Fri, 05 Mar 2010 02:57:34 +0000 | nemo | ... or I would have been if svn hadn't locked up and made me try my luck at one more... | changeset | files |
Fri, 05 Mar 2010 02:51:12 +0000 | nemo | ok. I think I'm finally done burning revisions | changeset | files |
Fri, 05 Mar 2010 02:28:03 +0000 | nemo | More tweaking, make blowtorch interact badly w/ explosives | changeset | files |
Fri, 05 Mar 2010 02:23:57 +0000 | nemo | Only trigger on dX to allow dropping straight down | changeset | files |
Fri, 05 Mar 2010 02:21:10 +0000 | nemo | tweak | changeset | files |
Fri, 05 Mar 2010 02:19:42 +0000 | nemo | Try not to hang the simulation :) | changeset | files |
Fri, 05 Mar 2010 02:17:03 +0000 | nemo | Experiment with barrels. Add rolling. | changeset | files |
Thu, 04 Mar 2010 19:35:27 +0000 | nemo | Activate hedgehogs if explosives are falling. They could be sitting on top. | changeset | files |