Wed, 21 Nov 2012 11:26:30 +0100 koda how this happened?
Wed, 21 Nov 2012 13:33:27 +0400 unc0rr Take care of parameter passed to FileEngine::fileName. Fixes problem with weird paths on windows.
Wed, 21 Nov 2012 11:57:14 +0400 unc0rr Some fixes to build process
Wed, 21 Nov 2012 11:14:51 +0100 koda added sdl_net headers and def lib for windows, fix frontlib compilation on windows
Wed, 21 Nov 2012 01:48:10 +0100 koda lotsa hackery to get frontend somehow link libengine...
Tue, 20 Nov 2012 22:08:08 +0100 koda frontlib paths
Tue, 20 Nov 2012 21:55:51 +0100 koda fix physfs on osx, now all platforms should be happy
Wed, 21 Nov 2012 00:16:09 +0400 unc0rr Oops
Wed, 21 Nov 2012 00:04:09 +0400 unc0rr Start port to frontlib
Tue, 20 Nov 2012 23:09:17 +0400 unc0rr Fix build
Tue, 20 Nov 2012 22:29:58 +0400 unc0rr Fix SDL library name
Tue, 20 Nov 2012 19:16:11 +0100 koda find lua.h ...
Tue, 20 Nov 2012 18:51:42 +0100 koda thou shall not use system headers for crossplatformness
Tue, 20 Nov 2012 18:33:09 +0100 koda physfs compilation on windows
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