2010 23:47:29 +0100 |
koda |
revamp gamemodes section in the ifrontend and update ios game modes
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changeset |
files
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Sun, 07 Nov 2010 17:40:55 -0500 |
nemo |
better end of turn in infinite attack mode. NEEDS TESTING.
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changeset |
files
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Sun, 07 Nov 2010 17:03:10 -0500 |
nemo |
oops, remove weapon delays for clean slate - or else crates get frustrating
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files
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Sun, 07 Nov 2010 16:51:16 -0500 |
nemo |
keep Clean Slate mode closer to default. the increased health in crates and the increased damage isn't really needed.
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changeset |
files
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Sun, 07 Nov 2010 21:54:15 +0100 |
Henek |
swedish translation tweaks
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changeset |
files
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Sun, 07 Nov 2010 21:21:10 +0100 |
FIQ |
swedish translation
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changeset |
files
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Sun, 07 Nov 2010 21:04:18 +0100 |
Always-Godlike |
JAWOHL! German translations
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changeset |
files
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Sun, 07 Nov 2010 20:59:43 +0100 |
Palewolf |
Merge README and CREDITS files into CREDITS
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changeset |
files
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Sun, 07 Nov 2010 14:54:30 -0500 |
nemo |
SOMEONE SET US UP THE BOM!
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changeset |
files
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Sun, 07 Nov 2010 14:49:16 -0500 |
nemo |
remove BOM from ja.txt, fix line endings
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changeset |
files
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Sun, 07 Nov 2010 20:40:30 +0100 |
koda |
err better wait after relase for this one
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changeset |
files
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Sun, 07 Nov 2010 20:27:05 +0100 |
koda |
move turnstime and minestime * 1000 outside frontend and place it in engine
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changeset |
files
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Sun, 07 Nov 2010 14:24:00 -0500 |
mikade |
japanese gets some love
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changeset |
files
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Sun, 07 Nov 2010 20:21:05 +0100 |
Palewolf |
Credit comunity submitted content
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changeset |
files
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Sun, 07 Nov 2010 14:03:16 -0500 |
nemo |
hee hee
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changeset |
files
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Sun, 07 Nov 2010 13:29:11 -0500 |
inu |
pt again
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changeset |
files
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Sun, 07 Nov 2010 21:23:29 +0300 |
unc0rr |
Fix stats messages
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changeset |
files
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Sun, 07 Nov 2010 13:20:06 -0500 |
nemo |
merge
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changeset |
files
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Sun, 07 Nov 2010 19:19:06 +0100 |
Henek |
fix about.cpp and update swedish locale
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changeset |
files
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Sun, 07 Nov 2010 19:17:33 +0100 |
Palewolf |
Fix vertical Sky line with some cards in Castle theme
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changeset |
files
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Sun, 07 Nov 2010 13:19:55 -0500 |
arrom |
pt_BR, the return. also fix line ending screwups
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changeset |
files
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Sun, 07 Nov 2010 19:00:41 +0100 |
koda |
remove last warnings from xcodeproj
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changeset |
files
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Sun, 07 Nov 2010 18:58:17 +0100 |
Palewolf |
spanish translation
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changeset |
files
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Sun, 07 Nov 2010 20:39:23 +0300 |
unc0rr |
merge
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changeset |
files
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Sun, 07 Nov 2010 12:37:29 -0500 |
nemo |
fix stray offset in resurrector, make resurrector use time
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changeset |
files
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Sun, 07 Nov 2010 20:38:56 +0300 |
unc0rr |
My wife now
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changeset |
files
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Sun, 07 Nov 2010 20:36:16 +0300 |
unc0rr |
Fix rev dec8aafc6414 (not tested)
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changeset |
files
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Sun, 07 Nov 2010 20:33:34 +0300 |
unc0rr |
Small fix to russian translation
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changeset |
files
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Sun, 07 Nov 2010 20:29:54 +0300 |
unc0rr |
lupdate
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changeset |
files
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Sun, 07 Nov 2010 20:29:25 +0300 |
unc0rr |
Fix a typo
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changeset |
files
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Sun, 07 Nov 2010 12:14:31 -0500 |
nemo |
Fix 4162:49ad7bea4a33 by renaming the file too
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changeset |
files
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Sun, 07 Nov 2010 20:08:33 +0300 |
unc0rr |
Fix some more messages
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changeset |
files
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Sun, 07 Nov 2010 19:59:34 +0300 |
