Sat, 08 Apr 2017 18:26:25 +0200 Wuzzy Update changelog: Water anim., translations
Sat, 08 Apr 2017 17:21:22 +0200 KoBeWi Fix bad water flow animation
Sat, 08 Apr 2017 17:17:28 +0200 KoBeWi Water can now be animated
Sat, 08 Apr 2017 06:22:43 +0200 Wuzzy Fix CPU level sprites falling down in ClimbHome (instead of stars)
Sat, 08 Apr 2017 05:23:07 +0200 Wuzzy Locale: Replace outdated round start message with loading template
Sat, 08 Apr 2017 05:04:18 +0200 Wuzzy Load screen: Move “LOADING” from image into text box
Fri, 07 Apr 2017 05:03:30 +0200 Wuzzy Add a few home run messages (en, de)
Fri, 07 Apr 2017 04:56:51 +0200 Wuzzy Add support for hog name in home run message
Fri, 07 Apr 2017 03:27:17 +0200 Wuzzy Remove English-only text from campaign mission images
Fri, 07 Apr 2017 03:10:28 +0200 Wuzzy Replace portal mission image with screenshot
Fri, 07 Apr 2017 02:26:12 +0200 Wuzzy Harden the countdown sound check
Fri, 07 Apr 2017 01:50:49 +0200 Wuzzy Fix name Scottish Gaelic being incorrectly displayed in language dropdown
Fri, 07 Apr 2017 01:41:30 +0200 Wuzzy Add basic win/draw messages in Scottish Gaelic
Fri, 07 Apr 2017 01:17:51 +0200 fios@foramnagaidhlig.net Scottish Gaelic translation update: tips, missions, frontend, engine
Fri, 07 Apr 2017 00:57:09 +0200 Wuzzy Set turn time to 0 when current hog drowns
Thu, 06 Apr 2017 23:28:13 +0200 Wuzzy Fix enemy saying “Missed” when poisoned w/o damage
Thu, 06 Apr 2017 22:34:02 +0200 Wuzzy Fix time box tooltip saying it is not *yet* available in SD
Thu, 06 Apr 2017 22:02:29 +0200 Wuzzy Show random event message on round start, instead of the static one
Thu, 06 Apr 2017 21:49:59 +0200 Wuzzy Add new random victory/round draw messages in English
Thu, 06 Apr 2017 20:57:51 +0200 Wuzzy Implement random round draw / team win messages
Thu, 06 Apr 2017 20:14:05 +0200 Wuzzy Add back accidental removal of random mines
Thu, 06 Apr 2017 20:01:14 +0200 Wuzzy Add many ticker messages for the new ticker events
Thu, 06 Apr 2017 07:34:00 +0200 Wuzzy More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
Thu, 06 Apr 2017 05:54:45 +0200 Wuzzy Allow to place theme objects on water
Wed, 05 Apr 2017 18:23:10 +0200 Wuzzy Simplify the background gradient of Beach theme, fixes ugly “stripe” at borders
Wed, 05 Apr 2017 18:12:40 +0200 Wuzzy Smoother water gradient for Beach theme
Wed, 05 Apr 2017 17:43:46 +0200 Wuzzy Update changelog
Wed, 05 Apr 2017 17:29:18 +0200 Wuzzy Remove redundant water color definitions in themes with default water
Wed, 05 Apr 2017 17:28:46 +0200 Wuzzy Set default theme water color to blue
Wed, 05 Apr 2017 17:26:59 +0200 Wuzzy Remove Lua function SetAmmoStore
Wed, 05 Apr 2017 17:26:05 +0200 Wuzzy Fix ugly dragonball grave 1 pixel bouncing
Wed, 05 Apr 2017 17:23:34 +0200 Wuzzy Display native language names in language combo box instead of always English
Tue, 04 Apr 2017 23:43:19 +0200 sheepluva whitespace fixes (SEE, I AM USEFUL!)
