Mon, 08 Apr 2019 15:27:40 +0200 Wuzzy Clean up Sudden Death messages and animations in Battalion
Mon, 08 Apr 2019 14:55:52 +0200 Wuzzy Don't show hog health in gfInvulnerable mode
Mon, 08 Apr 2019 03:15:34 +0200 Wuzzy Fix map preview not matching actual map
Mon, 08 Apr 2019 02:22:51 +0200 Wuzzy Computer hog no longer walks into player-placed mines if >= 90% duds
Mon, 08 Apr 2019 00:59:08 +0200 Wuzzy Fix floating pixels if wielding and rotating cleaver
Sun, 07 Apr 2019 23:47:58 +0200 Wuzzy Update changelog
Sun, 07 Apr 2019 23:39:30 +0200 Wuzzy Fix health crate health display not respecting Karma value properly
Sun, 07 Apr 2019 23:32:59 +0200 Wuzzy Update health crate tooltips in missions with fake health crates
Sun, 07 Apr 2019 23:21:07 +0200 Wuzzy Hide health of fake health crates
Sun, 07 Apr 2019 23:08:33 +0200 Wuzzy Don't show SMine timer if drowning
Sun, 07 Apr 2019 22:57:58 +0200 Wuzzy Fix coloring of mine timers
Sun, 07 Apr 2019 22:48:34 +0200 Wuzzy Fix missing escaping of colon in engine locale files
Sun, 07 Apr 2019 22:43:45 +0200 Wuzzy Add support for decimal point of displayed mine timer
Sun, 07 Apr 2019 20:53:29 +0200 Wuzzy Renew crate health display when health changed
Sun, 07 Apr 2019 20:03:09 +0200 Wuzzy Don't render barrel health after loading savegame
Sun, 07 Apr 2019 20:01:02 +0200 Wuzzy Don't explose mine timer in game if random (using Karma value)
Sun, 07 Apr 2019 19:31:58 +0200 Wuzzy HedgeEditor: Remove gear info tags
Sun, 07 Apr 2019 19:26:16 +0200 Wuzzy Render mine timer if gear info is active
Sun, 07 Apr 2019 18:21:14 +0200 Wuzzy Add key to display extra gear info tags
Wed, 03 Apr 2019 13:00:05 +0200 Wuzzy Fix air mine not colliding with crates initially (bug 679)
Tue, 02 Apr 2019 23:14:31 +0200 Wuzzy Fix uninitialized alpha values of rendered text
Tue, 02 Apr 2019 22:57:46 +0200 Wuzzy Flip meaning of "inverted" color images
Tue, 02 Apr 2019 22:40:46 +0200 Wuzzy Refactor IsTooDarkToRead to fix pas2c crash
Tue, 02 Apr 2019 18:59:38 +0200 Wuzzy Fix target marker rendering issues in weWrap
Tue, 02 Apr 2019 15:53:09 +0300 alfadur optimize atlas pruning
Tue, 02 Apr 2019 14:51:55 +0200 Wuzzy Fix air attack placement in HedgeEditor/Construction Mode
Tue, 02 Apr 2019 01:34:13 +0200 Wuzzy Fix team bar height depending on NameTex
Tue, 02 Apr 2019 01:03:39 +0200 Wuzzy Fix inconsistencies in guest nick name generation
Tue, 02 Apr 2019 00:13:25 +0200 Wuzzy Properly right-align sidFPS
Tue, 02 Apr 2019 00:06:19 +0200 Wuzzy Make team bars 1 pixel higher
Mon, 01 Apr 2019 23:15:18 +0200 Wuzzy Make dark clan colors visible in stats screen
Mon, 01 Apr 2019 22:07:42 +0200 Wuzzy Invert colors if clan color is very dark
Mon, 01 Apr 2019 20:08:34 +0200 Wuzzy Fix turn end if placing air attack in bouncy world edge map was denied
Mon, 01 Apr 2019 19:27:13 +0200 Wuzzy Nemo is right, it's better to set hedgehog pos in uGearsList
Mon, 01 Apr 2019 19:16:55 +0200 Wuzzy Hedgehogs: Move setting of random pos to chAddHH
Mon, 01 Apr 2019 18:49:08 +0200 Wuzzy Fix right limit of piano placement in bounce world edge
Mon, 01 Apr 2019 17:35:07 +0200 Wuzzy Update German translation
Mon, 01 Apr 2019 17:33:43 +0200 Wuzzy Update locale files
Thu, 28 Mar 2019 00:38:53 +0300 alfadur add gear renderer module
Thu, 28 Mar 2019 00:33:36 +0300 alfadur fix atlas.insert_set
Thu, 28 Mar 2019 00:13:13 +0300 alfadur fix atlas.insert for real this time
Wed, 27 Mar 2019 23:26:58 +0300 alfadur actually atlas tests were also broken
Wed, 27 Mar 2019 22:10:46 +0300 alfadur fix atlas.insert
Wed, 27 Mar 2019 09:52:08 -0400 nemo Backed out changeset f9f71cccb5c3 - Wuzzy is right, the license is incompatible.
