2012-10-26 |
nemo |
Fix bad loc calls in campaign, rope training. Regenerate lua. Untested.
|
changeset |
files
|
2012-10-26 |
sheepluva |
fix for the root cause of issue 434 (previous pages being visible in the background)
|
changeset |
files
|
2012-10-26 |
nemo |
issue #445 spin math
|
changeset |
files
|
2012-10-26 |
sheepluva |
disable F5 key and data refresh
|
changeset |
files
|
2012-10-26 |
sheepluva |
rollback of r08642c7da4a3b5e05be51a8b45995e799bbc4bbf ("add DLC button to net game room")
|
changeset |
files
|
2012-10-26 |
nemo |
missed this one when fixing regular flakes. issue #444
|
changeset |
files
|
2012-10-26 |
koda |
0.9.18 release branch
0.9.18
|
changeset |
files
|
2012-10-25 |
nemo |
Restore -gv, limit points to template dimensions
|
changeset |
files
|
2012-10-25 |
nemo |
-gv was causing broken behaviour
|
changeset |
files
|
2012-10-25 |
nemo |
add gsoc students. also sphrix to translators
|
changeset |
files
|
2012-10-25 |
koda |
countless small optimisation for cmake, output messages are now coherent (mostly) and the options get fully respected (eg. skipping library search if not activated)
|
changeset |
files
|
2012-10-24 |
koda |
finally videorec on osx
|
changeset |
files
|
2012-10-24 |
koda |
I hate Windows and it hates me...
|
changeset |
files
|
2012-10-24 |
Randy |
add surname to credits
|
changeset |
files
|
2012-10-24 |
koda |
support video recording on windows with automation and headers
|
changeset |
files
|
2012-10-24 |
koda |
enable png support under win32
|
changeset |
files
|
2012-10-24 |
koda |
hgignore and skip one config file for win32
|
changeset |
files
|
2012-10-24 |
koda |
download SDL dlls if not present
|
changeset |
files
|
2012-10-24 |
koda |
update SDL headers for winutils
|
changeset |
files
|
2012-10-24 |
unc0rr |
Make explosion look depend less on fps
|
changeset |
files
|
2012-10-24 |
koda |
fuuuuuuuuuuuu don't use stack checking
|
changeset |
files
|
2012-10-24 |
nemo |
missing nil test
|
changeset |
files
|
2012-10-23 |
nemo |
Flag script parsecommands to avoid echoing to net
|
changeset |
files
|
2012-10-23 |
unc0rr |
Get rid of C-style operators
|
changeset |
files
|
2012-10-23 |
nemo |
better?
|
changeset |
files
|
2012-10-23 |
nemo |
Ok. Seems to me if you disconnect on any page, you should go to the main net page, since presumably you were in some part of net play. I think this should avoid ending up in a "lobby" after disconnecting
|
changeset |
files
|
2012-10-23 |
koda |
lupdate -no-obsolete project_files/hedgewars.pro
|
changeset |
files
|
2012-10-23 |
nemo |
tweak tab styling
|
changeset |
files
|
2012-10-23 |
koda |
tweaks to win build script, hedgewars.pro now supports win32 target
|
changeset |
files
|
2012-10-23 |
nemo |
tweak tab appearance to try to appease koda
|
changeset |
files
|
2012-10-23 |
koda |
forgot modality for this widget
|
changeset |
files
|
2012-10-23 |
koda |
disable feedback button for now
|
changeset |
files
|
2012-10-23 |
koda |
set window modality also for custom dialogs, small text changes
|
changeset |
files
|
2012-10-23 |
koda |
QMessageBox overhaul: unify buttons, style and appearance of info dialogs, fixing a few typos and return values along the way
|
changeset |
files
|
2012-10-23 |
koda |
add standard copyright header
|
changeset |
files
|
2012-10-23 |
koda |
don't try to delete a default scheme
|
changeset |
files
|
2012-10-23 |
nemo |
Completely arbitrary tweaking of tunnel values (avoids a nil) - still needs smooth curves (probably a target dx/dy to aim for, and slow alterations) and taking less CPU. Also disable unused function in Highlander
|
changeset |
files
|
2012-10-22 |
unc0rr |
- Fix desyncs triggered by AI
|
changeset |
files
|
2012-10-22 |
unc0rr |
Check cake and air attack again if walked far from initial position (not tested)
|
changeset |
files
|
2012-10-22 |
unc0rr |
Track targets better in multiattack mode
|
changeset |
files
|
2012-10-22 |
unc0rr |
Mark places where tried to jump, avoid too much of thinking
|
changeset |
files
|
2012-10-22 |
nemo |
*sigh* revert the multishoot thingy. worked fine in my tests w/ smine and cleaver, screwed up deagle. need to find out why, but sleepy. for later
|
changeset |
files
|
2012-10-22 |
nemo |
Someone should look this over to make sure it should stay in
|
changeset |
files
|
2012-10-22 |
nemo |
Disable jiggling of cleavers 'cause it just looks odd. Adding a constraint based on proximity to portal is an option too, this was just easier.
|
changeset |
files
|
2012-10-22 |
nemo |
Turn off freezing in multishoot, unless unc0rr can come up w/ a good reason why this was here :)
|
changeset |
files
|
2012-10-21 |
unc0rr |
0.9.17 -> 0.9.18 changelog
|
changeset |
files
|
2012-10-21 |
nemo |
crude workaround for problem inu reported with sound button
|
changeset |
files
|
2012-10-21 |
nemo |
ok. for some reason, this now works without problems. weird. (reenable smine/cleaver alt)
|
changeset |
files
|
2012-10-21 |
unc0rr |
Fix include
|
changeset |
files
|
2012-10-20 |
unc0rr |
Fix build
physfslayer
|
changeset |
files
|
2012-10-21 |
nemo |
Fix knockball
|
changeset |
files
|
2012-10-20 |
unc0rr |
Workaround over QIcon failing to load from physfs
physfslayer
|
changeset |
files
|
2012-10-21 |
unc0rr |
Keep room admin ready status always set
|
changeset |
files
|
2012-10-20 |
unc0rr |
Simplify DataManager as physfs partially implements its functions
physfslayer
|
changeset |
files
|
2012-10-21 |
unc0rr |
Remove deprecated signals
|
changeset |
files
|
2012-10-20 |
unc0rr |
Oops, forgot this
physfslayer
|
changeset |
files
|
2012-10-21 |
nemo |
fix trophyrace. also tweak it a little
|
changeset |
files
|
2012-10-20 |
unc0rr |
Many bugfixes and features to FileEngine
physfslayer
|
changeset |
files
|
2012-10-20 |
unc0rr |
Don't need this button anymore
|
changeset |
files
|
2012-10-19 |
unc0rr |
Try using PhysicsFS.