Sun, 09 Oct 2016 19:59:00 +0200 KoBeWi added CloudsL and FlakeL
Tue, 04 Apr 2017 21:17:02 +0200 Wuzzy Fix hedgehogs/ticker ignoring kills without damage (#149)
Tue, 04 Apr 2017 17:02:38 +0200 Wuzzy Lua callback: onUsedAmmo, after using up an ammo
Tue, 04 Apr 2017 05:35:11 +0200 Wuzzy Disable incorrect “%1” messages in German home run messages
Tue, 04 Apr 2017 05:33:15 +0200 Wuzzy Add a bunch of funny ticker messages for English
Tue, 04 Apr 2017 02:41:11 +0200 Wuzzy Fix incorrect size of Beach theme icons
Tue, 04 Apr 2017 02:22:30 +0200 Wuzzy Mention addition of Beach theme in changelog
Tue, 04 Apr 2017 02:06:35 +0200 Wuzzy Update German frontend translation
Mon, 20 Mar 2017 08:58:30 -0400 nemo sanity cutoff for splash sound
Mon, 06 Feb 2017 18:15:29 +0300 unc0rr Fix handlers module
Mon, 06 Feb 2017 17:54:27 +0300 unc0rr Store room protocol number
Sat, 04 Feb 2017 19:52:38 +0300 unc0rr Room creation halfplemented
Fri, 27 Jan 2017 23:03:31 +0300 unc0rr SendAllButMe action, list all clients in lobby in LobbyJoined message to newcomers
Thu, 26 Jan 2017 14:45:44 +0300 unc0rr Lobby joining action
Wed, 25 Jan 2017 23:48:23 +0300 unc0rr More refactoring
Tue, 24 Jan 2017 20:28:16 +0300 unc0rr Toss code around
Mon, 23 Jan 2017 23:43:29 +0300 unc0rr Start refactoring path from getting message from client to reacting to it
Wed, 18 Jan 2017 22:54:02 +0300 unc0rr Basic support for NICK message
Wed, 18 Jan 2017 22:23:41 +0300 unc0rr Fix malformed messages parsing
Wed, 18 Jan 2017 22:15:55 +0300 unc0rr - Handle errors
Sun, 15 Jan 2017 00:34:36 +0300 unc0rr Introduce actions, just like in the old server
Sat, 14 Jan 2017 22:30:09 +0300 unc0rr - Use logging facilities instead of plain println!
Sat, 14 Jan 2017 00:46:52 +0300 unc0rr - Render messages to string
Wed, 11 Jan 2017 22:42:59 +0300 unc0rr Add more messages to the parser
Wed, 11 Jan 2017 17:39:21 +0300 unc0rr Optional parameters parsing function
Sun, 08 Jan 2017 23:57:45 +0300 unc0rr Some parsing using nom
Sat, 07 Jan 2017 21:34:00 +0300 unc0rr Give up on lalrpop, let's try nom
Fri, 06 Jan 2017 01:00:21 +0300 unc0rr Still trying to make parser work
Thu, 05 Jan 2017 19:07:01 +0300 unc0rr Start on messages parser
Tue, 03 Jan 2017 00:19:47 +0300 unc0rr - Start protocol parser implementation
Mon, 02 Jan 2017 00:16:22 +0300 unc0rr Refactor modules layout
Mon, 02 Jan 2017 00:05:12 +0300 unc0rr - Use netbuf buffers for client connection stream
Sun, 01 Jan 2017 22:13:35 +0300 unc0rr Refactor code to add more structure to it
Sat, 31 Dec 2016 23:56:29 +0300 unc0rr Start server implementation in rust
Fri, 03 Feb 2017 23:04:50 +0300 unc0rr Adopt some patches from OpenBSD port
Mon, 30 Jan 2017 11:35:09 -0500 nemo updates to polish translation by alzen, also add two unlocalised string he found in the gui
Wed, 25 Jan 2017 00:17:32 +0300 unc0rr Add a buffer for files opened with physfs for reading, fixes slow engine start
Sun, 15 Jan 2017 19:35:41 -0500 CopherNeue svg source for the bat animation update
Sun, 15 Jan 2017 15:11:07 -0500 alfadur+copherneue fix of offsets and size to prior commits
Sun, 15 Jan 2017 12:50:27 -0500 alfadur code changes to make the new bat animation work
Sun, 15 Jan 2017 12:49:26 -0500 CopherNeue nicer hog bat animation art
Thu, 12 Jan 2017 11:40:28 -0500 LocutusOfBorg aaand italian
Thu, 12 Jan 2017 11:28:25 -0500 nemo aaand put in an exclamation mark
Thu, 12 Jan 2017 11:17:53 -0500 nemo lowercase hedgehog, duplicate comment to description
Fri, 23 Dec 2016 23:29:00 +0300 unc0rr Only registered players regain their teams on rejoin
Fri, 23 Dec 2016 23:12:00 +0300 unc0rr Fix official server build
Mon, 19 Dec 2016 12:34:09 -0500 alfadur surfboard object for beach theme
Tue, 13 Dec 2016 09:33:50 -0500 alfadur Source svg for the sandcastle
Sun, 11 Dec 2016 18:00:10 -0500 nemo requested by CopherNeue - make "flatten-flakes" only exclude the foreground layers. testing on eyes/halloween seems ok.
