Sun, 14 Mar 2010 16:47:29 +0000 nemo Tiy adds active weapon icons for a bunch of things.
Sun, 14 Mar 2010 14:59:08 +0000 nemo Trying to tweak kicks a bit
Sun, 14 Mar 2010 14:47:21 +0000 nemo Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
Sun, 14 Mar 2010 14:28:14 +0000 nemo Make underwater droplets more visible, add splash
Sun, 14 Mar 2010 14:18:31 +0000 smxx Engine:
Sat, 13 Mar 2010 14:30:41 +0000 nemo Palewolf adds droplets to his splashes
Sat, 13 Mar 2010 14:19:34 +0000 nemo Fix basketball map and hog cannon.
Fri, 12 Mar 2010 20:36:12 +0000 koda add the HedgewarsMobile project file to source control
Fri, 12 Mar 2010 18:59:35 +0000 nemo Palewolf fixes zoom issue w/ bluewater, tweaks blend
Fri, 12 Mar 2010 01:44:10 +0000 nemo Same approach for cluster bomb.
Fri, 12 Mar 2010 01:21:53 +0000 nemo More polish changes szczur
Thu, 11 Mar 2010 22:22:30 +0000 nemo Palewolf redraws BlueWater against svg, adds themed splashes
Thu, 11 Mar 2010 18:01:55 +0000 nemo Splash files for prior version
Thu, 11 Mar 2010 17:56:26 +0000 smxx Engine:
Thu, 11 Mar 2010 04:31:50 +0000 nemo Crude copy of grenade routine to allow AI to use watermelon bomb with reasonable lethalness.
(0) -1000 -300 -100 -15 +15 +100 +300 +1000 +3000 +10000 tip