physfslayer
|
changeset |
files
|
2012-10-18 |
nemo |
damn nots
|
changeset |
files
|
2012-10-17 |
unc0rr |
Fix most of server warnings
|
changeset |
files
|
2012-10-17 |
unc0rr |
'In game' client flag, both server and frontend support
|
changeset |
files
|
2012-10-17 |
unc0rr |
- Show unready status in icon
|
changeset |
files
|
2012-10-17 |
nemo |
I like this condition for home run better
|
changeset |
files
|
2012-10-16 |
unc0rr |
Better error handling
|
changeset |
files
|
2012-10-16 |
nemo |
skip all dx/dy mod if Power is 0
|
changeset |
files
|
2012-10-16 |
unc0rr |
Tweak TestDesertEagle. Bots should prefer direct shots to shots through land now, but I didn't test that yet.
|
changeset |
files
|
2012-10-16 |
nemo |
cut down on excessive checkins in some situations
|
changeset |
files
|
2012-10-16 |
nemo |
Remove slot overcrowding, disable angle detection which isn't doing what I want.
|
changeset |
files
|
2012-10-15 |
unc0rr |
Don't accept ROUNDFINISHED message twice. Fixes game hangs when half of teams quit game.
|
changeset |
files
|
2012-10-15 |
nemo |
Try to prevent a situation where hogs embedded in other hogs/barrels/cleavers get stuck, by checking for gears overlapping on Y
|
changeset |
files
|
2012-10-15 |
nemo |
Also shove using shotgun, switch off hat when not active hog
|
changeset |
files
|
2012-10-14 |
nemo |
First pass at cleaver.
|
changeset |
files
|
2012-10-13 |
unc0rr |
Two cavern templates which aren't horribly long to generate, produce pretty varying maps, and allow 48 hedgehogs gameplay
|
changeset |
files
|
2012-10-13 |
unc0rr |
Fix crasher in TestCake
|
changeset |
files
|
2012-10-13 |
unc0rr |
Switch to vector library for arrays
|
changeset |
files
|
2012-10-13 |
sheepluva |
small tweak. (reverse mouse wheel directions for color change)
|
changeset |
files
|
2012-10-12 |
unc0rr |
Convert ColorWidget from QWidget to QFrame and make use of The Box Model(tm) in stylesheet
|
changeset |
files
|
2012-10-12 |
unc0rr |
UNBAN implementation
|
changeset |
files
|
2012-10-12 |
sheepluva |
add Randy to extended credits
|
changeset |
files
|
2012-10-11 |
sphrix |
french translation. primarily of the campaign.
|
changeset |
files
|
2012-10-11 |
unc0rr |
Better use random number here
|
changeset |
files
|
2012-10-11 |
unc0rr |
- Nicks starting from not-letter char go to bottom of the list
|
changeset |
files
|
2012-10-10 |
unc0rr |
Remove old signal-slot conenctions
|
changeset |
files
|
2012-10-10 |
unc0rr |
- Finish conversion to nicks model
|
changeset |
files
|
2012-10-10 |
unc0rr |
Get rid of deprecated chat widget stuff
|
changeset |
files
|
2012-10-10 |
unc0rr |
Restore old context menu behavior
|
changeset |
files
|
2012-10-10 |
nemo |
no. still doesn't work right
|
changeset |
files
|
2012-10-09 |
unc0rr |
Please pas2c
|
changeset |
files
|
2012-10-09 |
unc0rr |
- Enable chat context menu actions
|
changeset |
files
|
2012-10-09 |
unc0rr |
Don't ask for full rooms list on part/kick
|
changeset |
files
|
2012-10-09 |
unc0rr |
Reset nickname so it may be reused while old connection is still hanging
|
changeset |
files
|
2012-10-09 |
nemo |
no. still doesn't work right.
|
changeset |
files
|
2012-10-09 |
nemo |
Knife is still broken, but so koda can fix it...
|
changeset |
files
|
2012-10-08 |
unc0rr |
Load friends/ignored nicks from file
|
changeset |
files
|
2012-10-08 |
unc0rr |
Room players list
|
changeset |
files
|
2012-10-08 |
nemo |
A bit more on the knife. Also add missing files to CMakeLists
|
changeset |
files
|
2012-10-07 |
nemo |
Data for copying throwing knife to Land once it hits.
|
changeset |
files
|
2012-10-07 |
unc0rr |
Bring back sorting
|
changeset |
files
|
2012-10-07 |
unc0rr |
Bring icons back
|
changeset |
files
|
2012-10-07 |
nemo |
Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
|
changeset |
files
|
2012-10-06 |
unc0rr |
Further work on moving to players list model
|
changeset |
files
|
2012-10-06 |
unc0rr |
Simplify file loading procedure
|
changeset |
files
|
2012-10-05 |
unc0rr |
Start moving to players list model.
|
changeset |
files
|
2012-10-03 |
unc0rr |
No commit message
|
changeset |
files
|
2012-10-01 |
unc0rr |
- Fix warnings and hints
|
changeset |
files
|
2012-09-30 |
unc0rr |
Show more statuses in icons.
