Fri, 09 Feb 2018 14:33:00 +0100 |
Wuzzy |
Add healing visual effect + heal msg in scripts
|
changeset |
files
|
Fri, 09 Feb 2018 12:52:05 +0100 |
Wuzzy |
Lua API: Add HealHog to heal hog with visual effects + message
|
changeset |
files
|
Fri, 09 Feb 2018 12:08:12 +0100 |
Wuzzy |
Show subtle heal effect for healing hogs in health reset mode
|
changeset |
files
|
Fri, 09 Feb 2018 11:30:04 +0100 |
Wuzzy |
Refactor health gain effects and message into util fuction HHHeal
|
changeset |
files
|
Fri, 09 Feb 2018 10:48:24 +0100 |
Wuzzy |
Killing The Specialists: Fix health boost division
|
changeset |
files
|
Fri, 09 Feb 2018 10:47:21 +0100 |
Wuzzy |
Killing The Specialists mission: Fix misleading hints, add messages and visual effects
|
changeset |
files
|
Fri, 09 Feb 2018 07:41:37 +0100 |
Wuzzy |
2 minor spelling/grammar fixes
|
changeset |
files
|
Fri, 09 Feb 2018 07:38:14 +0100 |
Wuzzy |
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
|
changeset |
files
|
Fri, 09 Feb 2018 06:03:01 +0100 |
Wuzzy |
Lua API: Add SpawnSupplyCrate
|
changeset |
files
|
Fri, 09 Feb 2018 04:37:27 +0100 |
Wuzzy |
Lua API: Add GetTeamName
|
changeset |
files
|
Thu, 08 Feb 2018 19:02:51 +0100 |
Wuzzy |
Lua API: Add GetWind function to get current wind
|
changeset |
files
|
Thu, 08 Feb 2018 18:42:07 +0100 |
Wuzzy |
Lua API: Add SetVampiric and SetLaserSight
|
changeset |
files
|
Thu, 08 Feb 2018 18:10:39 +0100 |
Wuzzy |
Add callback: onEndTurn
|
changeset |
files
|
Thu, 08 Feb 2018 15:44:08 +0100 |
Wuzzy |
Change hats exclusion rule in hats_js_anim.xhtml
|
changeset |
files
|
Thu, 08 Feb 2018 13:54:48 +0100 |
Wuzzy |
Fix broken preview of team hats in frontend
|
changeset |
files
|
Thu, 08 Feb 2018 09:38:35 +0100 |
Wuzzy |
Add missing beginWriteArray in scheme model code
|
changeset |
files
|
Thu, 08 Feb 2018 09:26:24 +0100 |
Wuzzy |
Fix failure to read game scheme (.hwg) files
|
changeset |
files
|
Thu, 08 Feb 2018 09:14:20 +0100 |
KoBeWi |
Fix how scheme files behave
|
changeset |
files
|
Thu, 08 Feb 2018 08:50:45 +0100 |
KoBeWi |
Keep game/weapon schemes in separate files
|
changeset |
files
|
Thu, 08 Feb 2018 07:30:19 +0100 |
mtg90pl |
Add Polish voicepack (Default_pl) by mtg90pl
|
changeset |
files
|
Thu, 08 Feb 2018 07:09:39 +0100 |
Wuzzy |
Fix timebox being usable in SD w/ damage=0
|
changeset |
files
|
Wed, 07 Feb 2018 12:30:11 +0100 |
Wuzzy |
Fix TotalRounds counting rounds a couple of turns too late
|
changeset |
files
|
Wed, 07 Feb 2018 11:03:14 +0100 |
Wuzzy |
Refactor Sudden Death starting into own function
|
changeset |
files
|
Wed, 07 Feb 2018 08:30:50 +0100 |
Wuzzy |
Add the flag of Scotland (uk_scotland)
|
changeset |
files
|
Wed, 07 Feb 2018 07:54:18 +0100 |
Wuzzy |
Fix green color channel on themes with sd-tint (#566)
|
changeset |
files
|
Wed, 07 Feb 2018 07:38:37 +0100 |
Wuzzy |
Add theme fallback music settings
|
changeset |
files
|
Wed, 07 Feb 2018 05:36:32 +0100 |
Wuzzy |
Remove unused variable in uGearsHandlersMess
|
changeset |
files
|
Wed, 07 Feb 2018 03:56:53 +0100 |
Wuzzy |
ClimbHome, Sniper Rifle training: Unselect weapon after victory
|
changeset |
files
|
Wed, 07 Feb 2018 03:50:38 +0100 |
Wuzzy |
Calling SetWeapon with amNothing now unselects weapon
|
changeset |
files
|
Wed, 07 Feb 2018 02:26:31 +0100 |
Wuzzy |
Change weapon icons of mudball and air mine
|
changeset |
files
|
Wed, 07 Feb 2018 01:54:50 +0100 |
Wuzzy |
Lua API: Add WriteLnToChat
|
changeset |
files
|
Wed, 07 Feb 2018 01:13:17 +0100 |
Wuzzy |
ASA, Hard Flying: Show personal best at mission start
|
changeset |
files
|
Wed, 07 Feb 2018 00:36:04 +0100 |
Wuzzy |
Precise Shooting mission: Fix Lua errors when enemy dies after hero
|
changeset |
files
|
Tue, 06 Feb 2018 23:56:28 +0100 |
Wuzzy |
Start changelog for 0.9.24
|
changeset |
