Sun, 26 Dec 2010 00:47:18 -0500 | nemo | pull in a few changes from default | changeset | files |
Sun, 26 Dec 2010 00:28:23 -0500 | nemo | remove all screwing about with uLandGraphics - have not found a way to properly handle LandBackTex through despeckling or fill checks that does not result in ugly fire damage or wiped out landbacktex. Would rather some snowflakes lines than that. | changeset | files |
Sun, 26 Dec 2010 00:15:41 +0100 | Palewolf | Small fixes. Thanks Hennek. | changeset | files |
Sat, 25 Dec 2010 22:58:35 -0500 | nemo | +2 was intended to be consistent on diametre (1px + radius *2) but screws up bullet | changeset | files |
Sat, 25 Dec 2010 22:44:20 +0100 | Palewolf | Updated changelog | changeset | files |
Sat, 25 Dec 2010 21:35:40 -0500 | nemo | add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative) | changeset | files |