Fri, 05 Aug 2011 12:19:01 +0100 | grammickj | New sounds: mudball, mine bounce, hammer | changeset | files |
Tue, 02 Aug 2011 00:28:49 +0200 | koda | add a couple of nilcheck for safety | changeset | files |
Mon, 01 Aug 2011 16:45:45 -0400 | nemo | minor tweak since health tag was being retinted anyway. make it fade out. also disable unneeded tinted flag, save a handful of ops | changeset | files |
Mon, 01 Aug 2011 15:37:27 -0400 | nemo | Make vgtHealth use Tint | changeset | files |
Mon, 01 Aug 2011 13:29:01 -0400 | nemo | add getter for effects. untested. | changeset | files |
Mon, 01 Aug 2011 10:08:02 +0400 | unc0rr | Merge | changeset | files |
Mon, 01 Aug 2011 01:54:18 +0200 | koda | i had to forget something about the ios project file, by contract | changeset | files |
Mon, 01 Aug 2011 00:48:38 +0200 | koda | ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os) | changeset | files |