files
|
Tue, 06 Feb 2018 23:48:34 +0100 |
Wuzzy |
ASA: Fruit03: Show collected ammo
|
changeset |
files
|
Tue, 06 Feb 2018 06:33:32 +0100 |
Wuzzy |
ACF3: Explode princess when skipping 12turn course failanim
|
changeset |
files
|
Tue, 06 Feb 2018 06:23:37 +0100 |
Wuzzy |
Show # of turns left in the 12-turn parcour segment of ACF3
|
changeset |
files
|
Tue, 06 Feb 2018 05:54:34 +0100 |
Wuzzy |
String cleanup: Double/triple exclamation marks
|
changeset |
files
|
Tue, 06 Feb 2018 05:50:05 +0100 |
Wuzzy |
Fix various story flaws in mission descriptions of ACF campaign
|
changeset |
files
|
Tue, 06 Feb 2018 05:47:09 +0100 |
Wuzzy |
Fix some minor formatting and grammar flaws in script strings
|
changeset |
files
|
Tue, 06 Feb 2018 04:07:35 +0100 |
Wuzzy |
Fix various typos in translatable strings
|
changeset |
files
|
Tue, 06 Feb 2018 04:06:49 +0100 |
Wuzzy |
Fix error 52: Move amMinigun.png to Graphics/Hedgewars
|
changeset |
files
|
Wed, 31 Jan 2018 13:42:52 -0500 |
alfadur |
Machinegun. also tweaked ignore
|
changeset |
files
|
Wed, 24 Jan 2018 22:20:10 +0100 |
unc0rr |
Finish porting. Seems to work, but no thorough testing has been performed
qt5transition
|
changeset |
files
|
Wed, 24 Jan 2018 21:05:34 +0100 |
unc0rr |
Configure for Qt5
qt5transition
|
changeset |
files
|
Wed, 17 Jan 2018 00:59:39 +0100 |
unc0rr |
Add assert on LoadingText texture value
0.9.23
|
changeset |
files
|
Wed, 17 Jan 2018 00:32:34 +0100 |
unc0rr |
Proper rejoin desyncs fix now
0.9.23
|
changeset |
files
|
Tue, 16 Jan 2018 00:42:06 +0100 |
unc0rr |
The ultimate fix for rejoin desyncs
0.9.23
|
changeset |
files
|
Sun, 14 Jan 2018 23:30:42 +0100 |
unc0rr |
Fix for freebsd
qmlfrontend
|
changeset |
files
|
Mon, 15 Jan 2018 12:15:56 -0500 |
nemo |
add a mask to the sand hog
|
changeset |
files
|
Wed, 10 Jan 2018 23:49:47 +0100 |
unc0rr |
Pass mouse movements to engine, warp cursor in frontend
qmlfrontend
|
changeset |
files
|
Wed, 10 Jan 2018 15:27:47 +0100 |
koda |
merge
|
changeset |
files
|
Wed, 10 Jan 2018 01:39:10 +0100 |
koda |
Apply horrible workaround to build relocatable executables
0.9.23
|
changeset |
files
|
Wed, 10 Jan 2018 01:14:13 +0100 |
koda |
Set cmake RPATH policy to OLD
0.9.23
|
changeset |
files
|
Sun, 07 Jan 2018 19:01:06 +0100 |
sheepluva |
fix crosshair rendering in GL2 mode
|
changeset |
files
|
Sun, 07 Jan 2018 18:19:00 +0100 |
sheepluva |
also put GL2 fixes into default
|
changeset |
files
|
Sun, 07 Jan 2018 09:48:26 +0100 |
unc0rr |
Fix referencing missing item
qmlfrontend
|
changeset |
files
|
Sun, 07 Jan 2018 01:21:42 +0100 |
unc0rr |
- ResizeWindow function to pass engine new window size
qmlfrontend
|
changeset |
files
|
Sat, 06 Jan 2018 03:17:12 +0100 |
sheepluva |
whoops, I ruined the path of the unC0Rr
qmlfrontend
|
changeset |
files
|
Sat, 06 Jan 2018 03:05:14 +0100 |
sheepluva |
fix issues and my past sins with GL2
qmlfrontend
|
changeset |
files
|
Fri, 05 Jan 2018 22:32:11 +0100 |
unc0rr |
Fix missing default values
qmlfrontend
|
changeset |
files
|
Fri, 05 Jan 2018 16:12:19 -0500 |
nemo |
apparently this is GLES2 only
|
changeset |
files
|
Fri, 05 Jan 2018 21:44:00 +0100 |
unc0rr |
Fix missing includes for GL2 build
qmlfrontend
|
changeset |
files
|
Fri, 05 Jan 2018 21:43:33 +0100 |
unc0rr |
Comment out functions that don't need to be called for engine in frontend window
qmlfrontend
|
changeset |
files
|
Tue, 02 Jan 2018 23:45:18 +0100 |
unc0rr |
Break engine completely and make it render in frontend window (no actual rendering yet, just white screen)
qmlfrontend
|
changeset |
files
|
Tue, 02 Jan 2018 16:59:04 -0500 |
nemo |
pick up unc0rr's preview fix
|
changeset |
files
|
Tue, 02 Jan 2018 23:20:50 +0300 |
unC0Rr |
Fix obviously broken logic. Fixes broken preview fetching on Windows.