|
changeset |
files
|
2012-09-29 |
unc0rr |
Move hedgehog's step routine into separate function, use it in both hedgehog and ai code
|
changeset |
files
|
2012-09-28 |
koda |
use cmake OPTION for arguments and further cleanup on CMakeFiles
|
changeset |
files
|
2012-09-27 |
nemo |
revert since I didn't quite get this working smoothly enough. was close though. perhaps some other time. Shame because calling game tick less frequently can save a lot of CPU
|
changeset |
files
|
2012-09-27 |
unc0rr |
Fix some hints
|
changeset |
files
|
2012-09-27 |
unc0rr |
Shutup pas2c
|
changeset |
files
|
2012-09-27 |
unc0rr |
vector2Angle function which converts vector to angle from -2048 to 2048
|
changeset |
files
|
2012-09-27 |
unc0rr |
Always run simple game on medium maps
|
changeset |
files
|
2012-09-27 |
unc0rr |
Oops
|
changeset |
files
|
2012-09-26 |
unc0rr |
Fix framing
|
changeset |
files
|
2012-09-25 |
unc0rr |
- Keep track of room name so correct name is displayed when you become room admin
|
changeset |
files
|
2012-09-25 |
koda |
only accept RELASE and DEBUG build type configuration
|
changeset |
files
|
2012-09-25 |
koda |
another little tweak
|
changeset |
files
|
2012-09-25 |
koda |
sdl_extras updated/fixed (is this file still needed?)
|
changeset |
files
|
2012-09-24 |
koda |
forgot a few checks from rev f40c65ae3eab
|
changeset |
files
|
2012-09-24 |
koda |
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
|
changeset |
files
|
2012-09-24 |
koda |
slight tweak to lua linking (that will break everything, i'm sure)
|
changeset |
files
|
2012-09-22 |
unc0rr |
Make sheepluva happy
|
changeset |
files
|
2012-09-22 |
unc0rr |
Allow using system proxy settings
|
changeset |
files
|
2012-09-21 |
unc0rr |
- Small fix
|
changeset |
files
|
2012-09-21 |
unc0rr |
Support for proxies (not tested)
|
changeset |
files
|
2012-09-20 |
koda |
blindly trying to fix the android build
|
changeset |
files
|
2012-09-20 |
koda |
nicer debug log visuals on ios
|
changeset |
files
|
2012-09-20 |
koda |
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
|
changeset |
files
|
2012-09-20 |
koda |
update ios project file again to reflect SDL2 renaming
|
changeset |
files
|
2012-09-16 |
Medo |
Hedgeroid: Updated base locale
|
changeset |
files
|
2012-09-20 |
koda |
issue ENGINECLEAN only when fpc < 2.6
|
changeset |
files
|
2012-09-16 |
Medo |
Hedgeroid: Update to new NDK toolchain (requires NDK r8b)
|
changeset |
files
|
2012-09-20 |
koda |
updated ios project file
|
changeset |
files
|
2012-09-16 |
Medo |
frontlib+Hedgeroid: Added support for the new client flags (chief, admin, reg)
|
changeset |
files
|
2012-09-16 |
unc0rr |
Treat init expression in parens as just expression instead of array initializer when there's only one entry in expressions list
|
changeset |
files
|
2012-09-16 |
Medo |
frontlib: Add/change comments to correspond to recent changes in QtFrontend and server
|
changeset |
files
|
2012-09-16 |
unc0rr |
New hwSqrt which is up to 8.7% more efficient than old one on synthetic tests
|
changeset |
files
|
2012-09-16 |
Medo |
Merge
|
changeset |
files
|
2012-09-16 |
ChipHome |
Italian translation update
|
changeset |
files
|
2012-09-11 |
ChipHome |
Italian engine translation update
|
changeset |
files
|
2012-09-09 |
sheepluva |
recognize client-flags h and u, ROOM_CONTROL_ACCESS will be ignored from here on
|
changeset |
files
|
2012-09-09 |
sheepluva |
client-flags: make code easier to read/prettier; add parsing of flag 'a'; add warning in console on unknown flag; ignore ADMIN_ACCESS
|
changeset |
files
|
2012-09-09 |
unc0rr |
'h' status for room admins
|
changeset |
files
|
2012-09-09 |
unc0rr |
Reset to default colors button
|
changeset |
files
|
2012-09-09 |
unc0rr |
- Some improvements to tr() calls
|
changeset |
files
|
2012-09-09 |
unc0rr |
- Fix some warnings in frontend
|
changeset |
files
|
2012-09-09 |
unc0rr |
Polish settings page a bit
|
changeset |
files
|
2012-09-08 |
unc0rr |
More consistency in terminology
|
changeset |
files
|
2012-09-07 |
sheepluva |
merging in campaign updates - please test
|
changeset |
files
|
2012-09-05 |
belphegorr |
Fixed grammar/vocabulary and improved balance
|
changeset |
files
|
2012-09-06 |
sheepluva |
fix for issue 293 : "rope stuck after picking crate"
|
changeset |
files
|
2012-09-05 |
sheepluva |
fix a segfault related to tcp servers deleting themselves without removing themselves from the internal server list first.
|
changeset |
files
|
2012-09-04 |
nemo |
retain frontend effects setting exiting/leaving settings
|
changeset |
files
|
2012-09-04 |
unc0rr |
Fix some warnings
|
changeset |
files
|
2012-09-04 |
unc0rr |
Stop messages without possible desync on load from save
|
changeset |
files
|
2012-09-04 |
sheepluva |
I didn't want to do this since it seems less clean, but...
|
changeset |
files
|
2012-09-04 |
unc0rr |
Show who is the room admin on join (no tested, also I don't like how it is done via server warnings, but it seems there's no other solution compatible with .17)
|
changeset |
files
|
2012-09-04 |
sheepluva |
skip second CheckForWin if water wasn't raised after first one
|
changeset |
files
|
2012-09-04 |
sheepluva |
fix multi-shot related game ends leading to incomplete stats, fixes issue 372
|
changeset |
files
|
2012-09-04 |
unc0rr |
More Qt-ish code, fix couple warnings.
|
changeset |
files
|
2012-09-04 |
unc0rr |
Unset room restrictions on player/team joins when changing room admin
|
changeset |
files
|
2012-09-04 |
unc0rr |
More precision
|
changeset |
files
|
2012-09-03 |
nemo |
forgot to add back c96ff1a053d0
|
changeset |
files
|
2012-09-03 |
sheepluva |
fix for issue 376 (embedding barrels in ceiling)
|
changeset |
files
|
2012-09-03 |
nemo |
Fix line endings, add missing amMine entry
|
changeset |
files
|
2012-09-03 |
sheepluva |
teleport hack fixes:
|
changeset |
files
|
2012-09-03 |
nemo |
adjust velocity when entering/exiting the 4x routine
|
changeset |
files
|
2012-09-03 |
nemo |
Let's try *4 instead. Not nearly as much of a win, but might be usable.