unc0rr |
Fix i18n of plural forms
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changeset |
files
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Sun, 07 Nov 2010 19:49:39 +0300 |
unc0rr |
merge
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changeset |
files
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Sun, 07 Nov 2010 17:48:34 +0100 |
Palewolf |
Restore es and pl translations to TrophyRace map
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changeset |
files
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Sun, 07 Nov 2010 17:46:11 +0100 |
Palewolf |
spanish translation
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changeset |
files
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Sun, 07 Nov 2010 19:49:16 +0300 |
unc0rr |
Don't use operator /=
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changeset |
files
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Sun, 07 Nov 2010 19:27:22 +0300 |
unc0rr |
merge
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changeset |
files
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Sun, 07 Nov 2010 11:23:30 -0500 |
inu |
portuguese update for map lua
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changeset |
files
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Sun, 07 Nov 2010 11:18:49 -0500 |
tonghuix |
updated chinese translation
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changeset |
files
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Sun, 07 Nov 2010 19:24:37 +0300 |
Henek |
renaming gtAmmo_Bomb and gtAmmo_Grenade
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changeset |
files
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Sun, 07 Nov 2010 18:39:34 +0300 |
unc0rr |
merge
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changeset |
files
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Sun, 07 Nov 2010 16:30:45 +0100 |
smaxx |
* Updated German translation
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changeset |
files
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Sun, 07 Nov 2010 18:35:40 +0300 |
unc0rr |
Fix hanging in air after whip or bat attack
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changeset |
files
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Sun, 07 Nov 2010 17:37:49 +0300 |
inu |
some updates
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changeset |
files
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Sun, 07 Nov 2010 17:30:55 +0300 |
szczur |
Polish updade
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changeset |
files
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Sun, 07 Nov 2010 17:30:20 +0300 |
Henek |
update and fix some lua stuff
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changeset |
files
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Sun, 07 Nov 2010 17:02:04 +0300 |
unc0rr |
Remove more int64 casts
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changeset |
files
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Sun, 07 Nov 2010 17:01:48 +0300 |
unc0rr |
Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable.
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changeset |
files
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Sun, 07 Nov 2010 16:41:03 +0300 |
unc0rr |
REmove stupid int64 conversions, provide real fixes to compiler hints
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changeset |
files
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Sun, 07 Nov 2010 16:33:42 +0300 |
unc0rr |
Fix freepascal version detector to ask only version from compiler rather than all help on parameters
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changeset |
files
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Sun, 07 Nov 2010 16:21:20 +0300 |
unc0rr |
Fix some warnings
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changeset |
files
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Sat, 06 Nov 2010 22:27:22 -0400 |
arrom |
more portuguese
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changeset |
files
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Sat, 06 Nov 2010 22:03:12 -0400 |
nemo |
Prevent escape
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changeset |
files
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Sat, 06 Nov 2010 21:00:37 -0400 |
inu |
more polish
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changeset |
files
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Sat, 06 Nov 2010 17:56:24 -0400 |
henek |
2 more variables to control water rise and health loss during sudden death.
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changeset |
files
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Sat, 06 Nov 2010 23:07:20 +0300 |
unc0rr |
Prevent vgtFlake's rotation angle to grow too high in its absolute value
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changeset |
files
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Sat, 06 Nov 2010 20:38:59 +0100 |
koda |
add Timeless and Fort game modes, tweaks to other modes
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changeset |
files
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Sat, 06 Nov 2010 19:40:49 +0100 |
koda |
perform an additional check on gamestart
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changeset |
files
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Sat, 06 Nov 2010 18:21:30 +0100 |
koda |
update ios port with new health modes, increase sd turns, new game modes, fixed bugs that prevented the creation of AI controlled teams, revisited update modes
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changeset |
files
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Sat, 06 Nov 2010 12:56:09 -0400 |
henek |
Decouple forts from divide/mines/explosives, since those can be set individually these days
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changeset |
files
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Sat, 06 Nov 2010 12:33:24 -0400 |
nemo |
Forgot to disable these in 4116:877ecc9d9d82
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changeset |
files
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Sat, 06 Nov 2010 14:49:11 +0100 |
Palewolf |
Small tweak to Nature/LandTex
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changeset |
files
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Sat, 06 Nov 2010 14:05:17 +0100 |
Palewolf |
Fix watermelon fragments stray pixels.