0.9.23
|
changeset |
files
|
Sat, 30 Dec 2017 01:31:27 +0100 |
antonc27 |
- Present stats page always on main thread
ios-develop
|
changeset |
files
|
Sat, 30 Dec 2017 01:22:11 +0100 |
antonc27 |
- BIG CHANGE: Convert iOS project to use ARC
ios-develop
|
changeset |
files
|
Fri, 29 Dec 2017 22:37:31 +0100 |
antonc27 |
- Fix ammos menu crash
ios-develop
|
changeset |
files
|
Fri, 29 Dec 2017 22:35:36 +0100 |
antonc27 |
- Lazy checks for preventing crash when drawing 'nice hogs' on config screen (frontend) on iPad. Now we have animation glitch sometimes, but this is preferable to crash anyway
ios-develop
|
changeset |
files
|
Fri, 29 Dec 2017 19:38:01 +0100 |
antonc27 |
- Xcode somehow inherit info about unused target for tvOS from SDL 2.0.7, so commit this noise too...
ios-develop
|
changeset |
files
|
Fri, 29 Dec 2017 19:34:32 +0100 |
antonc27 |
- Disable bitcode for embedded projects (must be done manually for SDLs too)
ios-develop
|
changeset |
files
|
Fri, 29 Dec 2017 19:06:10 +0100 |
antonc27 |
- Fix deprecated `system` in Lua for iOS 11 (not tested)
ios-develop
|
changeset |
files
|
Fri, 29 Dec 2017 16:53:37 +0100 |
antonc27 |
- Fix ifdef (why this even worked before ??)
ios-develop
|
changeset |
files
|
Thu, 28 Dec 2017 11:58:30 -0500 |
nemo |
merge into default too
|
changeset |
files
|
Thu, 28 Dec 2017 11:58:10 -0500 |
astro |
dependency fixes
0.9.23
|
changeset |
files
|
Wed, 27 Dec 2017 00:59:26 +0100 |
unc0rr |
Make playing a game possible
qmlfrontend
|
changeset |
files
|
Tue, 26 Dec 2017 18:36:30 -0500 |
nemo |
these images should have been RGBA to stay consistent with all the others
|
changeset |
files
|
Tue, 26 Dec 2017 01:36:58 +0100 |
unc0rr |
Recreate uFLRunQueue in Qt, render previews
qmlfrontend
|
changeset |
files
|
Mon, 25 Dec 2017 00:58:47 +0100 |
unc0rr |
Preview rendering seems to work now
qmlfrontend
|
changeset |
files
|
Sun, 24 Dec 2017 16:56:22 +0100 |
unc0rr |
And more refactoring...
qmlfrontend
|
changeset |
files
|
Sun, 24 Dec 2017 00:44:16 +0100 |
unc0rr |
More refactoring in attempt to move away from frontlib
qmlfrontend
|
changeset |
files
|
Fri, 22 Dec 2017 23:59:03 +0100 |
unc0rr |
Start hacking new frontend
qmlfrontend
|
changeset |
files
|
Sun, 17 Dec 2017 21:09:59 +0100 |
unc0rr |
Start removing flib functionality
qmlfrontend
|
changeset |
files
|
Sun, 17 Dec 2017 00:09:24 +0100 |
unc0rr |
Merge default. This branch is up-to-date and code is working.
