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Wed, 16 Nov 2011 20:42:45 +0300
unc0rr
Less code
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Wed, 16 Nov 2011 19:25:25 +0300
unc0rr
Prefix followed by prefix issue solved. Also some slight improvements.
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Tue, 15 Nov 2011 00:43:19 -0500
nemo
Fix for issue #291 - this check should probably be in ApplyDamage though
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Mon, 14 Nov 2011 22:41:08 -0500
nemo
Disable loading content.html on startup, it is fetched on pushing to top of stack already.
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Mon, 14 Nov 2011 22:38:24 -0500
nemo
increase land tex size to 512, which is the current minimum required just to load a hat. On my system max fps rose from 840 to 890 - about 6% change.
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Tue, 15 Nov 2011 02:02:08 +0100
koda
move the order of reloading texture to workaround buggy drivers
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Mon, 14 Nov 2011 18:28:05 -0500
nemo
Only recreate texture for non-empty lines
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Mon, 14 Nov 2011 18:08:36 -0500
nemo
Remove a bunch of unnecessary nil checks. FreeTexture does its own nil check.
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