Sat, 23 Mar 2013 21:32:14 +0400 |
unc0rr |
Also check length
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files
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Sat, 23 Mar 2013 18:21:13 +0100 |
koda |
initial changelog update
0.9.19
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changeset |
files
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Tue, 19 Mar 2013 10:35:10 +0100 |
koda |
internal handling of some osx-only pascal flags
cmake_pascal
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changeset |
files
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Tue, 26 Mar 2013 17:52:27 -0400 |
nemo |
merge. hate the fact that "unsynced remote changes" is just a "note" now.
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files
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Fri, 22 Mar 2013 22:42:41 +0100 |
sheepluva |
add fort section to credits file
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files
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Tue, 19 Mar 2013 10:34:46 +0100 |
koda |
apply the new macro add_flag_* to set pascal flags, apply add_definitions where appropriate, small cleanup
cmake_pascal
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files
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Tue, 26 Mar 2013 17:47:06 -0400 |
nemo |
Try to document TGear a bit, so people know what is commonly overridden, and what stuff is used for. Remove gtIceGun-specific values from TGear and abuse a couple of commonly abused members instead.
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changeset |
files
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Fri, 22 Mar 2013 18:51:37 +0100 |
sheepluva |
remove engine warnings
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changeset |
files
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Tue, 19 Mar 2013 09:53:12 +0100 |
koda |
utility macros for adding compiler flags
cmake_pascal
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changeset |
files
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Fri, 22 Mar 2013 14:54:20 +0100 |
sheepluva |
changing fort name to better reflect its contents
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changeset |
files
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Tue, 19 Mar 2013 01:28:25 +0100 |
koda |
partial conversion of pascal_flags to CMAKE_Pascal_FLAGS
cmake_pascal
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changeset |
files
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Fri, 22 Mar 2013 14:34:11 +0100 |
koda |
adding jaree to credits
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changeset |
files
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Thu, 21 Mar 2013 10:26:43 +0100 |
sheepluva |
make https links work properly
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changeset |
files
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Tue, 19 Mar 2013 00:30:48 +0100 |
koda |
typo
cmake_pascal
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files
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Fri, 22 Mar 2013 11:08:42 +0100 |
koda |
scheme association for linux (although it stops during connection)
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changeset |
files
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Thu, 21 Mar 2013 10:08:30 +0100 |
sheepluva |
fix/hack so that (own) messages sent in frontend are also visible in the game chat
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changeset |
files
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Tue, 19 Mar 2013 00:30:30 +0100 |
koda |
the default CMake(Lang)Compiler.cmake location changed since 2.8.10
cmake_pascal
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files
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Thu, 21 Mar 2013 15:01:27 +0100 |
sheepluva |
don't poison the dead, it's not cool.
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files
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Thu, 21 Mar 2013 09:27:35 +0100 |
sheepluva |
fix player info
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changeset |
files
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Mon, 18 Mar 2013 20:10:27 +0100 |
koda |
partial reodering of units so that dependency tracking is done with cmake
cmake_pascal
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files
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Thu, 21 Mar 2013 11:51:13 +0100 |
sheepluva |
enable/fix links on about page. why don't people test that stuff when they insert it? it's just one click...
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files
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Wed, 20 Mar 2013 23:18:46 +0100 |
sheepluva |
add lobby chat features to room chat
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changeset |
files
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Mon, 18 Mar 2013 16:38:46 +0100 |
koda |
better support for cmake directory and fpc output paths
cmake_pascal
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files
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Wed, 20 Mar 2013 09:13:05 +0400 |
unc0rr |
Add space for better visual performance
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changeset |
files
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Mon, 18 Mar 2013 12:30:09 +0100 |
koda |
move paths setup inside cmake_lang files
cmake_pascal
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files
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Tue, 19 Mar 2013 22:47:22 -0400 |
Randi |
Eiffel Tower fort
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changeset |
files
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Mon, 18 Mar 2013 10:06:07 +0100 |
koda |
this should make cmake-pascal stuff work on linux too
cmake_pascal
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files
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Tue, 19 Mar 2013 22:19:28 +0100 |
sheepluva |
fix ancient issue with hedgehogs sliding through/into think gaps; fixes issue 542; could and should be optimized (also to make sure that hogs can't slide through little pixel turds) - feel free to do so =P
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files
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Mon, 18 Mar 2013 02:07:58 +0100 |
koda |
with lot of hackery, use add_executable on pascal files, SUCCSS
cmake_pascal
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files
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Mon, 18 Mar 2013 12:13:46 -0400 |
nemo |
More flagging of Land values. Also use less than for tests of non-terrain, instead of "and $FF00 = 0". Saves a couple of ops, which actually matters a small amount in a few places.
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