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changeset |
files
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Sat, 06 Nov 2010 03:57:47 +0100 |
koda |
help pages for iphone
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changeset |
files
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Fri, 05 Nov 2010 22:32:00 -0400 |
henek |
Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
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changeset |
files
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Fri, 05 Nov 2010 21:59:02 -0400 |
inu |
more portugese
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changeset |
files
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Fri, 05 Nov 2010 19:07:17 -0400 |
nemo |
2 minor bugfixes. fix shoppa hack, strip translation from 2 scheme/weapon filters - breaks otherwise.
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changeset |
files
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Fri, 05 Nov 2010 18:56:12 -0400 |
nemo |
revert attempts to block switching weapon while targetting in infinite attack mode. just getting too messy.
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changeset |
files
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Fri, 05 Nov 2010 18:10:05 -0400 |
szczur |
and again with the polish
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changeset |
files
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Fri, 05 Nov 2010 17:53:58 -0400 |
nemo |
I need to keep track of CurAmmoGear or else I trap people who clicked on the bee target
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changeset |
files
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Fri, 05 Nov 2010 17:31:47 -0400 |
szczur |
polish update
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changeset |
files
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Fri, 05 Nov 2010 17:30:53 -0400 |
henek |
swedish updates, new goals and such
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changeset |
files
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Fri, 05 Nov 2010 17:27:14 -0400 |
nemo |
This should make bee and other targetted things behave more reliably in infinite attack mode. Blocks switching of weps if a target point is active.
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changeset |
files
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Fri, 05 Nov 2010 15:37:36 -0400 |
nemo |
merge
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changeset |
files
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Fri, 05 Nov 2010 20:08:15 +0100 |
Tobias Neumann |
merge
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changeset |
files
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Fri, 05 Nov 2010 15:36:45 -0400 |
nemo |
Add some more game goals. Sorry translators.
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changeset |
files
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Fri, 05 Nov 2010 14:49:44 -0400 |
nemo |
add F1-F10 to the default binds to fix weapon selection in trainings/missions and such
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changeset |
files
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Fri, 05 Nov 2010 14:14:32 -0400 |
nemo |
Replace the deprecated Basketball mode with Clean Slate mode which uses a few of the new scheme options
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changeset |
files
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Fri, 05 Nov 2010 13:45:06 -0400 |
geekshadow |
frontend french update - still some unfinished blocks
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changeset |
files
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Fri, 05 Nov 2010 13:28:53 -0400 |
nemo |
Release custom hats into the wide wide world
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changeset |
files
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Fri, 05 Nov 2010 13:16:50 -0400 |
nemo |
scale down larger buttons to match the others
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changeset |
files
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Fri, 05 Nov 2010 13:16:36 -0400 |
henek |
updated swedish translation
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changeset |
files
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Fri, 05 Nov 2010 12:52:37 -0400 |
nemo |
Disable icons on maps/generated terrain dropdowns since they haven't been drawn yet. Add per-hog-ammo button
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changeset |
files
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Fri, 05 Nov 2010 12:33:52 -0400 |
nemo |
update translation files
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changeset |
files
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Fri, 05 Nov 2010 12:32:35 -0400 |
nemo |
New title and campaign mode images
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changeset |
files
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Fri, 05 Nov 2010 11:51:56 -0400 |
nemo |
merge
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changeset |
files
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Fri, 05 Nov 2010 16:07:39 +0100 |
koda |
fix issue 2 - taunts during AI turns
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changeset |
files
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Fri, 05 Nov 2010 11:51:34 -0400 |
nemo |
more button updates, wait for hogs in infinite attack mode stop moving before clearing their damage (just used an arbitrary small interval)
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changeset |
files
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Fri, 05 Nov 2010 11:06:22 -0400 |
