Tue, 01 Sep 2009 17:56:25 +0000 unc0rr Implement room delegation (not tested, only one predefined name to rename room)
Tue, 01 Sep 2009 17:46:13 +0000 unc0rr Fix a bug when you are unable to do anything in lobby when room is closed during round
Sun, 30 Aug 2009 16:30:18 +0000 unc0rr Prevent "free knocking" bug
Sun, 30 Aug 2009 13:53:27 +0000 nemo An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
Sun, 30 Aug 2009 08:04:59 +0000 unc0rr Some preparation for room control delegation support
Fri, 28 Aug 2009 02:52:26 +0000 koda fix windows compilation with dll (frontend and engine)
Thu, 27 Aug 2009 17:33:01 +0000 unc0rr Change password dialog to be more informative
Thu, 27 Aug 2009 17:26:21 +0000 unc0rr Ask user for a nickname on first run, suggest login name
Thu, 27 Aug 2009 12:59:21 +0000 unc0rr Add respawning mines mode as a hack.
Wed, 26 Aug 2009 20:32:27 +0000 nemo Lower bound on speech text width for proper rendering
Tue, 25 Aug 2009 20:54:11 +0000 nemo Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
Mon, 24 Aug 2009 22:57:59 +0000 nemo correct typo found by Smaxx
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