Tue, 03 Jul 2007 16:09:04 +0000 |
unc0rr |
- Introduce clans (teams with same color)
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files
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Tue, 03 Jul 2007 14:47:33 +0000 |
unc0rr |
Fix regression introduced by previous commit
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files
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Mon, 02 Jul 2007 21:33:21 +0000 |
unc0rr |
Convert teams list to array
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files
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Mon, 02 Jul 2007 18:35:31 +0000 |
unc0rr |
Proto change: set color in addteam command
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files
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Mon, 02 Jul 2007 16:21:07 +0000 |
unc0rr |
Fix some warnings
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files
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Sun, 01 Jul 2007 20:16:19 +0000 |
unc0rr |
Fix AI jumping to wrong direction on the turn start
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files
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Sun, 01 Jul 2007 11:02:47 +0000 |
unc0rr |
- Better randomness of placing hedgehogs on the land
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Sun, 17 Jun 2007 14:48:15 +0000 |
unc0rr |
- Get rid of ammoProp_AttackInFall and gstFalling
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files
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Mon, 11 Jun 2007 15:53:29 +0000 |
unc0rr |
Small fixes
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files
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Mon, 11 Jun 2007 15:52:32 +0000 |
unc0rr |
- Many fixes related to hh switcher
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files
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Thu, 07 Jun 2007 18:09:54 +0000 |
unc0rr |
Ability to choose which info is shown above hedgehogs
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files
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Wed, 06 Jun 2007 21:27:12 +0000 |
unc0rr |
- Various small fixes
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files
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Mon, 04 Jun 2007 21:29:05 +0000 |
unc0rr |
Fix typo
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files
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Mon, 04 Jun 2007 21:15:24 +0000 |
unc0rr |
- Fix some stupid bugs in collisions detecting code
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files
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Sun, 03 Jun 2007 22:19:47 +0000 |
displacer |
"Setup" button instead of "New team", exclude playing teams from setup
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files
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Sun, 03 Jun 2007 17:21:57 +0000 |
unc0rr |
- Fix some bugs
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files
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Wed, 30 May 2007 20:48:57 +0000 |
unc0rr |
Save saves in Save directory
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files
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Wed, 30 May 2007 19:29:27 +0000 |
unc0rr |
Update easter egg image
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files
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Tue, 29 May 2007 21:56:35 +0000 |
unc0rr |
Fix the color of tag with damage by shotgun shot
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files
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Tue, 29 May 2007 21:55:45 +0000 |
unc0rr |
Easter egg (with stub image, will paint later)
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files
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Sun, 27 May 2007 20:17:55 +0000 |
unc0rr |
Option for alternative damage tags
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files
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Sun, 27 May 2007 17:55:55 +0000 |
unc0rr |
Fix collision with current hedgehog
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files
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Sun, 27 May 2007 17:33:06 +0000 |
unc0rr |
- One more land template
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files
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Sun, 27 May 2007 13:53:41 +0000 |
unc0rr |
- Check for incoming buffer overflow
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files
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Sat, 26 May 2007 20:47:36 +0000 |
unc0rr |
Teleported hedgehog picks up cases
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files
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Sat, 26 May 2007 20:22:07 +0000 |
unc0rr |
One more land template
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files
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Sat, 26 May 2007 20:00:29 +0000 |
displacer |
num hedgehogs while new team addition (dirty) fixed
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files
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Sat, 26 May 2007 16:49:37 +0000 |
unc0rr |
Tags with current damage
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files
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Thu, 24 May 2007 20:33:07 +0000 |
unc0rr |
- Fix some collision bugs
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files
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Thu, 24 May 2007 19:41:51 +0000 |
unc0rr |
Teleportation tool
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files
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Thu, 24 May 2007 18:48:35 +0000 |
unc0rr |
- Fix desert eagle
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Tue, 22 May 2007 16:31:59 +0000 |
unc0rr |
- Fix bug with desert damaging current hedgehog
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files
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Mon, 21 May 2007 18:07:25 +0000 |
unc0rr |
- Don't kick cases by moving hedgehog
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Mon, 21 May 2007 15:42:21 +0000 |
unc0rr |
Fix using parachute while staying on the ground
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Fri, 18 May 2007 17:35:12 +0000 |
unc0rr |
- Remove deprecated code
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files
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Fri, 18 May 2007 16:40:43 +0000 |
unc0rr |
Fix firepunch regression
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files
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Mon, 14 May 2007 18:58:54 +0000 |
unc0rr |
Moving hedgehog could get another hedgehog moving forward
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files
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Thu, 10 May 2007 21:19:12 +0000 |
unc0rr |
Simplify reading from file ;)
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files
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Wed, 09 May 2007 20:32:41 +0000 |
unc0rr |
- Further work on new collisions implementation
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files
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Mon, 07 May 2007 21:12:06 +0000 |
unc0rr |
New loading progress sprite code
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files
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Mon, 07 May 2007 20:21:26 +0000 |
unc0rr |
Bots know shotgun behavior better
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files
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Sun, 06 May 2007 20:50:53 +0000 |
unc0rr |
Now really fix compilation
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files
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Sun, 06 May 2007 14:53:56 +0000 |
unc0rr |
Fix compilation on 64bit arch
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files
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Sat, 05 May 2007 16:04:55 +0000 |
unc0rr |
- A good implementation of shotgun
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files
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Fri, 04 May 2007 19:59:51 +0000 |
unc0rr |
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
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files
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Wed, 02 May 2007 21:37:08 +0000 |
unc0rr |
Fix collision info artifacts in Land array when two objects intersect
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Wed, 02 May 2007 18:41:44 +0000 |
unc0rr |
Mines also collide
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files
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Wed, 02 May 2007 15:21:34 +0000 |
unc0rr |
Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
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files
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Mon, 19 Mar 2007 21:28:16 +0000 |
unc0rr |
Increase "proto version", as the current engine isn't compatible with 0.9 one
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files
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Mon, 19 Mar 2007 19:12:46 +0000 |
unc0rr |
Use freepascal's routines to manipulate threads
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Sat, 17 Mar 2007 18:32:17 +0000 |
unc0rr |
Oops, sorry...
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files
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Sat, 17 Mar 2007 18:17:19 +0000 |
unc0rr |
- Get rid of operator := to have GPC support
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Thu, 15 Mar 2007 22:46:37 +0000 |
displacer |
merge fixes from branch
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files
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Thu, 15 Mar 2007 02:20:31 +0000 |
displacer |
merged new team from branch
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files
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Sun, 11 Mar 2007 17:19:28 +0000 |
unc0rr |
- Fix most of the warnings in hwengine
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files
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Mon, 26 Feb 2007 17:09:13 +0000 |
unc0rr |
Use right way of finding and using Qt4 in CMake
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Sat, 24 Feb 2007 17:25:59 +0000 |
unc0rr |
- Fix warning
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files
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Sat, 24 Feb 2007 08:56:58 +0000 |
displacer |
disable start game button with teams num < 2
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files
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Fri, 23 Feb 2007 22:06:23 +0000 |
unc0rr |
Blow torch icon
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files
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Fri, 23 Feb 2007 19:55:53 +0000 |
unc0rr |
Fix for NSIS .lnk workaround
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