nemo |
Forgot to make the reset of ReadyTimer match. Also, new icon for Reset Weapons mode
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changeset |
files
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Fri, 05 Nov 2010 09:55:58 -0400 |
inu |
portugese translation for opendesktop files
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changeset |
files
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Fri, 05 Nov 2010 13:05:08 +0100 |
sheepluva |
adding qm files and hwengine.desktop to .hgignore
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changeset |
files
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Fri, 05 Nov 2010 13:03:55 +0100 |
sheepluva |
some changelog changes
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changeset |
files
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Fri, 05 Nov 2010 00:38:30 +0100 |
koda |
make the support page more portable
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changeset |
files
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Thu, 04 Nov 2010 18:19:28 -0400 |
nemo |
fix copypasta
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changeset |
files
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Thu, 04 Nov 2010 22:42:56 +0100 |
koda |
it locale for opendesktop
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changeset |
files
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Thu, 04 Nov 2010 19:52:35 +0100 |
Palewolf |
Oops, didn't see this one. Thanks sheepluva
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changeset |
files
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Thu, 04 Nov 2010 14:46:49 -0400 |
nemo |
Make health machine effects impact health reset
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changeset |
files
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Thu, 04 Nov 2010 01:07:14 +0100 |
sheepluva |
some crappy german translation, feel free to improve :P
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changeset |
files
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Thu, 04 Nov 2010 00:56:26 +0100 |
Palewolf |
spanish opendesktop translations
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changeset |
files
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Thu, 04 Nov 2010 00:05:58 +0100 |
Palewolf |
Move LandBackTex to break simmetry as nemo suggested
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changeset |
files
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Wed, 03 Nov 2010 18:18:16 -0400 |
henek |
adjust the range for mines to allow disabling with 0 now that the toggle button is gone.
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changeset |
files
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Fri, 05 Nov 2010 20:06:57 +0100 |
Dragonfly |
new maps: ShoppaKing and TrophyRace
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changeset |
files
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Wed, 03 Nov 2010 22:28:55 +0100 |
jose1711 |
slovak opendesktop translations
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changeset |
files
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Wed, 03 Nov 2010 20:16:31 +0100 |
sheepluva |
copypasta(TM) saves the day (nemo's bugfix part2)
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changeset |
files
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Wed, 03 Nov 2010 15:03:24 -0400 |
nemo |
clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
|
changeset |
files
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Wed, 03 Nov 2010 13:00:17 -0400 |
nemo |
Extend shoppa hack to disable health crates to saucer and portal modes as well
|
changeset |
files
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Wed, 03 Nov 2010 12:28:44 -0400 |
nemo |
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
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changeset |
files
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Wed, 03 Nov 2010 16:35:24 +0100 |
koda |
oops
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changeset |
files
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Wed, 03 Nov 2010 16:29:17 +0100 |
koda |
health reset mode ftw (replaces gfmines)
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changeset |
files
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Wed, 03 Nov 2010 00:48:42 +0100 |
koda |
i give up and disable rotation on the iphone; also fix smaller compilation issues
|
changeset |
files
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Tue, 02 Nov 2010 10:53:38 -0400 |
henek |
swedish localisation for opendesktop files
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changeset |
files
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Tue, 02 Nov 2010 10:31:51 -0400 |
szczur |
polish localisation for opendesktop files
|
changeset |
files
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Tue, 02 Nov 2010 10:18:27 -0400 |
nemo |
text tweaks
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changeset |
files
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Tue, 02 Nov 2010 09:10:53 -0400 |
nemo |
argh. typo.
|
changeset |
files
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Tue, 02 Nov 2010 09:06:50 -0400 |
nemo |
this line doesn't use WorldDx
|
changeset |
files
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Tue, 02 Nov 2010 13:17:01 +0100 |
sheepluva |
more portal tweaks (closer exit position, cake stuff, etc)
|
changeset |
files
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Mon, 01 Nov 2010 19:13:00 -0400 |
nemo |
set as default type, add icon. going to assume the icon was installed already. should happen in most packaging out there.