|
changeset |
files
|
2012-09-03 |
nemo |
So, unc0rr won't let me revert to pre-e496587db93e, but reverting db731c523653 makes the rope less-sticky-enough to actually be usable in an ordinary game without my screaming at the monitor as I drown for the nth time...
|
changeset |
files
|
2012-09-02 |
sheepluva |
if this doesn't work I shall cry like a lady
|
changeset |
files
|
2012-09-02 |
sheepluva |
I assumed NO_VIDEOREC would be set if ${FFMPEG_FOUND} was false. doesn't seem to be the case.
|
changeset |
files
|
2012-09-02 |
sheepluva |
engineclean returns
|
changeset |
files
|
2012-09-02 |
unc0rr |
Not sticky rope
|
changeset |
files
|
2012-09-02 |
nemo |
perf tweak
|
changeset |
files
|
2012-09-02 |
nemo |
LAND_HEIGHT/LAND_WIDTH need setting later now
|
changeset |
files
|
2012-09-02 |
nemo |
Correct snow fall/rotation (matching visual gear)
|
changeset |
files
|
2012-09-02 |
unc0rr |
Oops
|
changeset |
files
|
2012-09-01 |
unc0rr |
Rope fix without hacks.
|
changeset |
files
|
2012-09-01 |
nemo |
oops
|
changeset |
files
|
2012-09-01 |
nemo |
remove checks from c4272519b128, ed7fecd0f5fd just hides 'em instead.
|
changeset |
files
|
2012-09-01 |
unc0rr |
hide health bars of dead teams
|
changeset |
files
|
2012-09-01 |
nemo |
Differentiate videos from demos - navigating between them was too confusing. BTW, why is this on the front page, instead of next to the demos button?
|
changeset |
files
|
2012-09-01 |
sheepluva |
fix parsing of 'if': identifiers can also contain underscores
|
changeset |
files
|
2012-08-31 |
unc0rr |
fix parsing of 'if'
|
changeset |
files
|
2012-08-31 |
sheepluva |
clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
|
changeset |
files
|
2012-08-31 |
sheepluva |
* don't build moc for campaign.h
|
changeset |
files
|
2012-08-31 |
nemo |
oops
|
changeset |
files
|
2012-08-31 |
sheepluva |
use old approach for printing gl extentions for pas2c (less complex/no StrUtils dependencies)
|
changeset |
files
|
2012-08-31 |
sheepluva |
min -> qMin
|
changeset |
files
|
2012-08-31 |
sheepluva |
don't query/print GL_AUX_BUFFERS if video recording is disabled
|
changeset |
files
|
2012-08-31 |
sheepluva |
print all GL_EXTENSIONS properly to logfile (should a;sp fix build on systems with compiler/lib versions that can't implicity cast PGLubyte to PChar)
|
changeset |
files
|
2012-08-31 |
nemo |
Allow adjusting bitrate so that I can get a somewhat usable webm video. The audio is still tinny and unlistenable. Configuration option for that might be helpful, or just adjusting defaults in the wrapper.
|
changeset |
files
|
2012-08-25 |
sheepluva |
add 'a classic fairytale' campaign to cmake install
|
changeset |
files
|
2012-08-30 |
sheepluva |
dos2unix newline fixes on 7 (video recording-)merged files
|
changeset |
files
|
2012-08-30 |
unc0rr |
Move some options to the second page so first page doesn't look ugly on low resolution
|
changeset |
files
|
2012-08-30 |
nemo |
neglected stuff
|
changeset |
files
|
2012-08-30 |
nemo |
Checking merge against latest trunk
|
changeset |
files
|
2012-08-30 |
nemo |
preliminary creeper (not yet functional)
|
changeset |
files
|
2012-08-29 |
sheepluva |
new grave: dragonball (incl. svg) by Randy
|
changeset |
files
|
2012-08-29 |
nemo |
tiny (probably) optimisation
|
changeset |
files
|
2012-08-29 |
nemo |
A few more operators. Committing in case unc0rr wants to fiddle.
|
changeset |
files
|
2012-08-29 |
nemo |
isZero appears to be never used. Use it in a few obvious cases and add web variant.
|
changeset |
files
|
2012-08-29 |
unc0rr |
Fix library installation in win32
|
changeset |
files
|
2012-08-29 |
nemo |
disable snowball damage, by request of sheepluva
|
changeset |
files
|
2012-08-29 |
sheepluva |
remove a redundant assignment; whitespace fixes
|
changeset |
files
|
2012-08-29 |
unc0rr |
This should work better
|
changeset |
files
|
2012-08-28 |
sheepluva |
fix build for me
|
changeset |
files
|
2012-08-28 |
unc0rr |
Make ffmpeg optional for frontend
|
changeset |
files
|
2012-08-28 |
unc0rr |
Small fix
|
changeset |
files
|
2012-08-28 |
unc0rr |
Merge Stepik-777's video recording gsoc project
|
changeset |
files
|
2012-08-27 |
nemo |
Starting to rewrite uFloat routines to avoid QWordValue - in the interests of JS which may get uint64/int64 in the spec in the future but does not have it now.
|
changeset |
files
|
2012-08-27 |
Medo |
Merge
|
changeset |
files
|
2012-08-27 |
sheepluva |
shutting the windows/pas2c build bot up: pas2c seems to fail parsing 'not' after a logical 'and' or 'or' (if no parenthesis)
|
changeset |
files
|
2012-08-27 |
nemo |
Nerf X component a bit, allow knocks of nearby targets and upward kicks of overlapping
|
changeset |
files
|
2012-08-27 |
nemo |
so unc0rr might replace this all. but anyway. fix copypasta.
|
changeset |
files
|
2012-08-26 |
nemo |
shoppa hack, take... 4?
|
changeset |
files
|
2012-08-26 |
nemo |
another shot in the dark. still w/ no input from shoppa players
|
changeset |
files
|
2012-08-26 |
nemo |
shoppa hack guesses. continued. let's assume there's a small Y component.