qmlfrontend
|
changeset |
files
|
Sat, 16 Dec 2017 23:26:13 +0100 |
unc0rr |
Add new qmlfrontend project template
|
changeset |
files
|
Sat, 16 Dec 2017 22:58:28 +0100 |
unc0rr |
Improve this code a bit more
|
changeset |
files
|
Wed, 06 Dec 2017 23:46:17 +0100 |
unc0rr |
Quick dirty fix for building
|
changeset |
files
|
Tue, 05 Dec 2017 11:36:29 -0500 |
nemo |
bump proto
|
changeset |
files
|
Tue, 05 Dec 2017 11:35:04 -0500 |
nemo |
0.9.23 branch
0.9.23
|
changeset |
files
|
Mon, 04 Dec 2017 20:21:35 -0500 |
nemo |
rock the duck a bit - also replace a few other values with realtick that seemed like they should probably animate in pause
|
changeset |
files
|
Wed, 29 Nov 2017 20:38:26 -0500 |
nemo |
er. should be true I think? also... maybe this should be somewhere else
|
changeset |
files
|
Wed, 29 Nov 2017 20:35:56 -0500 |
nemo |
This is a desyncing change. But... We might need a new release anyway. ☹
|
changeset |
files
|
Wed, 29 Nov 2017 13:54:39 +0100 |
alfadur |
Fix chat input key being sometimes registered twice
|
changeset |
files
|
Sat, 25 Nov 2017 11:28:44 -0500 |
nemo |
At the very least we should match the gameserver length which seems to be 40, not 60
|
changeset |
files
|
Sat, 25 Nov 2017 09:40:43 -0500 |
nemo |
Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
|
changeset |
files
|
Sat, 25 Nov 2017 09:39:52 -0500 |
nemo |
init priority and scale
|
changeset |
files
|
Thu, 23 Nov 2017 16:02:29 -0500 |
nemo |
hate SDL blit...
|
changeset |
files
|
Wed, 22 Nov 2017 17:38:47 -0500 |
nemo |
infinite attack resets flags so probably should skip this
|
changeset |
files
|
Sun, 19 Nov 2017 22:35:16 +0100 |
unc0rr |
Update checker a bit
|
changeset |
files
|
Fri, 17 Nov 2017 21:15:13 +0100 |
Wuzzy |
Added tag 0.9.23-release for changeset 8610462e3d33
|
changeset |
files
|
Fri, 17 Nov 2017 15:09:31 -0500 |
nemo |
alt damage should default to false
|
changeset |
files
|
Wed, 15 Nov 2017 17:07:46 -0500 |
nemo |
remove the annoying ????
|
changeset |
files
|
Mon, 13 Nov 2017 22:14:45 +0100 |
Wuzzy |
Remove 2 unused number tags in Construction Mode GUI
0.9.23-release
|
changeset |
files
|
Mon, 13 Nov 2017 21:16:52 +0100 |
unc0rr |
- More files to ignore
|
changeset |
files
|
Mon, 13 Nov 2017 20:45:11 +0100 |
unc0rr |
Bump protocol version and add new version info to game server
|
changeset |
files
|
Sun, 12 Nov 2017 21:41:06 +0100 |
Wuzzy |
Update translations mentioned in changelog
|
changeset |
files
|
Sun, 12 Nov 2017 21:40:33 +0100 |
KoBeWi |
Finalize translation of pl.lua
|
changeset |
files
|
Sun, 12 Nov 2017 17:41:01 +0100 |
Wuzzy |
Backed out changeset 575c0de98505
|
changeset |
files
|
Sun, 12 Nov 2017 17:25:17 +0100 |
Wuzzy |
Fix grammar fail in cosmos.lua (string freeze compliant)
|
changeset |
files
|
Sun, 12 Nov 2017 17:10:44 +0100 |
KoBeWi |
Update pl.lua (>99% complete)
|
changeset |
files
|
Thu, 09 Nov 2017 09:56:35 -0500 |
alfadur |
animation tweak
|
changeset |
files
|
Wed, 08 Nov 2017 21:56:43 +0100 |
Wuzzy |
Fix incorrect check for cake gear type in ClimbHome
|
changeset |
files
|
Wed, 08 Nov 2017 15:07:46 -0500 |
nemo |
remove some more test redundancy and restore a missing and important nil check
|
changeset |
files
|
Wed, 08 Nov 2017 14:12:46 -0500 |
nemo |
just merging if statements
|
changeset |
files
|
Mon, 06 Nov 2017 22:26:54 +0100 |
unc0rr |
- Update .pro file
|
changeset |
files
|
Fri, 03 Nov 2017 13:40:30 +0100 |
Wuzzy |
Remove unused uCommands from uGearsHandlersMess
|
changeset |
files
|
Fri, 03 Nov 2017 05:46:36 +0100 |
Wuzzy |
Fix lastGameType not being updated if game type was demo or save (fixes a crash)
|
changeset |
files
|
Fri, 03 Nov 2017 05:03:47 +0100 |
Wuzzy |
Fix desyncs when forcing rope re-selection after missing a shot or hitting bounce world edge
|
changeset |
files
|
Fri, 03 Nov 2017 04:14:33 +0100 |
Wuzzy |
Fix desync when dropping weapon from parachute or jetpack
|
changeset |
files
|
Fri, 03 Nov 2017 02:23:41 +0100 |
Wuzzy |
Backed out changeset 28210d2a9a36 (fixes bug 553)
|
changeset |
files
|
Wed, 01 Nov 2017 22:49:54 -0400 |
nemo |
initialise previousGameState to something valid and not gsSuspend
|
changeset |
files
|
Wed, 01 Nov 2017 22:02:52 +0100 |
Wuzzy |
Add Lua problems to the troubleshooting section of INSTALL.md
|
changeset |
files
|