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changeset |
files
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Mon, 01 Nov 2010 23:30:33 +0100 |
koda |
disable file association on mac for now
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changeset |
files
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Mon, 01 Nov 2010 18:20:50 -0400 |
nemo |
merge
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changeset |
files
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Mon, 01 Nov 2010 18:20:17 -0400 |
nemo |
er. needs bin/
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changeset |
files
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Mon, 01 Nov 2010 18:19:02 -0400 |
nemo |
add absolute path to hwengine
|
changeset |
files
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Mon, 01 Nov 2010 23:13:58 +0100 |
Palewolf |
New land texture for Nature theme
|
changeset |
files
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Mon, 01 Nov 2010 18:07:36 -0400 |
nemo |
check for subs first
|
changeset |
files
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Mon, 01 Nov 2010 17:58:59 -0400 |
nemo |
Add opendesktop association of files for non-windows. NEEDS TESTING.
|
changeset |
files
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Mon, 01 Nov 2010 17:12:32 -0400 |
nemo |
Add a misc folder to contain some files for attempting a local registration of hwengine against hedgewars demo and save files on request.
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changeset |
files
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Mon, 01 Nov 2010 18:51:38 +0100 |
koda |
better support for wimpier i-devices
|
changeset |
files
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Mon, 01 Nov 2010 13:02:39 -0400 |
szczur |
shorter strings for low-resolution friendliness
|
changeset |
files
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Mon, 01 Nov 2010 11:09:04 +0100 |
Palewolf |
Updated mission translations
|
changeset |
files
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Mon, 01 Nov 2010 00:14:15 -0400 |
nemo |
merge
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changeset |
files
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Mon, 01 Nov 2010 04:33:54 +0100 |
koda |
rotation stuff for iphone now works
|
changeset |
files
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Mon, 01 Nov 2010 00:13:58 -0400 |
nemo |
Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
|
changeset |
files
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Mon, 01 Nov 2010 03:05:44 +0100 |
sheepluva |
we had it with you intolerant portals\!
|
changeset |
files
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Mon, 01 Nov 2010 02:47:30 +0100 |
koda |
also update health bars when one joins a netgame
|
changeset |
files
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Sun, 31 Oct 2010 21:17:17 -0400 |
szczur |
polish update
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changeset |
files
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Sun, 31 Oct 2010 21:16:23 -0400 |
henek |
again w/ the swedish
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changeset |
files
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Sun, 31 Oct 2010 21:02:59 -0400 |
henek |
moar swedish
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changeset |
files
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Sun, 31 Oct 2010 20:24:39 -0400 |
nemo |
fix encoding and stupid file host behaviour
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changeset |
files
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Sun, 31 Oct 2010 20:19:31 -0400 |
szczur |
polish update, fix encoding
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changeset |
files
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Sun, 31 Oct 2010 19:55:55 -0400 |
henek |
more swedish updates
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changeset |
files
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Sun, 31 Oct 2010 23:13:00 +0100 |
Carlos Vives |
Merged changes
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changeset |
files
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Sun, 31 Oct 2010 22:57:24 +0100 |
MeinCookie95 |
Mummy hat
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changeset |
files
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Sun, 31 Oct 2010 22:56:32 +0100 |
Robinator |
Terminator glasees hat
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changeset |
files
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Sun, 31 Oct 2010 22:56:03 +0100 |
shingo666 |
Samus hat
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changeset |
files
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Sun, 31 Oct 2010 22:55:28 +0100 |
MeinCookie95 |
Infernal horns hat
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changeset |
files
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Sun, 31 Oct 2010 22:54:44 +0100 |
Miphica |
Disguise hat
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changeset |
files
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Sun, 31 Oct 2010 22:54:10 +0100 |
thuban |
Elvis hat
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changeset |
files
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Sun, 31 Oct 2010 22:53:43 +0100 |
Blayde |
Hats
