Fri, 15 Jan 2010 10:03:31 +0000 | koda | settings are applied to game launch | changeset | files |
Thu, 14 Jan 2010 16:46:50 +0000 | koda | makes freepascal code compatible with OBJFPC mode | changeset | files |
Thu, 14 Jan 2010 16:38:43 +0000 | koda | can use latest sdlimage, work on setting panel and option when launching the game, minor fixes | changeset | files |
Wed, 13 Jan 2010 09:41:35 +0000 | koda | GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony) | changeset | files |
Tue, 12 Jan 2010 07:32:15 +0000 | koda | better network support + initial work for returning to frontend | changeset | files |
Sun, 10 Jan 2010 00:52:20 +0000 | koda | initial support for engine protocol | changeset | files |
Sat, 09 Jan 2010 01:34:23 +0000 | koda | move mixed functions in PascalExports | changeset | files |
Sat, 09 Jan 2010 00:59:12 +0000 | koda | iphone overlay button animation | changeset | files |