Wed, 01 Nov 2017 16:09:20 -0400 |
koda |
travis: Install qt4 with a brew tap
|
changeset |
files
|
Wed, 01 Nov 2017 20:52:06 +0100 |
unc0rr |
Don't send taunt message for automatically happening taunt animation
|
changeset |
files
|
Wed, 01 Nov 2017 00:04:45 +0100 |
Wuzzy |
Remove newlines at end of Gravity mission panel
|
changeset |
files
|
Wed, 01 Nov 2017 00:03:18 +0100 |
Wuzzy |
Fix frontend not sending script param if empty
|
changeset |
files
|
Tue, 31 Oct 2017 19:27:23 +0100 |
Wuzzy |
Fix Battialion script showing “Round 0” at start
|
changeset |
files
|
Tue, 31 Oct 2017 18:30:53 +0100 |
Wuzzy |
Fix host not re-sending ammo scheme after editing an existing ammo scheme
|
changeset |
files
|
Tue, 31 Oct 2017 17:07:56 +0100 |
KoBeWi |
Update Polish tips and mission map descriptions
|
changeset |
files
|
Tue, 31 Oct 2017 04:31:10 +0100 |
Wuzzy |
Update changelog regarding wrap world edge bugs
|
changeset |
files
|
Tue, 31 Oct 2017 02:17:45 +0100 |
KoBeWi |
Add Polish translation for campaigns and new missions
|
changeset |
files
|
Mon, 30 Oct 2017 23:12:31 +0100 |
KoBeWi |
Update pl.txt translation file
|
changeset |
files
|
Mon, 30 Oct 2017 22:16:37 +0100 |
Wuzzy |
Backed out changeset c162995831d8
|
changeset |
files
|
Mon, 30 Oct 2017 22:06:43 +0100 |
Wuzzy |
Backed out changeset 058a5d373e4a
|
changeset |
files
|
Mon, 30 Oct 2017 21:59:25 +0100 |
Wuzzy |
Backed out changeset d08afea02908
|
changeset |
files
|
Mon, 30 Oct 2017 20:21:47 +0100 |
KoBeWi |
Minor pl.txt update
|
changeset |
files
|
Mon, 30 Oct 2017 20:14:42 +0100 |
KoBeWi |
Update and complete Polish frontend translation
|
changeset |
files
|
Mon, 30 Oct 2017 19:18:53 +0100 |
Wuzzy |
Fix Hedgewars going into suspension mode (game freezes) when windows got minimized
|
changeset |
files
|
Mon, 30 Oct 2017 03:37:17 +0100 |
KoBeWi |
Update Polish translation (frontend, 3 strings missing)
|
changeset |
files
|
Sun, 29 Oct 2017 19:56:35 +0100 |
Wuzzy |
Fix broken cancel button on the login window (bug 373)
|
changeset |
files
|
Sun, 29 Oct 2017 19:06:02 +0100 |
Wuzzy |
ACF6: Make sure player only gets portal gun at the portal sequence, and not a pile full of weapons and ropes
|
changeset |
files
|
Sun, 29 Oct 2017 16:57:04 +0100 |
Wuzzy |
ACF3: Mention mines time in a sequence where it has been forgotten
|
changeset |
files
|
Sun, 29 Oct 2017 16:21:24 +0100 |
Wuzzy |
ACF2: Fix Lua error spam when Leaks A Lot died in same turn as weaklings, also do other minor tweaks
|
changeset |
files
|
Sun, 29 Oct 2017 01:07:28 +0200 |
Wuzzy |
Fix some German translations in ClimbHome and ACF
|
changeset |
files
|
Sun, 29 Oct 2017 00:53:11 +0200 |
Wuzzy |
Add comments for all A Classic Fairytale missions to summarize the story in a flow chart-like fashion
|
changeset |
files
|
Sat, 28 Oct 2017 17:48:54 +0200 |
Wuzzy |
Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
|
changeset |
files
|
Sat, 28 Oct 2017 07:59:41 +0200 |
Wuzzy |
HedgeEditor: Define fallback flag/voice/fort/grave when saving level data
|
changeset |
files
|
Sat, 28 Oct 2017 07:23:53 +0200 |
Wuzzy |
HedgeEditor: Don't change mode in background when pressing left/right w/o amAirAttack selected
|
changeset |
files
|
Sat, 28 Oct 2017 05:49:49 +0200 |
Wuzzy |
Fix ammo menu, placement and camera movement keys not working in ammo menu
|
changeset |
files
|
Sat, 28 Oct 2017 04:53:21 +0200 |
Wuzzy |
Fix CheckWorldWrap not correctly checking for bounce edge. Also fix teleport @ bounce edge
|
changeset |
files
|
Fri, 27 Oct 2017 19:54:27 +0200 |
unc0rr |
Update cabal file
|
changeset |
files
|
Fri, 27 Oct 2017 17:50:20 +0200 |
Wuzzy |
Fix bad LuaGoals comparison for pas2c builds
|
changeset |
files
|
Fri, 27 Oct 2017 06:35:04 +0200 |
Wuzzy |
Update small preview image of Basketball and BasketballField maps
|
changeset |
files
|
Fri, 27 Oct 2017 05:55:09 +0200 |
Wuzzy |
ACF7: Fix two weird thinking bubbles which should be speech bubbles
|
changeset |
files
|
Fri, 27 Oct 2017 05:28:32 +0200 |
Wuzzy |
ACF7: Fix no animation starting for some possible scenes
|
changeset |
files
|
Fri, 27 Oct 2017 05:05:37 +0200 |
Wuzzy |
Oops. Changelog was wrong, the error message spam was for ACF8, not ACF7
|
changeset |
files
|
Fri, 27 Oct 2017 05:03:58 +0200 |
Wuzzy |
ACF7: Fix possible Lua error spam in intro sequence
|
changeset |
