Sun, 01 Jan 2012 14:14:55 -0500 |
ChipHome |
Fixed unicode italian missions translation update
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files
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Sun, 01 Jan 2012 13:20:22 -0500 |
nemo |
one more mask, reduce hog count on ruler map
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files
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Sun, 01 Jan 2012 12:01:25 -0500 |
ChipHome |
Italian update - ditched missions file since encoding appears to be incorrect.
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Sat, 31 Dec 2011 03:24:44 +0100 |
thebowseat |
GCI task: iOS Japanese
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files
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Sat, 31 Dec 2011 03:21:09 +0100 |
koda |
update ios project file with new uGears* files; flags for one text file
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Sat, 31 Dec 2011 01:52:14 +0300 |
unc0rr |
Fix build
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files
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Fri, 30 Dec 2011 22:20:57 +0300 |
unc0rr |
Oops
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files
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Thu, 29 Dec 2011 23:02:40 +0300 |
unc0rr |
Send full room info on room add and update events. Less(?) traffic, but current frontend doesn't behave good with this change to server.
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Thu, 29 Dec 2011 09:40:16 +0100 |
jerryma1121 |
GCI task: one bug (issue 167)
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files
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Thu, 29 Dec 2011 09:35:04 +0100 |
kragniz |
GCI task: idea
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files
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Thu, 29 Dec 2011 09:29:56 +0100 |
koda |
testing, let's try -Os optimisation for frontend and engine; small cleanup and typos
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Wed, 28 Dec 2011 21:53:40 +0300 |
unc0rr |
Take koda's notice into account, also update list of source files
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Wed, 28 Dec 2011 11:13:29 -0500 |
unc0rr |
add -O2
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Wed, 28 Dec 2011 18:40:02 +0300 |
unc0rr |
It seems there's no need to copy gear's msg. Fixes bots getting stuck after hog switch.
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Tue, 27 Dec 2011 14:14:26 -0500 |
nemo |
Experiment in eliminating transparent white from LandPixels - I think it messes up on some graphics cards. Noticed a curious white border on a girder in a theme Randy is working on. At the very least it is slightly more efficient in the blit.
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files
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Tue, 20 Dec 2011 16:13:17 -0500 |
ChipHome |
Italian update
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files
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Sat, 17 Dec 2011 13:12:33 -0500 |
nemo |
Little tweak to reduce noob fail. Delay drill rocket explosion by 250ms after spawn in Attack. Unless you drop it straight down w/ no power, it should not explode immediately in your face.
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Thu, 15 Dec 2011 12:57:26 -0500 |
nemo |
Remove density adjustment in ammoshove. Means a mine and a barrel will be batted same distance again.
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files
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Thu, 15 Dec 2011 11:06:36 -0500 |
nemo |
Experiment. Applying density to both ammoshove and explosion, w/ distance of a hedgehog knock being standard value (/3 since hedgehog "density" is 3)
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Mon, 12 Dec 2011 19:23:05 +0100 |
Henek |
added SetAmmoStore to lua for convinience
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Mon, 12 Dec 2011 00:10:55 +0100 |
koda |
added 'loaded locale' message, other minor things
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Mon, 12 Dec 2011 00:10:11 +0100 |
koda |
finally hook the engine localization on ios
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files
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Sun, 11 Dec 2011 23:20:59 +0100 |
Resoow |
GCI task: iOS _languages_ 2 (Bulgarian)
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Sun, 11 Dec 2011 23:15:06 +0300 |
m4tx |
[GCI] backz task: unify the back button functionality, avoid using the save button
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Sun, 11 Dec 2011 19:57:04 +0100 |
koda |
make sure to stop music before freeing it
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Sun, 11 Dec 2011 14:52:02 +0100 |
Henek |
enable lua to also set rope length percent
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files
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Sat, 10 Dec 2011 04:10:32 +0100 |
sheepluva |
removing my reserved hat.
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files
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Thu, 08 Dec 2011 23:30:03 -0500 |
nemo |
missing nil
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files
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Thu, 08 Dec 2011 14:44:10 +0400 |
unc0rr |
Some more work on scopes
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Wed, 07 Dec 2011 19:38:33 -0500 |
nemo |
oops. this is more efficient anyway.
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