Tue, 26 Mar 2019 22:55:30 +0300 alfadur finetune atlas proptest
Tue, 26 Mar 2019 22:29:48 +0300 alfadur proptest atlas, find 🐛🐜🦋
Tue, 26 Mar 2019 09:59:53 -0400 nemo Mashup of Symbola and DejaVu Bold so that we aren't missing any characters.
Mon, 25 Mar 2019 23:12:24 +0300 alfadur save more of the atlas
Sun, 24 Mar 2019 20:40:12 +0300 alfadur add blending to map
Sun, 24 Mar 2019 20:11:55 +0300 alfadur move projection matrix into camera
Sat, 23 Mar 2019 03:44:11 +0300 alfadur rescue the atlas
Sat, 23 Mar 2019 01:07:23 +0300 alfadur add random falling stuff
Fri, 22 Mar 2019 23:46:48 +0300 alfadur merge
Fri, 22 Mar 2019 23:45:59 +0300 alfadur a bit of cleanup
Fri, 22 Mar 2019 21:29:10 +0100 unc0rr Allow to move camera around
Fri, 22 Mar 2019 21:06:12 +0100 unc0rr Detect and handle resize
Fri, 22 Mar 2019 22:26:41 +0300 alfadur center camera on land
Fri, 22 Mar 2019 22:11:53 +0300 alfadur collapse mapgen back
Fri, 22 Mar 2019 21:44:06 +0300 alfadur fix zoom
Fri, 22 Mar 2019 21:09:17 +0300 alfadur fix texture initialization
Fri, 22 Mar 2019 20:38:50 +0300 alfadur reeneble render from frontend
Fri, 22 Mar 2019 20:37:21 +0300 alfadur init gl in frontend interface
Fri, 22 Mar 2019 20:26:29 +0300 alfadur make world renderer optional + fmt
Fri, 22 Mar 2019 20:01:47 +0300 alfadur move camera into engine
Fri, 22 Mar 2019 19:09:28 +0300 alfadur update module structure
Fri, 22 Mar 2019 18:01:08 +0200 fkaa add basic map rendering with gl
Thu, 21 Mar 2019 01:23:05 +0300 alfadur allow fp! take denominator tokens
Wed, 06 Mar 2019 12:13:29 -0500 nemo remove one of the 2 tint inlines
Tue, 05 Mar 2019 10:32:32 -0500 nemo remove random order. should let scheme override
Wed, 13 Feb 2019 19:39:14 -0500 nemo give frozen hogs a break
Thu, 07 Feb 2019 23:34:24 +0300 alfadur fix some warnings
Thu, 07 Feb 2019 22:26:56 +0300 alfadur fix client removal
Thu, 07 Feb 2019 18:04:53 +0300 alfadur fix official server build & bump dependencies
Thu, 07 Feb 2019 17:17:42 +0300 alfadur remove lobby room
Thu, 07 Feb 2019 17:02:24 +0300 alfadur add server anteroom
Thu, 07 Feb 2019 14:49:51 +0300 alfadur add data structure for extending slabs
Wed, 06 Feb 2019 22:40:38 +0300 alfadur reconnect some message handlers
Wed, 06 Feb 2019 22:29:02 +0300 alfadur Server action refactoring part N of N
Wed, 06 Feb 2019 21:33:22 +0300 alfadur Server action refactoring part C of N
Wed, 06 Feb 2019 20:48:40 +0300 alfadur Server action refactoring part B of N
Wed, 06 Feb 2019 00:57:01 +0300 alfadur Server action refactoring part A of N
Wed, 06 Feb 2019 00:14:04 +0300 alfadur Server action refactoring part 9 of N
Tue, 05 Feb 2019 23:18:47 +0300 alfadur revert bc267f6b29d7
Tue, 05 Feb 2019 22:40:35 +0300 alfadur use literal bans by default
Tue, 05 Feb 2019 17:46:43 +0300 alfadur Server action refactoring part 8 of N
Tue, 05 Feb 2019 04:55:40 +0100 Wuzzy Prevent displaying "Volume: 0%" when not exactly 0
Tue, 05 Feb 2019 03:39:03 +0100 Wuzzy Fix precise volume change being a bit buggy