files
|
Fri, 27 Oct 2017 02:17:39 +0200 |
Wuzzy |
Fix some German typos and change a translation word (Ziele → Zielscheiben)
|
changeset |
files
|
Fri, 27 Oct 2017 00:12:38 +0200 |
Wuzzy |
Disable hog control after winning target practice challenge
|
changeset |
files
|
Thu, 26 Oct 2017 22:49:39 +0200 |
Wuzzy |
ACF5: Fix final animation being stuck when the cyborg's way to the right is blocked
|
changeset |
files
|
Thu, 26 Oct 2017 22:40:17 +0200 |
Wuzzy |
Animate library: Add new parameter maxMoveTime to AnimMove
|
changeset |
files
|
Thu, 26 Oct 2017 21:14:55 +0200 |
unc0rr |
Slightly update russian localization
|
changeset |
files
|
Thu, 26 Oct 2017 20:39:28 +0200 |
Wuzzy |
ACF7: Set correct hog position after skipping start anim
|
changeset |
files
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Thu, 26 Oct 2017 18:20:06 +0200 |
Wuzzy |
ACF2: Mention that both hogs must survive
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changeset |
files
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Thu, 26 Oct 2017 18:02:33 +0200 |
Wuzzy |
ACF, mission 2: Fix various mission breakages when heroes died together with enemies
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changeset |
files
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Thu, 26 Oct 2017 07:53:13 +0200 |
Wuzzy |
Change SD music for Halloween and Hoggywood themes (old tracks)
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changeset |
files
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Thu, 26 Oct 2017 05:41:48 +0200 |
Wuzzy |
Fix German typo in de.lua
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changeset |
files
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Thu, 26 Oct 2017 05:25:45 +0200 |
Wuzzy |
Expose the gotten achievements of Bamboo Thicked and Dangerous Ducklings in the stats screen
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changeset |
files
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Thu, 26 Oct 2017 04:10:57 +0200 |
Wuzzy |
Add sparkle's name to Rope Knock Challenge
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changeset |
files
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Thu, 26 Oct 2017 03:04:31 +0200 |
Wuzzy |
Update credits for Fruit.ogg
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changeset |
files
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Thu, 26 Oct 2017 02:50:05 +0200 |
Wuzzy |
Complete music credits for Jungle.ogg by alfadur
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changeset |
files
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Wed, 25 Oct 2017 20:46:37 -0400 |
nemo |
oops
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changeset |
files
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Wed, 25 Oct 2017 20:39:05 -0400 |
alfadur |
jungle music
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changeset |
files
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Wed, 25 Oct 2017 19:44:42 -0400 |
nemo |
checksum immediately after loading because surface2tex does surface manipulation. also add some FIXMEs
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changeset |
files
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Wed, 25 Oct 2017 23:47:07 +0200 |
Wuzzy |
Make gtDuck use DirAngle instead of Angle for rotation
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changeset |
files
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Wed, 25 Oct 2017 23:09:41 +0200 |
Wuzzy |
Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session
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changeset |
files
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Wed, 25 Oct 2017 15:37:16 -0400 |
nemo |
one more pattern
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changeset |
files
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Wed, 25 Oct 2017 20:38:51 +0200 |
unc0rr |
Use maybeNick from Utils, fixes empty nickname inserted in ROOMS protocol command parameters. Not tested, but builds, and it's Haskell...
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changeset |
files
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Tue, 24 Oct 2017 19:54:38 -0400 |
nemo |
you know what... I think everything would have been fine if we'd simply required all this hog stuff to be in the same block...