|
changeset |
files
|
2012-08-26 |
nemo |
another shot in the dark. let's assume they expect to control their direction as well. this might be the *wrong* direction...
|
changeset |
files
|
2012-08-26 |
nemo |
hack for shoppa players, take 2. take into account sides, and a guess that a "slide" involves no upward movement
|
changeset |
files
|
2012-08-26 |
nemo |
Hack to try and appease the shoppa players
|
changeset |
files
|
2012-08-25 |
nemo |
reducing this value is sufficient to ensure crates drop just below top border or a girder
|
changeset |
files
|
2012-08-25 |
nemo |
Fix throwing things off rope, also make throwing things a bit more generic and gear density dependent (so you can throw mines further, and also throw dynamite a little).
|
changeset |
files
|
2012-08-25 |
nemo |
Allow escaping from tight spots
|
changeset |
files
|
2012-08-25 |
unc0rr |
Disable workaround, as it still makes server crash and hung clients are hidden from players anyway
|
changeset |
files
|
2012-08-25 |
nemo |
Ensure crates can spawn just below the border on a bordered map.
|
changeset |
files
|
2012-08-25 |
nemo |
let's see if mikade will still accept this at least
|
changeset |
files
|
2012-08-25 |
nemo |
make cheating a bit easier (mikade insisted). Also, try flipping dust for a bit more variety.
|
changeset |
files
|
2012-08-25 |
nemo |
oops
|
changeset |
files
|
2012-08-24 |
nemo |
Hey. How's this? It makes it harder to get stuck in the vertical rope position, prevents the wall trick, and also I think makes it easier to unglue a horizontal rope?
|
changeset |
files
|
2012-08-24 |
nemo |
fromdos + fix end of turn velocity
|
changeset |
files
|
2012-08-24 |
unc0rr |
An attempt to run main rope code only every 8th tick:
|
changeset |
files
|
2012-08-24 |
unc0rr |
Move rope code to separate unit
|
changeset |
files
|
2012-08-24 |
nemo |
Fix formatting, reduce border sensitivity
|
changeset |
files
|
2012-08-23 |
Medo |
Hedgeroid: Fixed map preview again (might be a JNA bug)
|
changeset |
files
|
2012-08-23 |
nemo |
also needs exclusion here
|
changeset |
files
|
2012-08-23 |
Medo |
Hedgeroid improvements:
|
changeset |
files
|
2012-08-23 |
unc0rr |
Don't leave frontend in engine waiting state when there's error occured on attempt to start engine
|
changeset |
files
|
2012-08-21 |
Medo |
Hedgeroid: Some code cleanup, adding a forgotten file
|
changeset |
files
|
2012-08-23 |
unc0rr |
Slightly faster and slightly better templates #41 and #43
|
changeset |
files
|
2012-08-20 |
Medo |
License change: With the agreement of Xeli, I changed the Hedgeroid license to
|
changeset |
files
|
2012-08-23 |
nemo |
drawn maps have a fixed 4096x2048 area right now
|
changeset |
files
|
2012-08-20 |
Medo |
Hedgeroid: Final sprint to the deadline
|
changeset |
files
|
2012-08-23 |
nemo |
move this section back to the connection code, and add an exclusion for air attack. probably should play a few portal games just in case
|
changeset |
files
|
2012-08-20 |
Medo |
frontlib: Improved documentation of netconn, unified naming of a callback
|
changeset |
files
|
2012-08-22 |
nemo |
*sigh*
|
changeset |
files
|
2012-08-20 |
Medo |
engine: Don't overwrite isTerminated if it's already true
|
changeset |
files
|
2012-08-22 |
nemo |
initModule really not needed for uRandom
|
changeset |
files
|
2012-08-19 |
Medo |
Fix engine crashes on game end
|
changeset |
files
|
2012-08-22 |
nemo |
Burn a random number in the override. Make sure cirbuf is reset.
|
changeset |
files
|
2012-08-18 |
Medo |
Merge
|
changeset |
files
|
2012-08-22 |
nemo |
extra nil check for lua hog switch
|
changeset |
files
|
2012-08-18 |
Medo |
Hedgeroid: Don't change the template when clicking the map.
|
changeset |
files
|
2012-08-22 |
unc0rr |
now really avoid
|
changeset |
files
|
2012-08-18 |
Medo |
Hedgeroid: Increased assetsversion (d'oh)
|
changeset |
files
|
2012-08-22 |
nemo |
avoid overflow on templates
|
changeset |
files
|
2012-08-18 |
Medo |
Hedgeroid:
|
changeset |
files
|
2012-08-21 |
nemo |
allow lua to specify template by number
|
changeset |
files
|
2012-08-18 |
Medo |
frontlib: Return more filled-in team objects
|
changeset |
files
|
2012-08-19 |
Stepan777 |
merge
|
changeset |
files
|
2012-08-21 |
unc0rr |
Cancel shotgun shot if hedgehog is moved moved (by explosion)
|
changeset |
files
|
2012-08-18 |
Medo |
engine: Fixed indentation regression
|
changeset |
files
|
2012-08-18 |
nemo |
koda changed the CMake flag w/o updating the wiki or INSTALL file :(
|
changeset |
files
|
2012-08-18 |
Medo |
Merge
|
changeset |
files
|
2012-08-18 |
Medo |
Hedgeroid: Don't update the map preview just for a theme change
|
changeset |
files
|
2012-08-18 |
nemo |
oops
|
changeset |
files
|
2012-08-18 |
Medo |
Hedgeroid: Fixed JNA mapping of size_t
|
changeset |
files
|
2012-08-18 |
Xeli |
fix the touchUI on android, ignore device dpi for now
|
changeset |
files
|
2012-08-18 |
Medo |
engine: Fixed sigsegv on android caused by modifying Template.FillPoints constants
|
changeset |
files
|
2012-08-18 |
nemo |
byte order
|
changeset |
files
|
2012-08-17 |
Medo |
Hedgeroid: Fixed memory handling issues
|
changeset |
files
|
2012-08-18 |
unc0rr |
Simplify code a bit
|
changeset |
files
|
2012-08-17 |
Medo |
Hedgeroid: Fixed the restructuring-induced breakage
|
changeset |
files
|
2012-08-18 |
unc0rr |
GoBack() here is not needed anymore
|
changeset |
files
|
2012-08-17 |
Medo |
Merge
|
changeset |
files
|
2012-08-18 |
nemo |
Avoid a bit of a memory spike on small maps
|
changeset |
files
|
2012-08-17 |
nemo |
This one gets called a lot when drawing rotated sprites
|
changeset |
files
|
2012-08-17 |
nemo |
Consistency
|
changeset |
files
|
2012-08-17 |
nemo |
This union hasn't been needed for 5 years, and makes using other headers harder.