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changeset |
files
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Sun, 31 Oct 2010 22:53:09 +0100 |
hillis |
Hat
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changeset |
files
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Sun, 31 Oct 2010 22:52:26 +0100 |
Lortinak |
Hats
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changeset |
files
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Sun, 31 Oct 2010 22:50:37 +0100 |
chujoii |
Hats
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changeset |
files
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Sun, 31 Oct 2010 22:33:44 +0100 |
Wolfmarc and Dragonfly |
Trophyrace scripted map
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changeset |
files
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Sun, 31 Oct 2010 22:31:44 +0100 |
dctPL |
Sticks map
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changeset |
files
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Sun, 31 Oct 2010 17:45:34 -0400 |
henek |
swedish update
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changeset |
files
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Sun, 31 Oct 2010 22:27:53 +0100 |
Wolfmarc and Dragonfly |
Shoppaking map
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changeset |
files
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Sun, 31 Oct 2010 22:22:25 +0100 |
Dragonfly |
Evil chiken fort
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changeset |
files
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Sun, 31 Oct 2010 22:18:13 +0100 |
KoRn666 |
Jungle theme with a few touches by Palewolf (missing droplets/splash, wrong background size)
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changeset |
files
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Sun, 31 Oct 2010 20:30:02 +0100 |
szczur |
polish language patch
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changeset |
files
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Sun, 31 Oct 2010 19:16:54 +0100 |
sheepluva |
various portal tweaks, also: nemo's gear jiggling is back
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changeset |
files
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Sun, 31 Oct 2010 18:28:12 +0100 |
koda |
fix issue 63 and draw health bars right away for savefiles
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changeset |
files
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Sun, 31 Oct 2010 18:05:48 +0100 |
koda |
call initIPC for savefiles only on iOS
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changeset |
files
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Sun, 31 Oct 2010 18:04:21 +0100 |
koda |
merge
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changeset |
files
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Sun, 31 Oct 2010 12:19:54 -0400 |
nemo |
making indentation consistent (noticed while debugging)
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changeset |
files
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Sun, 31 Oct 2010 00:32:41 -0400 |
nemo |
Cancel out dX/dY to handle the invulnerability case
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changeset |
files
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Sat, 30 Oct 2010 23:50:49 -0400 |
nemo |
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
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changeset |
files
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Sat, 30 Oct 2010 22:53:23 -0400 |
nemo |
Oops. Restore the check as well
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changeset |
files
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Sat, 30 Oct 2010 22:48:05 -0400 |
nemo |
Restore pending proper removal and cleanup from frontend. Otherwise we'll just confuse the users.
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changeset |
files
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Sat, 30 Oct 2010 22:43:30 -0400 |
nemo |
fix entity
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changeset |
files
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Sat, 30 Oct 2010 22:04:36 -0400 |
nemo |
don't think resurrection is beta anymore
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changeset |
files
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Sat, 30 Oct 2010 22:03:04 -0400 |
inu |
text updates
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changeset |
files
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Sun, 31 Oct 2010 02:50:15 +0100 |
sheepluva |
potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
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changeset |
files
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Sat, 30 Oct 2010 21:48:47 -0400 |
nemo |
set hasGone to prevent resurrection.
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changeset |
files
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Sat, 30 Oct 2010 21:39:50 -0400 |
nemo |
make aura match cross colour, add a faint aura to resurrected hogs. basically mucking about w/ burp's weapon again.
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changeset |
files
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Sat, 30 Oct 2010 21:06:55 -0400 |
nemo |
Only set zombie hat if the hog didn't have a hat. I'm keeping my dinos dammit!