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changeset |
files
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Tue, 24 Oct 2017 18:55:19 -0400 |
nemo |
w is in pixels, so presumably this needs to be *4
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changeset |
files
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Tue, 24 Oct 2017 18:28:59 -0400 |
nemo |
use pitch for surfaces, land_width x2 since 16 bit
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changeset |
files
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Tue, 24 Oct 2017 21:59:06 +0200 |
unc0rr |
Modernize Cargo.toml a bit
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changeset |
files
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Tue, 24 Oct 2017 21:58:41 +0200 |
unc0rr |
Remove silly toUtf8 which caused bug with default team name
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changeset |
files
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Tue, 24 Oct 2017 21:42:13 +0200 |
Wuzzy |
Add a few random team names and fix typos
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changeset |
files
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Tue, 24 Oct 2017 14:36:24 -0400 |
nemo |
2nd try... just shortcircuit most of onGameTick20 when we are between turns.
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changeset |
files
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Tue, 24 Oct 2017 14:14:00 -0400 |
nemo |
this should probably sidestep that thing unc0rr keeps bringing up. untested. but then, I've never had it happen. I think what happens is onGameTick20 is called in same tick as onNewTurn and before it...
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changeset |
files
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Tue, 24 Oct 2017 19:45:11 +0200 |
Wuzzy |
Update README.md: Add game description, controls, getting started guide for n00bs, fix typos, reorganize sections
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changeset |
files
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Tue, 24 Oct 2017 19:30:55 +0200 |
Wuzzy |
Rewrite INSTALL file: Markdown format, add troubleshooting section, more detailed build instructions, etc.
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changeset |
files
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Tue, 24 Oct 2017 06:25:12 +0200 |
Wuzzy |
ACF mission 5: Take away switch and always play with deployed hog in final mission stage
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changeset |
files
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Tue, 24 Oct 2017 04:48:20 +0200 |
Wuzzy |
Lua API: Fix Goals text being cut off at ca. 255 characters
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changeset |
files
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Tue, 24 Oct 2017 04:06:03 +0200 |
Wuzzy |
More changelog updates
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changeset |
files
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Tue, 24 Oct 2017 02:39:00 +0200 |
Wuzzy |
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
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changeset |
files
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Mon, 23 Oct 2017 23:43:36 +0200 |
Wuzzy |
Use Gear^.Boom to calculate cake party faces
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changeset |
files
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Mon, 23 Oct 2017 23:26:34 +0200 |
Wuzzy |
Fix cake party face not working across wrap world border
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changeset |
files
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Mon, 23 Oct 2017 22:45:35 +0200 |
Wuzzy |
Make air mines follow hedgehogs across wrap world edge
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changeset |
files
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Mon, 23 Oct 2017 17:29:56 +0200 |
Wuzzy |
Make GearsNear and CheckGearNear check gears across wrap world edge
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changeset |
files
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Mon, 23 Oct 2017 14:49:01 +0200 |
Wuzzy |
Add KoBeWi to credits
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changeset |
files
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Mon, 23 Oct 2017 04:57:39 +0200 |
Wuzzy |
Update changelog
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changeset |
files
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Mon, 23 Oct 2017 04:35:10 +0200 |
Wuzzy |
HedgeEditor: Fix broken napalm/mine strike/drill strike
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changeset |
files
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Mon, 23 Oct 2017 03:01:10 +0200 |
Wuzzy |
Rope Knock Challenge: Don't count hog kills after hero hurt itself
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changeset |
files
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Mon, 23 Oct 2017 02:52:01 +0200 |
Wuzzy |
Rope knock challenge: Add names of developers and Shoppa tournament players who ranked 1st/2nd/3rd
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changeset |
files
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Sun, 22 Oct 2017 02:25:27 +0200 |
Wuzzy |
Fix bee homing incorrectly when target is across wrap world edge
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changeset |
files
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Sun, 22 Oct 2017 00:48:38 +0200 |
Wuzzy |
Wrap around target coordinates when clicking on other side of wrap-around world edge
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changeset |
files
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Sat, 21 Oct 2017 23:59:31 +0200 |
Wuzzy |
Move CalcWorldWrap to uUtils.pas
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changeset |
files
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Sat, 21 Oct 2017 23:27:58 +0200 |
Wuzzy |
Add Wuzzy to credits
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changeset |
files
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Sat, 21 Oct 2017 23:03:52 +0200 |
Wuzzy |
Fix AddAmmo setting ammo to 99 when trying to add infinite ammo
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changeset |
files
