Sun, 26 Dec 2010 19:25:40 +0100 koda hide seed...
Sun, 26 Dec 2010 17:31:58 +0100 mikade Updated maps CTF, Control and new unscripted map Blizzard 0.9.15
Sun, 26 Dec 2010 20:17:15 +0300 unc0rr ban CMakeCache.txt
Sun, 26 Dec 2010 11:21:09 -0500 nemo merge default into 0.9.15 0.9.15
Sun, 26 Dec 2010 11:17:01 -0500 nemo add a disabling for landback, set it if flakes are enabled
Sun, 26 Dec 2010 18:56:31 +0300 unc0rr Add 0.9.15 to the list of known versions
Sun, 26 Dec 2010 19:06:10 +0300 unC0Rr Apply 2fa92e9a0a here 0.9.15
Sun, 26 Dec 2010 18:56:00 +0300 unc0rr Update doc a bit
Sun, 26 Dec 2010 15:50:21 +0100 Palewolf Turn off dust when drilling through air 0.9.15
Sun, 26 Dec 2010 10:47:03 -0500 nemo revert last change. ordinary fire is fine, but HHG screws up.
Sun, 26 Dec 2010 14:58:28 +0100 Palewolf Added star, exclamation and question mark signs 0.9.15
Sun, 26 Dec 2010 10:31:10 -0500 nemo disable landbackpixel on small explosions
Sun, 26 Dec 2010 00:47:18 -0500 nemo pull in a few changes from default 0.9.15
Sun, 26 Dec 2010 00:28:23 -0500 nemo remove all screwing about with uLandGraphics - have not found a way to properly handle LandBackTex through despeckling or fill checks that does not result in ugly fire damage or wiped out landbacktex. Would rather some snowflakes lines than that.
Sun, 26 Dec 2010 00:15:41 +0100 Palewolf Small fixes. Thanks Hennek. 0.9.15
Sat, 25 Dec 2010 22:58:35 -0500 nemo +2 was intended to be consistent on diametre (1px + radius *2) but screws up bullet
Sat, 25 Dec 2010 22:44:20 +0100 Palewolf Updated changelog 0.9.15
Sat, 25 Dec 2010 21:35:40 -0500 nemo add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
Sat, 25 Dec 2010 23:09:54 +0300 unc0rr Allow 8 teams in server 0.9.15
Sat, 25 Dec 2010 14:52:16 -0500 nemo aaaaargh (fix cmakelists again)
Sat, 25 Dec 2010 20:47:29 +0100 Palewolf Capture the flag (Blizzard) Map 0.9.15
Sat, 25 Dec 2010 20:47:29 +0100 Palewolf Capture the flag (Blizzard) Map
Sat, 25 Dec 2010 22:24:47 +0300 unc0rr Set version to 0.9.15, remove -dev suffix 0.9.15
Sat, 25 Dec 2010 22:22:33 +0300 unc0rr Some fixes in ru translation
Sat, 25 Dec 2010 14:10:11 -0500 nemo oops. forgot cmake for Control map
Sat, 25 Dec 2010 18:07:34 +0300 mikade Update missions
Sat, 25 Dec 2010 18:06:33 +0300 Henek sv.lua
Fri, 24 Dec 2010 16:44:31 -0500 nemo Sorry guys. I'll be more careful in future (remove more dupes)
Fri, 24 Dec 2010 16:29:40 -0500 nemo Remove a dupe :-/
Fri, 24 Dec 2010 16:24:30 -0500 nemo oops
Fri, 24 Dec 2010 16:13:28 -0500 nemo Disable gtFlake on bordered maps
Fri, 24 Dec 2010 22:39:20 +0300 unc0rr Pass SCHEME before AMMO
Fri, 24 Dec 2010 20:25:03 +0100 Palewolf Updated spanish translation
Fri, 24 Dec 2010 20:33:17 +0300 unc0rr - Fix encoding function to iterate reversed list
Fri, 24 Dec 2010 11:54:34 -0500 nemo Make basic training solvable again. Freeze RNG at current version for less of this kind of issue in future, and a bit more savable of seeds. Disable offsets in preparation for release.
Fri, 24 Dec 2010 10:04:01 -0500 szczur+nemo add new translation phrases missed through insufficient quoting, remove duplicated hog name entries, add almost complete polish translation
Fri, 24 Dec 2010 09:35:24 -0500 szczur polish lua update
Fri, 24 Dec 2010 00:53:50 -0500 mikade+nemo Add a bunch of lua from mikade, update translation files
Fri, 24 Dec 2010 00:21:42 -0500 mikade Whole ton of script callbacks on commands. Poor engine.
Fri, 24 Dec 2010 00:20:18 -0500 szczur+nemo Add polish translation. Also make it clearer in the commented lines that each line must have a comma
Thu, 23 Dec 2010 23:46:14 -0500 nemo more fiddling with graphics to try and satisfy both fire and snow
Thu, 23 Dec 2010 20:21:47 -0500 nemo oops
Thu, 23 Dec 2010 19:17:14 -0500 nemo quick and dirty fix to reversed paths and dropped last message causing drawmap desync
Fri, 24 Dec 2010 00:24:16 +0100 koda beaver hat
Thu, 23 Dec 2010 18:06:09 -0500 nemo Might want the snow actually showing up. Also disable it while rope is active due to bad side effects.
Thu, 23 Dec 2010 21:45:50 +0100 jose1711 Updated lua Slovak translation
Thu, 23 Dec 2010 20:46:51 +0100 jose1711 Updated Slovak translation
Thu, 23 Dec 2010 20:44:15 +0100 jose1711 fix commit
Thu, 23 Dec 2010 20:32:45 +0100 jose1711 merge
Thu, 23 Dec 2010 22:05:42 +0300 unc0rr Oops, typo
Thu, 23 Dec 2010 22:01:19 +0300 unc0rr Add logging of map drawing process
Thu, 23 Dec 2010 21:54:57 +0300 unc0rr - Remove loading from file procedure
Thu, 23 Dec 2010 20:26:31 +0100 jose1711 merge+Slovak transl update
Thu, 23 Dec 2010 12:30:33 -0500 nemo stub locale
Thu, 23 Dec 2010 12:14:44 -0500 nemo sort strings, update with missing strings. just some quick and dirty shellscript. might want to standardise
Thu, 23 Dec 2010 11:13:57 -0500 jose1711 merge
Thu, 23 Dec 2010 11:06:52 -0500 arrom Portuguese updates
Thu, 23 Dec 2010 10:54:47 -0500 nemo Try to be safer in my pixel checks
Thu, 23 Dec 2010 00:01:56 -0500 nemo Tweak more wind values / densities
Wed, 22 Dec 2010 23:46:07 -0500 nemo oops. hopefully unbreak maps while still preserving mask behaviour as before (basketball nets etc)
Wed, 22 Dec 2010 21:57:52 -0500 nemo apparently some sanity checks are needed here. christmas theme object dimensions are crashing placement
Wed, 22 Dec 2010 21:36:17 -0500 nemo change "mudball" on christmas theme
Wed, 22 Dec 2010 21:33:46 -0500 nemo enable snow on Christmas theme
Thu, 23 Dec 2010 01:35:06 +0100 Palewolf and others New Christmas theme
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