|
changeset |
files
|
2012-08-16 |
unc0rr |
Forgot this state
|
changeset |
files
|
2012-08-12 |
Stepan777 |
minor changes in list of codecs
|
changeset |
files
|
2012-08-15 |
nemo |
Poor visual gear value in theme now bears little resemblance to the number of gears actually spawned. But, it certainly shouldn't be related to LAND_WIDTH.
|
changeset |
files
|
2012-08-11 |
Stepan777 |
Insert license in avwrapper.c
|
changeset |
files
|
2012-08-15 |
unc0rr |
Allow customization of colors in ui, store custom colors in config
|
changeset |
files
|
2012-08-11 |
Stepan777 |
cmake scripts
|
changeset |
files
|
2012-08-15 |
unc0rr |
Check if hedgehog is still active instead
|
changeset |
files
|
2012-08-10 |
Stepan777 |
better cmake script
|
changeset |
files
|
2012-08-13 |
unc0rr |
Room bans. They're more simple, than the global ones: if you ban someone, he is banned by ip in this room for the rest of the room lifetime. Not tested.
|
changeset |
files
|
2012-08-10 |
Stepan777 |
merge
|
changeset |
files
|
2012-08-13 |
unc0rr |
Allow JOINED message in lobby
|
changeset |
files
|
2012-08-09 |
Stepan777 |
fix FindFFMPEG
|
changeset |
files
|
2012-08-30 |
nemo |
I shouldn'tve tracked this really, I should have just rejected that part of the transplant
|
changeset |
files
|
2012-08-13 |
Jie Luo |
Simplified Chinese Translation update
|
changeset |
files
|
2012-08-08 |
Stepan777 |
improve html links + small bugfixes
|
changeset |
files
|
2012-08-30 |
nemo |
Final checkpoint w/ campaign.
|
changeset |
files
|
2012-08-09 |
unc0rr |
Check if 'for' cycle body is executed at least once
|
changeset |
files
|
2012-08-08 |
Stepan777 |
FindFFMPEG.cmake (used only for frontend for now).
|
changeset |
files
|
2012-08-25 |
belphegorr |
All missions: switched blood needers with meatbags in dialogues
|
changeset |
files
|
2012-08-09 |
unc0rr |
Don't accept room messages when not in room state. Not tested even if it builds.
|
changeset |
files
|
2012-08-08 |
Stepan777 |
merge
|
changeset |
files
|
2012-08-25 |
belphegorr |
Mission 3: Added initial FirePunch
|
changeset |
files
|
2012-08-09 |
nemo |
When exiting a room where one was host, server sends a REMOVE_TEAM for the local team. It appears that this loop would not break in that case. Add a log message and a break. (I've hit a frozen frontend twice now)
|
changeset |
files
|
2012-08-25 |
belphegorr |
Mission 2: fixed ammo menu bug
|
changeset |
files
|
2012-08-08 |
unc0rr |
Keep room till last player quits
|
changeset |
files
|
2012-08-25 |
belphegorr |
Mission 7: increased distance between Leaks and the princess, fixed EmitDenseClouds typo
|
changeset |
files
|
2012-08-08 |
nemo |
er. more like this.
|
changeset |
files
|
2012-08-25 |
belphegorr |
Mission 5: fixed a few bugs that came with the update (ammo menu bug and initial gear elimination bug)
|
changeset |
files
|
2012-08-08 |
nemo |
Allow scripting to delete gears
|
changeset |
files
|
2012-08-25 |
belphegorr |
Changed a line in Mission 2 dialogue...
|
changeset |
files
|
2012-08-07 |
nemo |
oops
|
changeset |
files
|
2012-08-25 |
belphegorr |
Fixed crashes in mission 3 after RestoreHog
|
changeset |
files
|
2012-08-07 |
unc0rr |
Keep inlining
|
changeset |
files
|
2012-08-22 |
belphegorr |
Modified missions to be compatible with the merge
|
changeset |
files
|
2012-08-06 |
unc0rr |
More mess in pas2c:
|
changeset |
files
|
2012-08-19 |
belphegorr |
Mission 3: Modified onPrecise (added out-commented debug code)
|
changeset |
files
|
2012-08-06 |
nemo |
revert 3188794b9d87. does not do what I'd like.
|
changeset |
files
|
2012-08-17 |
Medo |
Hedgeroid: Frantic scrabbling toward the deadline
|
changeset |
files
|
2012-08-05 |
Stepan777 |
improve video uploading
|
changeset |
files
|
2012-08-19 |
belphegorr |
Mission 3: reduced enemy turn time, fixed other HideHog problems
|
changeset |
files
|
2012-08-06 |
nemo |
oops
|
changeset |
files
|
2012-08-17 |
Medo |
frontlib: Moved mapname sending to the end of flib_netconn_send_map
|
changeset |
files
|
2012-08-05 |
Stepan777 |
merge
|
changeset |
files
|
2012-08-19 |
belphegorr |
Solved issues with HideHog in mission 2 and 3
|
changeset |
files
|
2012-08-05 |
nemo |
no cake for youuuuu
|
changeset |
files
|
2012-08-17 |
Medo |
engine: Added JNI-compatible function to start map generation
|
changeset |
files
|
2012-08-19 |
belphegorr |
Modified AddAmmo()-s in consideration of gfPerHogAmmo in mission 2
|
changeset |
files
|
2012-08-05 |
unc0rr |
Introduce 'a' and 'u' client flags to mark admins and authenticated users
|
changeset |
files
|
2012-08-15 |
Medo |
frontlib:
|
changeset |
files
|
2012-08-19 |
belphegorr |
Removed debug code.