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Sat, 21 Oct 2017 16:47:20 -0400 |
nemo |
add copherneue
|
changeset |
files
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Sat, 21 Oct 2017 19:02:53 +0200 |
Wuzzy |
Fix division by 0 in sniper rifle training
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changeset |
files
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Sat, 21 Oct 2017 18:52:24 +0200 |
Wuzzy |
Sniper rifle training: Fix missing victory sound, also disable controls at the end
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changeset |
files
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Sat, 21 Oct 2017 18:38:28 +0200 |
Wuzzy |
Sniper rifle mission: Faster dynamite blow-up, also skip with precise
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changeset |
files
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Sat, 21 Oct 2017 18:21:27 +0200 |
Wuzzy |
Sniper rifle training: Fix general camera weirdness
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changeset |
files
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Sat, 21 Oct 2017 17:21:34 +0200 |
Wuzzy |
Sniper rifle mission: Fix targets spawning twice in dynamite scenes, jacking up the total amount of targets
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changeset |
files
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Sat, 21 Oct 2017 02:28:36 +0200 |
Wuzzy |
Fix small German typo
|
changeset |
files
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Sat, 21 Oct 2017 01:29:57 +0200 |
Wuzzy |
Fix GCC warnings: -Wimplicit-fallthrough and -Wint-in-bool-context
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changeset |
files
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Sat, 21 Oct 2017 00:58:01 +0200 |
Wuzzy |
Fix PhysFS 3.0.0 deprecation warnings for error reporting
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changeset |
files
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Fri, 20 Oct 2017 23:49:52 +0200 |
Wuzzy |
Fix compiler getting nervous about C++11 dependency
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changeset |
files
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Fri, 20 Oct 2017 21:57:09 +0200 |
Wuzzy |
Update hedgewars_de.ts translation
|
changeset |
files
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Fri, 20 Oct 2017 21:55:18 +0200 |
Wuzzy |
Run lupdate
|
changeset |
files
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Fri, 20 Oct 2017 21:50:00 +0200 |
Wuzzy |
Update Big Armory mission image (duck position)
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changeset |
files
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Fri, 20 Oct 2017 21:35:26 +0200 |
Wuzzy |
Fix first ammo row being invisible when there's only one weapon in the first row
|
changeset |
files
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Fri, 20 Oct 2017 21:02:43 +0200 |
Wuzzy |
Fix a few German typos and weird grammar
|
changeset |
files
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Fri, 20 Oct 2017 20:10:34 +0200 |
Wuzzy |
Update German Lua and campaign translations
|
changeset |
files
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Fri, 20 Oct 2017 18:51:12 +0200 |
Wuzzy |
Run update_lua_locale_files.sh
|
changeset |
files
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Fri, 20 Oct 2017 18:44:41 +0200 |
Wuzzy |
Turn loc_gen.txt into an executable Shell script
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changeset |
files
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Fri, 20 Oct 2017 14:17:56 +0200 |
Wuzzy |
Fix bubbles drawn on the wrong side when hog drowns and faces right
|
changeset |
files
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Fri, 20 Oct 2017 13:34:05 +0200 |
Wuzzy |
Increase chance for AI to use tardis over skip
|
changeset |
files
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Fri, 20 Oct 2017 13:27:48 +0200 |
Wuzzy |
AI player checks if it can use tardis before selecting it
|
changeset |
files
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Wed, 18 Oct 2017 20:33:20 -0400 |
nemo |
extend land digest to all surfaces that could possibly be loaded into Land[] - i.e. ones that impact sync
|
changeset |
files
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Wed, 18 Oct 2017 05:28:22 +0200 |
Wuzzy |
AI hogs use timebox instead of skip if clueless what to do
|
changeset |
files
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Wed, 18 Oct 2017 03:39:01 +0200 |
Wuzzy |
AI doesn't use extra damage/vampirism/invulnerable again if already active
|
changeset |
files
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Wed, 18 Oct 2017 03:19:43 +0200 |
Wuzzy |
Move amNothing from F1 slot to new special hidden weapon slot. Move amDuck to F1
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changeset |
files
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Wed, 18 Oct 2017 02:17:03 +0200 |
Wuzzy |
Add air mine, cleaver to Highlander ammo scheme, and remove resurrector
|
changeset |
files
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Wed, 18 Oct 2017 02:08:24 +0200 |
Wuzzy |
Fix rubber duck not being used in Highlander
|
changeset |
files
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Mon, 16 Oct 2017 16:45:19 +0200 |
Wuzzy |
Also drop air mine and rubber duck from Construction Mode crates
|
changeset |
files
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Sun, 15 Oct 2017 13:15:39 +0200 |
Wuzzy |
Highlander: Mention the "max. 1 ammo per type" rule in mission panel
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changeset |
files
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Sun, 15 Oct 2017 12:30:31 +0200 |
Wuzzy |
Loyal Highlander: loyal=true in Highlander script param, you only get stuff for *enemy* kills
|
changeset |
files
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Fri, 13 Oct 2017 23:39:36 +0200 |
Wuzzy |
Fix failure to update all cloud layers properly when entering Sudden Death
|
changeset |
files
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Fri, 13 Oct 2017 16:37:56 -0400 |
nemo |
mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
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changeset |
files
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