Tue, 05 Feb 2019 03:09:50 +0100 Wuzzy Properly enforce zoom bounds again when changing zoom
Tue, 05 Feb 2019 02:46:41 +0100 Wuzzy Precise+zoom/volume change makes changes in smaller steps
Tue, 05 Feb 2019 02:18:13 +0100 Wuzzy Precise+resetzoom = 100% zoom (instead of UserZoom)
Tue, 05 Feb 2019 02:13:04 +0100 Wuzzy Add setting to set default/initial zoom
Tue, 05 Feb 2019 01:40:16 +0300 alfadur Server action refactoring part 7 of N
Tue, 05 Feb 2019 00:48:40 +0300 alfadur Server action refactoring part 6 of N
Mon, 04 Feb 2019 23:41:18 +0300 alfadur Server action refactoring part 5 of N
Mon, 04 Feb 2019 20:25:35 +0300 alfadur Server action refactoring part 4 of N
Mon, 04 Feb 2019 19:22:21 +0300 alfadur Server action refactoring part 3 of N
Sat, 02 Feb 2019 15:06:39 +0300 alfadur Server action refactoring part 2 of N
Fri, 25 Jan 2019 06:46:13 +0100 Wuzzy Add settings.ini setting and hwengine param to disable holiday silliness (hat changes, etc.)
Wed, 23 Jan 2019 03:46:32 +0100 Wuzzy Fix AI trying to use tardis during multishoot
Tue, 22 Jan 2019 23:42:23 +0100 Wuzzy Play "Flawless" voice when completing the rope or saucer training perfectly
Wed, 23 Jan 2019 00:30:12 +0300 alfadur remove unused macro branches
Tue, 22 Jan 2019 21:34:13 +0100 Wuzzy Shorten text of buttons to load/edit drawn map and make them look nicer
Tue, 22 Jan 2019 18:28:05 +0100 Wuzzy ACF8: Make sure leader looks left at mission start
Tue, 22 Jan 2019 20:35:11 +0300 alfadur match literals in fp macro
Tue, 22 Jan 2019 18:17:19 +0100 Wuzzy Don't render AI hog thinking bubble in cut scenes
Tue, 22 Jan 2019 18:00:08 +0100 Wuzzy ACF8: Fix princess scene failing to initialize
Tue, 22 Jan 2019 17:40:46 +0100 Wuzzy ACF: Dump unused campaign vars, use fallback values
Tue, 22 Jan 2019 07:47:27 +0100 Wuzzy ACF2: Fix clock entering "retreat mode" after cut scene after killing first enemy
Tue, 22 Jan 2019 07:17:07 +0100 Wuzzy HedgeEditor: Force-set AirMinesNum to 0
Tue, 22 Jan 2019 07:15:55 +0100 Wuzzy HedgeEditor: More efficient gear info tag handling
Tue, 22 Jan 2019 07:12:02 +0100 Wuzzy vgtHealthTag now supports setting FrameTicks <> 0 to disable automatic water handling
Mon, 21 Jan 2019 23:50:56 +0100 Wuzzy Hide hog GUI extras in scripted cinematic, also suppress some voices
Mon, 21 Jan 2019 23:37:12 +0100 Wuzzy Move finger rendering to RenderHHGuiExtras
Mon, 21 Jan 2019 22:17:29 +0100 Wuzzy Play "Flawless" voice when winning target practice mission with perfect accuracy
Mon, 21 Jan 2019 21:06:55 +0100 Wuzzy Don't show ammo caption for every repeat rope attach
Mon, 21 Jan 2019 20:17:44 +0100 Wuzzy Remove now unused parameters in SpeedShoppa/TargetPractice challenges
Mon, 21 Jan 2019 20:06:25 +0100 Wuzzy Portal mission: Don't allow enemies to walk
Mon, 21 Jan 2019 19:56:43 +0100 Wuzzy Portal mission: Delay first speech until turn start
Mon, 21 Jan 2019 19:49:38 +0100 Wuzzy More spawn height tweaking in missions
Mon, 21 Jan 2019 19:28:39 +0100 Wuzzy Tweak hog spawn height and facing direction in challenges
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