|
changeset |
files
|
2012-08-05 |
nemo |
Add bot level to CPU flag
|
changeset |
files
|
2012-08-12 |
Medo |
frontlib/Hedgeroid: Modified frontlib build in Hedgeroid so it works without having to copy the source dir.
|
changeset |
files
|
2012-08-19 |
belphegorr |
Mission 7: Added a visual gear to mark height, changed ShowMission to be more precise.
|
changeset |
files
|
2012-08-05 |
nemo |
Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
|
changeset |
files
|
2012-08-12 |
Medo |
Hedgeroid: fix wrong filenames due to windows not treating files case sensitive
|
changeset |
files
|
2012-08-19 |
belphegorr |
Fixed a typo, frontend is now working properly
|
changeset |
files
|
2012-08-05 |
nemo |
Also flag cases. Side effect might be some odd collision in rare cases w/ portals. Also, might cause unexpected collisions w/ cases in TestColl - although we could add a proximity check to the flag there, or simply switch to TestCollExcludingMe again. uCollisions seems mismatched w/ AI TestColl anyway. Possibly r+1+r vs r+r for gear diametre.
|
changeset |
files
|
2012-08-12 |
Medo |
Removed useless cast in cmdlineClient
|
changeset |
files
|
2012-08-30 |
nemo |
Silly add to facilitate transplant
|
changeset |
files
|
2012-08-05 |
nemo |
oops
|
changeset |
files
|
2012-08-12 |
Medo |
Hedgeroid:
|
changeset |
files
|
2012-08-19 |
belphegorr |
Mission 7: changed enemy health, ammos, fixed crashes, princess no longer hidden
|
changeset |
files
|
2012-08-05 |
nemo |
unbreak AI. remove inits from uLand
|
changeset |
files
|
2012-08-12 |
Medo |
frontlib improvements:
|
changeset |
files
|
2012-08-19 |
belphegorr |
Forgot to add mission 10
|
changeset |
files
|
2012-08-05 |
nemo |
An experimental template to abuse this ability. A quick doubling of the "Islands" crazy template
|
changeset |
files
|
2012-08-12 |
Medo |
frontlib: Added functions to query important constants from the library
|
changeset |
files
|
2012-08-18 |
belphegorr |
Added a story ending mission/cut-scene
|
changeset |
files
|
2012-08-05 |
nemo |
First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
|
changeset |
files
|
2012-08-06 |
Medo |
Hedgeroid: Start using the frontlib for more operations
|
changeset |
files
|
2012-08-18 |
belphegorr |
Added a FollowGear to the leaderDead animation in mission 9
|
changeset |
files
|
2012-08-04 |
nemo |
Fix kamikaze crasher. Handle overlapping hogs case.
|
changeset |
files
|
2012-08-06 |
Medo |
frontlib: Brought commandline client (almost) up to date with the frontlib changes
|
changeset |
files
|
2012-08-18 |
belphegorr |
Fixed a few bugs in mission 7
|
changeset |
files
|
2012-08-03 |
unc0rr |
TestKamikaze, needs polishing
|
changeset |
files
|
2012-08-06 |
Medo |
frontlib: prevent writing a "binds" section of the team file when there are no binds
|
changeset |
files
|
2012-08-18 |
belphegorr |
Fixed a typo in mission 6
|
changeset |
files
|
2012-08-01 |
nemo |
Toggle autoCameraOn in Findhh instead of checking FollowGear which could be set in a variety of places. Issue #404
|
changeset |
files
|
2012-08-06 |
Medo |
frontlib: fixed ini writing failing because of an inverted condition
|
changeset |
files
|
2012-08-18 |
belphegorr |
Fixed bug in mission 5 with invisible obstacles
|
changeset |
files
|
2012-07-31 |
unc0rr |
Okay, this is workaround over ping timeouts problem on the server. Could make server crash if recieve thread wakes up after second ping timeout event.
|
changeset |
files
|
2012-08-06 |
Medo |
frontlib: Removed reference counting from schemelist
|
changeset |
files
|
2012-08-18 |
belphegorr |
Crashfix, healthfix in mission 5
|
changeset |
files
|
2012-07-28 |
nemo |
oops
|
changeset |
files
|
2012-08-02 |
Medo |
Hedgeroid: Started to implement RoomActivity
|
changeset |
files
|
2012-08-18 |
belphegorr |
Forgot to add mission 9 -.-'
|
changeset |
files
|
2012-07-27 |
nemo |
Allow AfterAttack to proceed even if the Hedgehog is dead. They could be resurrected after all.
|
changeset |
files
|
2012-08-02 |
Medo |
frontlib: Fixed flib_netconn_send_leaveRoom returning -1 even though there was no error.
|
changeset |
files
|
2012-08-16 |
belphegorr |
Added Mission 9: The Enemy Of My Enemy
|
changeset |
files
|
2012-07-27 |
unc0rr |
merge
|
changeset |
files
|
2012-08-01 |
Medo |
Hedgeroid: Fix argument passing to ChatFragment, small layout fixes
|
changeset |
files
|
2012-08-16 |
belphegorr |
Modified final cutscene and fixed a skipping bug
|
changeset |
files
|
2012-07-27 |
unc0rr |
oops
|
changeset |
files
|
2012-08-01 |
Medo |
Hedgeroid: Added libjnidispatch.so and jna.jar
|
changeset |
files
|
2012-08-10 |
belphegorr |
Fixed variable loading errors and added saving of "M8Scene" in mission 8
|
changeset |
files
|
2012-07-27 |
unc0rr |
Fix edge case problems with sniper rifle
|
changeset |
files
|
2012-08-01 |
Medo |
Hedgeroid: Room screen WIP
|
changeset |
files
|
2012-08-10 |
belphegorr |
Solved "floating repositionings" in every mission
|
changeset |
files
|
2012-07-26 |
Stepan777 |
uploading to youtube, it works, but user interface is still incomplete
|
changeset |
files
|
2012-07-26 |
unc0rr |
No more AI jumping lulz
|
changeset |
files
|
2012-07-27 |
nemo |
this one too
|
changeset |
files
|
2012-07-26 |
Medo |
Hedgeroid: various improvements:
|
changeset |
files
|
2012-08-09 |
belphegorr |
Added Mission 8: Long Live The Queen
|
changeset |
files
|
2012-07-26 |
Stepan777 |
merge
|
changeset |
files
|
2012-07-26 |
unc0rr |
Better prediction of cluster, melon, and whip
|
changeset |
files
|
2012-07-27 |
nemo |
rewrite to make the string shorter
|
changeset |
files
|
2012-07-26 |
Medo |
Merge
|
changeset |
files
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2012-08-09 |
belphegorr |
Modified Animate.lua: Modified event removal function to check if removed event is before current one, added optional parameter to RemoveEventFunc for optional checking of parameter list identicity.