Sun, 11 Dec 2016 17:51:13 -0500 nemo Enable beach theme install
Sun, 11 Dec 2016 17:46:40 -0500 CopherNeue Beach theme, completely redone
Sat, 10 Dec 2016 21:28:10 +0100 sheepluva Fix ScriptExists() destroying lua stack (fixes Bug #146)
Sat, 10 Dec 2016 19:09:25 +0100 sheepluva Bug #108 - Phyfs/Pathz: Fix binds not being loaded
Wed, 07 Dec 2016 13:25:04 -0500 alfadur Add Beach theme, update Fruit theme
Tue, 06 Dec 2016 02:18:38 +0100 sheepluva tweak landtex filling some more. cuz it's fun
Tue, 06 Dec 2016 01:05:46 +0100 sheepluva fix pas2c definition of SizeInt
Sun, 04 Dec 2016 02:02:18 +0100 sheepluva fix chat SDL surfaces being in wrong color format (didn't play well with copyToXY's new quick pixel copies)
Sun, 04 Dec 2016 01:07:36 +0100 sheepluva copyToXYFromRect: simplify my math (so that it actually, you know, works...)
Sat, 03 Dec 2016 17:45:32 +0100 sheepluva GOTTA GO FAST! - speed up landtex filling
Sat, 03 Dec 2016 13:51:57 +0100 sheepluva copyToXYFromRect: some tweaks
Sat, 03 Dec 2016 09:09:16 +0100 sheepluva copyToXYFromRect: fix pixels overflowing pixel lines in dest
Mon, 28 Nov 2016 13:46:25 -0500 nemo add alpha for sd-tint, since CopherNeue thinks the textures might need fading
Sun, 27 Nov 2016 18:49:15 +0100 sheepluva fix German translation error
Sun, 27 Nov 2016 13:08:12 +0100 sheepluva fix problem with pas2c build. please don't use "and not xyz", use "and (not xyz)"
Sun, 27 Nov 2016 12:58:41 +0100 sheepluva make random timers less easy to predict
Sun, 27 Nov 2016 06:32:00 +0100 Wuzzy Construction Mode: Fix free girder/rubber placement near hog
Sun, 27 Nov 2016 06:24:43 +0100 Wuzzy Construction Mode: Turn crate limit into a script parameter
Sun, 27 Nov 2016 05:56:45 +0100 Wuzzy Contruction Mode: Fix rubber being placable in land and invalid girder placement costing energy
Sun, 27 Nov 2016 05:33:26 +0100 Wuzzy Add PlaceRubber to Lua API
Sun, 27 Nov 2016 03:18:20 +0100 Wuzzy Fix Killing the Specialists giving you a free turn after killing Desert Eagle with a desert eagle with shot 1-3
Sun, 27 Nov 2016 01:30:41 +0100 Wuzzy Fix A Space Adventure Missions allowing player to walk before 1st animation and screw things up
Sun, 27 Nov 2016 00:00:25 +0100 sheepluva simplify code of previous commit ( ba1807589eaa )
Sat, 26 Nov 2016 23:46:31 +0100 sheepluva OCD-compatibility-patch: make border stripes consistent in direction and offset, seamless.
Sat, 26 Nov 2016 22:48:37 +0100 Wuzzy Give visual and audible feedback for flying through rings in Hard Flying mission
Sat, 26 Nov 2016 22:16:45 +0100 Wuzzy Use SetCinematicMode in Animate lib, which introduces cinematic mode to missions using Animate
Sat, 26 Nov 2016 20:27:41 +0100 Wuzzy Fix group box text being cut off (fixes #125)
Fri, 25 Nov 2016 14:22:34 +0100 Wuzzy Add custom ammo texts for Knockball
Fri, 25 Nov 2016 14:06:00 +0100 Wuzzy Remove team score messages in Knockball/Basketball because they're redundant
Fri, 25 Nov 2016 13:53:22 +0100 Wuzzy Clean up strings in Control mission maps (more translator-friendly)
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