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changeset |
files
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Sun, 31 Oct 2010 18:04:02 +0100 |
koda |
add some phone rumbling to big explosions, airbomb and sinegun
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changeset |
files
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Sun, 31 Oct 2010 01:20:44 +0200 |
sheepluva |
translation file updates
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changeset |
files
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Sun, 31 Oct 2010 04:16:10 +0100 |
koda |
can move the new ammo menu freely
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changeset |
files
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Sun, 31 Oct 2010 01:01:11 +0200 |
sheepluva (and totally not Smaxx) |
remove the steam community group from one of the tips/hints/whatever
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changeset |
files
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Sun, 31 Oct 2010 04:01:31 +0100 |
koda |
fix background for the about and saves controller
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changeset |
files
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Sun, 31 Oct 2010 00:40:43 +0200 |
Always-Godlike |
German translation
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changeset |
files
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Sun, 31 Oct 2010 01:49:20 +0200 |
koda |
move functions called by pascal code outside controller
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changeset |
files
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Sun, 31 Oct 2010 00:06:46 +0200 |
Tobias Neumann |
merge
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changeset |
files
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Sat, 30 Oct 2010 23:25:41 +0200 |
sheepluva |
Portal: don't port RCPlanes for now, they are too wide anyway :P
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changeset |
files
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Sun, 31 Oct 2010 00:05:49 +0200 |
inu |
update pt translation
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changeset |
files
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Sat, 30 Oct 2010 21:57:54 +0200 |
Tobias Neumann |
Resurrector: respect modified Gear position for resurrection range circle
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changeset |
files
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Sat, 30 Oct 2010 21:43:41 +0200 |
Tobias Neumann |
Resurrector: Levitate hog + show cross
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changeset |
files
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Sat, 30 Oct 2010 20:04:38 +0200 |
Tobias Neumann |
mergeā¦
|
changeset |
files
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Sat, 30 Oct 2010 20:01:34 +0200 |
Tobias Neumann |
Resurrector: Use zombie-hat for resurrected hogs
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changeset |
files
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Sat, 30 Oct 2010 10:58:53 -0400 |
nemo |
clear poison on death
|
changeset |
files
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Sat, 30 Oct 2010 11:31:47 +0200 |
Carlos Vives |
A few lines were missing from spanish locale
|
changeset |
files
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Fri, 29 Oct 2010 20:35:17 -0400 |
nemo |
burp can always remove this if he doesn't like it. just making it a bit more interesting.
|
changeset |
files
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Fri, 29 Oct 2010 20:05:19 -0400 |
nemo |
Kill off hog immediately on using up health, use more common formatting, call render less often
|
changeset |
files
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Fri, 29 Oct 2010 19:22:01 -0400 |
nemo |
Trying to help burp along, here...
|
changeset |
files
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Fri, 29 Oct 2010 16:31:37 -0400 |
nemo |
This should only allow switching from portal gun and the like.
|
changeset |
files
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Fri, 29 Oct 2010 13:19:33 -0400 |
nemo |
Avoid doing this stuff twice, even if CheckForWin is called twice
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changeset |
files
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Fri, 29 Oct 2010 11:19:21 -0400 |
circoficus |
An initial arabic translation. The game engine strings, unfortunately, are not mirrored. A bug should probably be filed on that. It maybe necessary to actually flip the text texture generated by SDL.
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changeset |
files
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Fri, 29 Oct 2010 09:55:29 -0400 |
tonghuix |
Chinese update
|
changeset |
files
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Fri, 29 Oct 2010 09:49:29 -0400 |
ninnnu |
Finnish update
|
changeset |
files
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Fri, 29 Oct 2010 09:47:45 -0400 |
jose1711 |
Slovakian update
|
changeset |
files
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Fri, 29 Oct 2010 09:45:26 -0400 |
arrom |
Portugese update
|
changeset |
files
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Fri, 29 Oct 2010 01:28:15 +0200 |
koda |
fix an annoying bug that didn't allow returning to the ifrontend
|
changeset |
files
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Fri, 29 Oct 2010 00:25:18 +0200 |
koda |
merge
|
changeset |
files
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Wed, 27 Oct 2010 14:23:47 +0200 |
koda |
one more interface trick, force max resolution possible when in fullscreen
experimental3D
|
changeset |
files
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Wed, 27 Oct 2010 11:39:05 -0400 |
nemo |
Only FollowGear for the pilot.
|
changeset |
files
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Wed, 27 Oct 2010 14:02:20 +0200 |
koda |
update branch with latest head, most likely breaking water color in stereo mode
experimental3D
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changeset |
files
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Fri, 29 Oct 2010 00:24:17 +0200 |
koda |
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
|
changeset |
files
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