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2012-07-25 |
unc0rr |
merge
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files
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2012-08-02 |
belphegorr |
Removed gfOneClanMode from Mission 7
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2012-07-25 |
unc0rr |
Commit commented out code which I used to debug AI walking
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2012-07-31 |
belphegorr |
Added Mission 7: Family Reunion
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2012-07-25 |
unc0rr |
- Implement AI land marks which only used to tracks visited areas on the map for now. Significantly reduces wasting of cpu time by AI checking same place several times (10x or even more in rare cases)
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2012-07-25 |
unc0rr |
Bonus for dealing more damage than needed to kill. Should help with cake leaving 1hp issue. Not tested.
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2012-07-31 |
belphegorr |
Mission 6: Modified a dialogue timing
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2012-07-25 |
unc0rr |
Some tiny improvements to AI walking algorythm
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2012-07-25 |
xymeng |
Changes to pas2c - unreviewed apart from cursory glance and compile test.
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2012-07-31 |
belphegorr |
Mission 6: Fixed a typo, an animation bug, added 2 rope crates to the weapon stack
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2012-07-25 |
unc0rr |
Adjust firepunch and bat consts yet again
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2012-07-25 |
nemo |
Changes for the benefit of pas2c. Use downto in for loops to avoid repeated calls of Random/GetRandom. Wrap nots.
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2012-07-31 |
belphegorr |
Mission 1: Fixed a typo
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2012-07-24 |
unc0rr |
Prefer to bat enemy away dealing the same amount of damage
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2012-07-24 |
nemo |
workaround - not great though since they probably should have proper initial values like they used to have in uConsts. leaving a note to koda
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2012-07-24 |
belphegorr |
Changed name of princess in mission 6 (forgot it last time).
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2012-07-24 |
unc0rr |
No need to redefine signal
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2012-07-24 |
nemo |
Fix bee crasher, tweak splash values
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2012-07-24 |
belphegorr |
Removed some campaign variables from Mission 6.
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2012-07-21 |
nemo |
better?
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2012-07-24 |
belphegorr |
Switched Fell From Heaven to Fell From Grace on missions 5, 6.
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2012-07-21 |
unc0rr |
AI uses cake! Known issues: AI could damage itself for no reason, could let cake go looping in a hole with exit closed by AI hog.
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2012-07-24 |
belphegorr |
Fixed localization of Mission 6 and fixed a typo.
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2012-07-21 |
nemo |
unc0rr, let me know what you think? Values were chosen semi-arbitrarily. But I was playing through a lot of large demos.
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2012-07-23 |
belphegorr |
Finished mission 6: Dragon's lair
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2012-07-21 |
nemo |
Ok. *these* should be safe with just this one extra check...
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2012-08-30 |
nemo |
checkpoint merge
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2012-07-20 |
nemo |
:( I have no idea why this did not work
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2012-07-20 |
nemo |
Avoid desync playing back demos
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2012-07-20 |
nemo |
don't need the camera following invisible stuff (maybe this should be in the general camera routine?)
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2012-07-20 |
nemo |
I thirst for randomness.
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2012-07-20 |
nemo |
Try avoiding spamming the log by retaining the gears. untested.
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2012-07-20 |
unc0rr |
Replace stupid 'mod' with 'and'
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2012-07-20 |
koda |
ooops (and indentation)
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2012-07-20 |
koda |
press 8 to mute audio while ingame
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2012-07-20 |
unc0rr |
mod operator is so stupid in pascal
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2012-07-20 |
nemo |
oh yeah, these too
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2012-07-19 |
nemo |
Fix TARDIS, make switcher work w/ the new more stringent check.
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2012-07-19 |
nemo |
Update team health
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2012-07-18 |
unc0rr |
Start TestCake
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2012-07-18 |
koda |
allow FPFLAGS and GHFLAGS only in cmakes able to support them
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2012-07-17 |
nemo |
what the heck, let's add a few more
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2012-07-16 |
unc0rr |
- Check for harmful gear deletions
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2012-07-16 |
unc0rr |
Use gmDestroy message instead
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2012-07-15 |
nemo |
Fix bug in resurrector deleting graves (exists in stable too), remove some unnecessary assignments due to the fillchar 0
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2012-07-13 |
Stepan777 |
Correctly distinguish between game and real ticks while recording video,
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2012-07-15 |
nemo |
Apparently order of multiple getrandom in params is undefined. Also remove broken and pointless getrandom call.
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2012-07-13 |
Stepan777 |
merge
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2012-07-15 |
nemo |
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
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2012-07-13 |
unc0rr |
Catch all exceptions in clientSendLoop. If there could something besides IOException be thrown there, that would explain ping timeouts server issue.
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2014-01-09 |
unc0rr |
Filter sprSDFlake too, so engine could pass initialization
gl2
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2012-07-10 |
Stepan777 |
Fix bug with isInLag picture displayed at end of some videos.
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2012-07-12 |
unc0rr |
Don't consider moving hedgehogs in place rating in after attack mode
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2014-01-09 |
Wolfgang Steffens |
Import temp.diff which is a try to fix glitches with textures edges
gl2
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2012-07-10 |
Stepan777 |
merge
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2012-07-12 |
unc0rr |
When removing a record, set selection on the next item in the list
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2014-01-09 |
unc0rr |
Wolfgang Steffens's gl2 and atlas branch
gl2
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2014-06-18 |
sheepluva |
closing wosteffs ancient debug commit head. default branch has been a dual-headed monster for long enough IMO
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